glmatrixmode(3)

NAME

glMatrixMode - specify which matrix is the current matrix

C SPECIFICATION

void glMatrixMode( GLenum mode )

PARAMETERS

mode Specifies which matrix stack is the target for subsequent matrix
operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW.
Additionally, if the GL_ARB_imaging extension is supported, GL_COLOR is also accepted.

DESCRIPTION

glMatrixMode sets the current matrix mode. mode can assume one of four values:

GL_MODELVIEW Applies subsequent matrix operations to the
modelview matrix stack.
GL_PROJECTION Applies subsequent matrix operations to the
projection matrix stack.
GL_TEXTURE Applies subsequent matrix operations to the
texture matrix stack.
GL_COLOR Applies subsequent matrix operations to the
color matrix stack.
To find out which matrix stack is currently the target of all matrix operations, call glGet with argument GL_MATRIX_MODE. The initial value is GL_MODELVIEW.

ERRORS

GL_INVALID_ENUM is generated if mode is not an accepted value.

GL_INVALID_OPERATION is generated if glMatrixMode is executed between the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS

glGet with argument GL_MATRIX_MODE

SEE ALSO

glLoadMatrix(3G), glPushMatrix(3G)
Copyright © 2010-2025 Platon Technologies, s.r.o.           Home | Man pages | tLDP | Documents | Utilities | About
Design by styleshout