menu_new(3)
NAME
menu_new - create and destroy menu items
SYNOPSIS
#include <menu.h> ITEM *new_item(const char *name, const char *description); int free_item(ITEM *item);
DESCRIPTION
The function new_item allocates a new item and initializes it from the
name and description pointers. Please notice that the item stores only
the pointers to the name and description. Those pointers must be valid
during the lifetime of the item. So you should be very careful with
names or descriptions allocated on the stack of some routines.
The function free_item de-allocates an item. Please notice that it is
the responsibility of the application to release the memory for the
name or the description of the item.
RETURN VALUE
The function new_item returns NULL on error. It sets errno according
to the function's failure:
- E_BAD_ARGUMENT
- Routine detected an incorrect or out-of-range argument.
- E_SYSTEM_ERROR
- System error occurred, e.g., malloc failure.
- The function free_item returns one of the following:
- E_OK The routine succeeded.
- E_BAD_ARGUMENT
- Routine detected an incorrect or out-of-range argument.
- E_CONNECTED
- Item is connected to a menu.
- E_SYSTEM_ERROR
- System error occurred (see errno).
SEE ALSO
ncurses(3NCURSES), menu(3MENU).
NOTES
The header file <menu.h> automatically includes the header file
<curses.h>.
PORTABILITY
These routines emulate the System V menu library. They were not supported on Version 7 or BSD versions.
AUTHORS
- Juergen Pfeifer. Manual pages and adaptation for new curses by Eric S.
Raymond.