script(3)
NAME
Locale::Script - ISO codes for script identification (ISO
15924)
SYNOPSIS
use Locale::Script;
use Locale::Constants;
$script = code2script('ph'); #
'Phoenician'
$code = script2code('Tibetan'); #
'bo'
$code3 = script2code('Tibetan',
LOCALE_CODE_ALPHA_3); #
'bod'
$codeN = script2code('Tibetan',
LOCALE_CODE_ALPHA_NUMERIC); #
330
@codes = all_script_codes();
@scripts = all_script_names();
DESCRIPTION
The "Locale::Script" module provides access to the ISO
codes for identifying scripts, as defined in ISO 15924.
For example, Egyptian hieroglyphs are denoted by the twoletter code 'eg', the three-letter code 'egy', and the
numeric code 050.
You can either access the codes via the conversion rou
tines (described below), or with the two functions which
return lists of all script codes or all script names.
There are three different code sets you can use for iden
tifying scripts:
- alpha-2
- Two letter codes, such as 'bo' for Tibetan. This code
set is identified with the symbol
"LOCALE_CODE_ALPHA_2". - alpha-3
- Three letter codes, such as 'ell' for Greek. This
code set is identified with the symbol
"LOCALE_CODE_ALPHA_3". - numeric
- Numeric codes, such as 410 for Hiragana. This code
set is identified with the symbol
"LOCALE_CODE_NUMERIC". - All of the routines take an optional additional argument
which specifies the code set to use. If not specified, it
defaults to the two-letter codes. This is partly for
backwards compatibility (previous versions of Locale mod
ules only supported the alpha-2 codes), and partly because
they are the most widely used codes. - The alpha-2 and alpha-3 codes are not case-dependent, so
you can use 'BO', 'Bo', 'bO' or 'bo' for Tibetan. When a
code is returned by one of the functions in this module,
it will always be lower-case. - SPECIAL CODES
- The standard defines various special codes.
- · The standard reserves codes in the ranges qa - qt, qaa
- - qat, and 900 - 919, for private use.
- · zx, zxx, and 997, are the codes for unwritten lan
- guages.
- · zy, zyy, and 998, are the codes for an undetermined
- script.
- · zz, zzz, and 999, are the codes for an uncoded script.
- The private codes are not recognised by Locale::Script,
but the others are.
CONVERSION ROUTINES
There are three conversion routines: "code2script()",
"script2code()", and "script_code2code()".
- code2script( CODE, [ CODESET ] )
- This function takes a script code and returns a string
which contains the name of the script identified. If
the code is not a valid script code, as defined by ISO
15924, then "undef" will be returned:
$script = code2script('cy'); # Cyrillic - script2code( STRING, [ CODESET ] )
- This function takes a script name and returns the cor
responding script code, if such exists. If the argu
ment could not be identified as a script name, then
"undef" will be returned:
$code = script2code('Gothic', LOCALE_CODE_ALPHA_3);
# $code will now be 'gth' - The case of the script name is not important. See the
section "KNOWN BUGS AND LIMITATIONS" below. - script_code2code( CODE, CODESET, CODESET )
- This function takes a script code from one code set,
and returns the corresponding code from another code
set.
$alpha2 = script_code2code('jwi',LOCALE_CODE_ALPHA_3 => LOCALE_CODE_ALPHA_2);# $alpha2 will now be 'jw' (Javanese) - If the code passed is not a valid script code in the
first code set, or if there isn't a code for the cor
responding script in the second code set, then "undef"
will be returned.
QUERY ROUTINES
There are two function which can be used to obtain a list
of all codes, or all script names:
- "all_script_codes ( [ CODESET ] )"
- Returns a list of all two-letter script codes. The
codes are guaranteed to be all lower-case, and not in
any particular order. - "all_script_names ( [ CODESET ] )"
- Returns a list of all script names for which there is
a corresponding script code in the specified code set.
The names are capitalised, and not returned in any
particular order.
EXAMPLES
- The following example illustrates use of the
"code2script()" function. The user is prompted for a
script code, and then told the corresponding script name: - $| = 1; # turn off buffering
- print "Enter script code: ";
chop($code = <STDIN>);
$script = code2script($code, LOCALE_CODE_ALPHA_2);
if (defined $script)
{print "$code = $script0; - }
else
{print "'$code' is not a valid script code!0; - }
KNOWN BUGS AND LIMITATIONS
- · When using "script2code()", the script name must cur
- rently appear exactly as it does in the source of the
module. For example,
script2code('Egyptian hieroglyphs') - will return eg, as expected. But the following will
all return "undef":
script2code('hieroglyphs')
script2code('Egyptian Hieroglypics') - If there's need for it, a future version could have
variants for script names. - · In the current implementation, all data is read in
- when the module is loaded, and then held in memory. A
lazy implementation would be more memory friendly.
SEE ALSO
- Locale::Language
- ISO two letter codes for identification of language
(ISO 639). - Locale::Currency
- ISO three letter codes for identification of curren
cies and funds (ISO 4217). - Locale::Country
- ISO three letter codes for identification of countries
(ISO 3166) - ISO 15924
- The ISO standard which defines these codes.
- http://www.evertype.com/standards/iso15924/
- Home page for ISO 15924.
AUTHOR
Neil Bowers <neil@bowers.com>
COPYRIGHT
Copyright (c) 2002 Neil Bowers.
- This module is free software; you can redistribute it
and/or modify it under the same terms as Perl itself.