xscreensaver(1)

NAME

endgame - endgame chess screensaver

SYNOPSIS

endgame  [-display  host:display.screen] [-window] [-root]
[-install] [-visual visual] [-delay microseconds] [-fps]

DESCRIPTION

endgame replays a brilliant chess ending

OPTIONS

endgame accepts the following options:

-window Draw on a newly-created window. This is the
default.
-root Draw on the root window.
-wire wireframe mode might be to your liking.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the
name of a visual class, or the id number (decimal
or hex) of a specific visual. -fps Display a run
ning tally of how many frames per second are being
rendered. In conjunction with -delay 0, this can be a useful benchmark of your GL performance.

ENVIRONMENT

DISPLAY to get the default host and display number.

XENVIRONMENT
to get the name of a resource file that overrides
the global resources stored in the RESOURCE_MAN
AGER property.

BUGS

It's not unknown for this and other OpenGL hacks to fail
under hardware accelaration (UtahGLX) and take the X
server with them. Texture images must be 16x16 or 32x32
or 64x64 etc.

SEE ALSO

X(1), xscreensaver(1) xscreensaver-demo(1), xscreen saver-getimage(1)

COPYRIGHT

Copyright © 2002 by Blair Tennessy. Permission to use,
copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without
fee, provided that the above copyright notice appear in
all copies and that both that copyright notice and this
permission notice appear in supporting documentation. No
representations are made about the suitability of this
software for any purpose. It is provided "as is" without
express or implied warranty.

AUTHOR

Blair Tennessy <tennessb@unbc.ca>, 20-April-2002.
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