icetGet(3)
NAME
icetGet -- get an IceT state parameter
Synopsis
#include <GL/ice-t.h>
- void icetGetDoublev( GLenum pname,
- GLdouble * params );
- void icetGetFloatv( GLenum pname,
- GLfloat * params );
- void icetGetIntegerv( GLenum pname,
- GLint * params );
- void icetGetBooleanv( GLenum pname,
- GLboolean * params );
- void icetGetPointerv( GLenum pname,
- GLvoid ** params );
Description
Like OpenGL ,the operation of IceT is defined by a large state machine.
Also like OpenGL, the state parameters can be retrieved through the
icetGet functions. Each function takes a symbolic constant, pname,
which identifies the state parameter to retrieve. They also each take
an array, params, which will be filled with the values in pname. It is
the calling application's responsibility to ensure that params is big
enough to hold all the data.
State Parameters
The following list identifies valid values for pname and a description
of the associated state parameter.
- ICET_ABSOLUTE_FAR_DEPTH
- The maximum possible value in the depth buffer (i.e. the value
- in a cleared depth buffer), as stored as an unsigned 32 bit integer. Usually, this is the expected 0xFFFFFFFF. However, some systems that use buffer values with 24 bits or less cast the maximum value to something smaller.
- ICET_BACKGROUND_COLOR
- The color that IceT is currently assuming is the background
- color. It is an RGBA value that is stored as four floating point values.
- ICET_BACKGROUND_COLOR_WORD
- The same as ICET_BACKGROUND_COLOR except that each component is
- stored as 8-bit values and packed in a 4-byte integer as specified by ICET_COLOR_FORMAT. The idea is to rapidly fill the background of color buffers.
- ICET_BLEND_TIME
- The total time, in seconds, spent in performing color blending
- of images during the last call to icetDrawFrame. Stored as a double. An alias for this value is ICET_COMPARE_TIME.
- ICET_BUFFER_READ_TIME
- The total time, in seconds, spent reading from OpenGL buffers
- during the last call to icetDrawFrame. Stored as a double.
- ICET_BUFFER_WRITE_TIME
- The total time, in seconds, spent writing to OpenGL buffers
- during the last call to icetDrawFrame. Stored as a double.
- ICET_BYTES_SENT
- The total number of bytes sent by the calling process for
- transferring image data during the last call to icetDrawFrame. Stored as an integer.
- ICET_COLOR_BUFFER_VALID
- True if a color buffer was computed during the last call to
- icetDrawFrame and is available with a call to icetGetColorBuffer.
- ICET_COLOR_FORMAT
- The OpenGL symbolic constant describing the format in which
- IceT reads and stores color buffers. Currently always set to GL_RGBA, GL_BGRA, or GL_BGRA_EXT.
- ICET_COMPARE_TIME
- The total time, in seconds, spent in performing Z comparisons
- of images during the last call to icetDrawFrame. Stored as a double. An alias for this value is ICET_BLEND_TIME.
- ICET_COMPOSITE_ORDER
- The order in which images are to be composited if
- ICET_ORDERED_COMPOSITE is enabled and the current startegy supports ordered compositing. The parameter contains ICET_NUM_PROCESSES entries. The value of this parameter is set with icetCompositeOrder. If the element of index i in the array is set to j, then there are i images ``on top'' of the image generated by process j.
- ICET_COMPOSITE_TIME
- The total time, in seconds, spent in compositing during the
- last call to icetDrawFrame. Equal to $ICET_TOTAL_DRAW_TIME ICET_RENDER_TIME - ICET_BUFFER_READ_TIME - ICET_BUFFER_WRITE_TIME$. Stored as a double.
- ICET_COMPRESS_TIME
- The total time, in seconds, spent in compressing image data
- using active pixel encoding during the last call to icetDrawFrame. Stored as a double.
- ICET_DATA_REPLICATION_GROUP
- An array of process ids. There are ICET_DATA_REPLICA
- TION_GROUP_SIZE entries in the array. IceT assumes that all processes in the list will create the exact same image with their draw functions (set with icetDrawFunc). The local process id (ICET_RANK) will be part of this list.
- ICET_DATA_REPLICATION_GROUP_SIZE
- The length of the ICET_DATA_REPLICATION_GROUP array.
- ICET_DEPTH_BUFFER_VALID
- True if a depth buffer was computed during the last call to
- icetDrawFrame and is available with a call to icetGetDepthBuffer.
- ICET_DIAGNOSTIC_LEVEL
- The diagnostics flags set with icetDiagnostics.
- ICET_DISPLAY_NODES
- An array of process ranks. The size of the array is equal to
- the number of tiles (ICET_NUM_TILES). The $i^{th}$ entry is the rank of the process that is displaying the tile described by the $i^{th}$ entry in ICET_TILE_VIEWPORTS.
- ICET_DRAW_FUNCTION
- A pointer to the drawing callback function, as set by icetDraw
- Func.
- ICET_INPUT_BUFFERS
- A bitmask specifying the the buffers which IceT will read from
- OpenGL and perform composition. The value is set with icetInputOutputBuffers. See the documentation of that function for valid bit flags.
- ICET_FRAME_COUNT
- The number of times icetDrawFrame has been called for the cur
- rent context.
- ICET_GEOMETRY_BOUNDS
- An array of vertices whose convex hull bounds the drawn geome
- try. Set with icetBoundingVertices or icetBoundingBox. Each vertex has three coordinates and are tightly packed in the array. The size of the array is $3 * ICET_NUM_BOUNDING_VERTS$.
- ICET_GLOBAL_VIEWPORT
- Defines a viewport in an infinite logical display that covers
- all tile viewports (listed in ICET_TILE_VIEWPORTS). The viewport, like an OpenGL viewport, is given as the integer four-tuple $<x, y, width, height >$.x and y are placed at the leftmost and lowest position of all the tiles, and width and height are just big enough for the viewport to cover all tiles. The viewports are listed in the same order as the tiles were defined with icetAddTile.
- ICET_NUM_BOUNDING_VERTS
- The number of bounding vertices listed in the ICET_GEOME
- TRY_BOUNDS parameter.
- ICET_NUM_TILES
- The number of tiles in the defined display. Basically equal to
- the number of times icetAddTile was called after the last icetResetTiles.
- ICET_NUM_PROCESSES
- The number of processes in the parallel job as given by the
- IceTCommunicator object associated with the current context.
- ICET_OUTPUT_BUFFERS
- A bitmask specifying the the buffers which IceT will generate
- from composition. The value is set with icetInputOutputBuffers. See the documentation of that function for valid bit flags.
- ICET_PROCESS_ORDERS
- Basically, the inverse of ICET_COMPOSITE_ORDER. The parameter
- contains ICET_NUM_PROCESSES entries. If the element of index i in the array is set to j, then there are j images ``on top'' of the image generated by process i.
- ICET_RANK
- The rank of the process as given by the IceTCommunicator object
- associated with the current context.
- ICET_READ_BUFFER
- Set to the OpenGL symbolic constant that IceT will use to read
- back buffers. Currently always set to GL_BACK.
- ICET_RENDER_TIME
- The total time, in seconds, spent in the drawing callback dur
- ing the last call to icetDrawFrame. Stored as a double.
- ICET_STRATEGY_SUPPORTS_ORDERING
- Is true if and only if the current strategy supports ordered
- compositing.
- ICET_TILE_DISPLAYED
- The index of the tile the local process is displaying. The
- index will correspond to the tile entry in the ICET_DISPLAY_NODES and ICET_TILE_VIEWPORT arrays. If set to $0 <= i < ICET_NUM_PROCESSES$, then the $i^{th}$ entry of ICET_DISPLAY_NODES is equal to ICET_RANK. If the local process is not displaying any tile, then ICET_TILE_DISPLAYED is set to -1.
- ICET_TILE_MAX_HEIGHT
- The maximum height of any tile.
- ICET_TILE_MAX_PIXELS
- The maximum number of pixels in any tile. This number is actu
- ally set to $(ICET_TILE_MAX_WIDTH *ICET_TILE_MAX_HEIGHT) + ICET_NUM_PROCESSES$. The number of processes is added to provide sufficient padding such that the max tile image may be divided evenly amongst any group of processes without dropping any real pixels.
- ICET_TILE_MAX_WIDTH
- The maximum width of any tile.
- ICET_TILE_VIEWPORTS
- A list of viewports in the logical global display defining the
- tiles. Each viewport is the four-tuple $<x, y, width, height >$defining the position and dimensions of a tile in pixels, much like a viewport is defined in OpenGL. The size of the array is $4 * ICET_NUM_TILES$.
- ICET_TOTAL_DRAW_TIME
- Time spent in the last call to icetDrawFrame. Stored as a dou
- ble.
Errors
- ICET_BAD_CAST
- The state parameter requested is of a type that cannot be cast
- to the output type.
- ICET_INVALID_ENUM
- pname is not a valid state parameter.
Warnings
None.
Bugs
None known.
Notes
Not every state variable is documented here. There is a set of parameters used internally by IceT or are more appropriately retrieved with
other functions such as icetIsEnabled.
Copyright
Copyright (C)2003 Sandia Corporation
Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
license for use of this work by or on behalf of the U.S. Government.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that this Notice and any statement of
authorship are reproduced on all copies.