ost::engine(3)

NAME

ost::Engine - Engine.

SYNOPSIS

#include <persist.h>
Public Types
enum EngineMode { modeRead, modeWrite }
    These are the modes the Persistence::Engine can work in.
Public Member Functions
Engine (std::iostream &stream, EngineMode mode)
    THROWS(PersistException)
    Constructs a Persistence::Engine with the specified stream in the
    given mode.
void sync ()
    This Flushes the buffers and closes the Persistence::Engine this
    must happen before the underlying stream is shut down.
virtual ~Engine ()
void write (const BaseObject &object) THROWS(PersistException)
    writes a BaseObject from a reference.
void write (const BaseObject *object) THROWS(PersistException)
    writes a BaseObject from a pointer.
void write (int8 i) THROWS(PersistException)
void write (uint8 i) THROWS(PersistException)
void write (int16 i) THROWS(PersistException)
void write (uint16 i) THROWS(PersistException)
void write (int32 i) THROWS(PersistException)
void write (uint32 i) THROWS(PersistException)
void write (float i) THROWS(PersistException)
void write (double i) THROWS(PersistException)
void write (const String &str) THROWS(PersistException)
void write (const std::string &str) THROWS(PersistException)
void writeBinary (const uint8 *data, const uint32 size)
    THROWS(PersistException)
void read (BaseObject &object) THROWS(PersistException)
    reads a BaseObject into a reference overwriting the object.
void read (BaseObject *&object) THROWS(PersistException)
    reads a BaseObject into a pointer allocating memory for the object
    if necessary.
void read (int8 &i) THROWS(PersistException)
void read (uint8 &i) THROWS(PersistException)
void read (int16 &i) THROWS(PersistException)
void read (uint16 &i) THROWS(PersistException)
void read (int32 &i) THROWS(PersistException)
void read (uint32 &i) THROWS(PersistException)
void read (float &i) THROWS(PersistException)
void read (double &i) THROWS(PersistException)
void read (String &str) THROWS(PersistException)
void read (std::string &str) THROWS(PersistException)
void readBinary (uint8 *data, uint32 size) THROWS(PersistException)
Related Functions
(Note that these are not member functions.)
__EXPORT Engine & operator>> (Engine &ar, BaseObject &ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, BaseObject *&ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, BaseObject const &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, BaseObject const *ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, int8 &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, int8 ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, uint8 &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, uint8 ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, int16 &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, int16 ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, uint16 &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, uint16 ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, int32 &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, int32 ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, uint32 &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, uint32 ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, float &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, float ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, double &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, double ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, String &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, String ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, std::string &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, std::string ob)
    THROWS(PersistException)
__EXPORT Engine & operator>> (Engine &ar, bool &ob)
    THROWS(PersistException)
__EXPORT Engine & operator<< (Engine &ar, bool ob)
    THROWS(PersistException)
template<class T> Engine & operator<< (Engine &ar, typename
    std::vector< T > const &ob) THROWS(PersistException)
    The following are templated classes.
template<class T> Engine & operator>> (Engine &ar, typename
    std::vector< T > &ob) THROWS(PersistException)
template<class T> Engine & operator<< (Engine &ar, typename std::deque<
    T > const &ob) THROWS(PersistException)
template<class T> Engine & operator>> (Engine &ar, typename std::deque<
    T > &ob) THROWS(PersistException)
template<class Key, class Value> Engine & operator<< (Engine &ar,
    typename std::map< Key, Value > const &ob) THROWS(PersistException)
template<class Key, class Value> Engine & operator>> (Engine &ar,
    typename std::map< Key, Value > &ob) THROWS(PersistException)
template<class x, class y> Engine & operator<< (Engine &ar, std::pair<
    x, y > &ob) THROWS(PersistException)
template<class x, class y> Engine & operator>> (Engine &ar, std::pair<
    x, y > &ob) THROWS(PersistException)

Detailed Description

Engine.

This class constructs on a standard C++ STL stream and then operates in the mode specified. The stream passed into the constructor must be a
binary mode to function properly.

Author:
Daniel Silverstone stream serialization of persistent classes.

Member Enumeration Documentation

enum ost::Engine::EngineMode
These are the modes the Persistence::Engine can work in.
Enumerator:
modeRead
modeWrite

Constructor & Destructor Documentation

ost::Engine::Engine (std::iostream & stream, EngineMode mode)
Constructs a Persistence::Engine with the specified stream in the given mode.
The stream must be initialised properly prior to this call or problems will ensue.
virtual ost::Engine::~Engine () [virtual]

Member Function Documentation

void ost::Engine::sync ()
This Flushes the buffers and closes the Persistence::Engine this must
happen before the underlying stream is shut down.
void ost::Engine::write (const BaseObject & object) [inline]
writes a BaseObject from a reference.
void ost::Engine::write (const BaseObject * object)
writes a BaseObject from a pointer.
void ost::Engine::write (int8 i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (uint8 i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (int16 i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (uint16 i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (int32 i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (uint32 i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (float i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (double i) [inline]
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write (const String & str) void ost::Engine::write (const std::string & str) void ost::Engine::writeBinary (const uint8 * data, const uint32 size) void ost::Engine::read (BaseObject & object)
reads a BaseObject into a reference overwriting the object.
void ost::Engine::read (BaseObject *& object)
reads a BaseObject into a pointer allocating memory for the object if necessary.
void ost::Engine::read (int8 & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (uint8 & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (int16 & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (uint16 & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (int32 & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (uint32 & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (float & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (double & i) [inline]
References CCXX_ENGINEREAD_REF.
void ost::Engine::read (String & str) void ost::Engine::read (std::string & str) void ost::Engine::readBinary (uint8 * data, uint32 size)

Friends And Related Function Documentation

__EXPORT Engine & operator>> (Engine & ar, BaseObject & ob) [related] __EXPORT Engine & operator>> (Engine & ar, BaseObject *& ob) [related] __EXPORT Engine & operator<< (Engine & ar, BaseObject const & ob) [related] __EXPORT Engine & operator<< (Engine & ar, BaseObject const * ob) [related] __EXPORT Engine & operator>> (Engine & ar, int8 & ob) [related] __EXPORT Engine & operator<< (Engine & ar, int8 ob) [related] __EXPORT Engine & operator>> (Engine & ar, uint8 & ob) [related] __EXPORT Engine & operator<< (Engine & ar, uint8 ob) [related] __EXPORT Engine & operator>> (Engine & ar, int16 & ob) [related] __EXPORT Engine & operator<< (Engine & ar, int16 ob) [related] __EXPORT Engine & operator>> (Engine & ar, uint16 & ob) [related] __EXPORT Engine & operator<< (Engine & ar, uint16 ob) [related] __EXPORT Engine & operator>> (Engine & ar, int32 & ob) [related] __EXPORT Engine & operator<< (Engine & ar, int32 ob) [related] __EXPORT Engine & operator>> (Engine & ar, uint32 & ob) [related] __EXPORT Engine & operator<< (Engine & ar, uint32 ob) [related] __EXPORT Engine & operator>> (Engine & ar, float & ob) [related] __EXPORT Engine & operator<< (Engine & ar, float ob) [related] __EXPORT Engine & operator>> (Engine & ar, double & ob) [related] __EXPORT Engine & operator<< (Engine & ar, double ob) [related] __EXPORT Engine & operator>> (Engine & ar, String & ob) [related] __EXPORT Engine & operator<< (Engine & ar, String ob) [related] __EXPORT Engine & operator>> (Engine & ar, std::string & ob) [related] __EXPORT Engine & operator<< (Engine & ar, std::string ob) [related] __EXPORT Engine & operator>> (Engine & ar, bool & ob) [related] __EXPORT Engine & operator<< (Engine & ar, bool ob) [related] template<class T> Engine & operator<< (Engine & ar, typename std::vector< T
> const & ob) [related]
The following are templated classes.
serialize a vector of some serializable content to the engine
template<class T> Engine & operator>> (Engine & ar, typename std::vector< T
> & ob) [related]
deserialize a vector of deserializable content from an engine.
template<class T> Engine & operator<< (Engine & ar, typename std::deque< T
> const & ob) [related]
serialize a deque of some serializable content to the engine
template<class T> Engine & operator>> (Engine & ar, typename std::deque< T
> & ob) [related]
deserialize a deque of deserializable content from an engine.
template<class Key, class Value> Engine & operator<< (Engine & ar, typename
std::map< Key, Value > const & ob) [related] serialize a map with keys/values which both are serializeable to an
engine.
template<class Key, class Value> Engine & operator>> (Engine & ar, typename
std::map< Key, Value > & ob) [related] deserialize a map with keys/values which both are serializeable from an engine.
template<class x, class y> Engine & operator<< (Engine & ar, std::pair< x,
y > & ob) [related]
serialize a pair of some serializable content to the engine.
template<class x, class y> Engine & operator>> (Engine & ar, std::pair< x,
y > & ob) [related]
deserialize a pair of some serializable content to the engine.

Author

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