gltexturemanager.h(3)

NAME

GlTextureManager.h

SYNOPSIS

#include <map>
#include <tulip/tulipconf.h>
#include <cassert>
#include <GL/glu.h>
#include <string>
Classes
struct tlp::GlTexture
class tlp::GlTextureManager
    Class to manage textures Singleton class to load/store textures
    need by OpenGL rendering.
Namespaces
namespace tlp

Author

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