xscreensaver(1)
NAME
bouncingcow - a happy cow on a trampoline in 3D. Moo.
SYNOPSIS
bouncingcow [-display host:display.screen] [-visual visual] [-window] [-root] [-delay number] [-speed number] [-count number] [-texture filename] [-wireframe] [-fps]
DESCRIPTION
It's very silly.
OPTIONS
- -visual visual
- Specify which visual to use. Legal values are the
name of a visual class, or the id number (decimal
or hex) of a specific visual. - -window Draw on a newly-created window. This is the
- default.
- -root Draw on the root window.
- -delay number
- Per-frame delay, in microseconds. Default: 30000
(0.03 seconds.). - -speed number
- How fast the cow bounces. Larger for faster.
Default: 1.0. - -count number
- How many cows! Default 1.
- -texture filename
- An image file to paint on the cow's hide.
- Note that on most systems, GL textures must have
dimensions that are a power of two. - -wireframe
- Render in wireframe instead of solid.
- -fps | -no-fps
- Whether to show a frames-per-second display at the
bottom of the screen.
ENVIRONMENT
DISPLAY to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides
the global resources stored in the RESOURCE_MAN
AGER property.
SEE ALSO
COPYRIGHT
Copyright © 2003 by Jamie Zawinski. Moo. Permission to
use, copy, modify, distribute, and sell this software and
its documentation for any purpose is hereby granted with
out fee, provided that the above copyright notice appear
in all copies and that both that copyright notice and this
permission notice appear in supporting documentation.
Moo. No representations are made about the suitability of
this software for any purpose. It is provided "as is"
without express or implied warranty. Moo.
AUTHOR
- Jamie Zawinski <jwz@jwz.org>