xscreensaver(1)

NAME

bouncingcow - a happy cow on a trampoline in 3D. Moo.

SYNOPSIS

bouncingcow    [-display   host:display.screen]   [-visual
visual] [-window] [-root] [-delay number] [-speed  number]
[-count number] [-texture filename] [-wireframe] [-fps]

DESCRIPTION

It's very silly.

OPTIONS

-visual visual
Specify which visual to use. Legal values are the
name of a visual class, or the id number (decimal
or hex) of a specific visual.
-window Draw on a newly-created window. This is the
default.
-root Draw on the root window.
-delay number
Per-frame delay, in microseconds. Default: 30000
(0.03 seconds.).
-speed number
How fast the cow bounces. Larger for faster.
Default: 1.0.
-count number
How many cows! Default 1.
-texture filename
An image file to paint on the cow's hide.
Note that on most systems, GL textures must have
dimensions that are a power of two.
-wireframe
Render in wireframe instead of solid.
-fps | -no-fps
Whether to show a frames-per-second display at the
bottom of the screen.

ENVIRONMENT

DISPLAY to get the default host and display number.

XENVIRONMENT
to get the name of a resource file that overrides
the global resources stored in the RESOURCE_MAN
AGER property.

SEE ALSO

X(1), xscreensaver(1)

COPYRIGHT

Copyright © 2003 by Jamie Zawinski. Moo. Permission to
use, copy, modify, distribute, and sell this software and
its documentation for any purpose is hereby granted with
out fee, provided that the above copyright notice appear
in all copies and that both that copyright notice and this
permission notice appear in supporting documentation.
Moo. No representations are made about the suitability of
this software for any purpose. It is provided "as is"
without express or implied warranty. Moo.

AUTHOR

Jamie Zawinski <jwz@jwz.org>
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