pseudorandomsource(3)

NAME

PseudoRandomSource - this class serves as a source of reproducible
(pseudo-)random numbers

SYNOPSIS

#include <PseudoRandomSource.h>
Public Member Functions
PseudoRandomSource (UWORD32 s)
UWORD32 getValue (UWORD32 n)
Private Attributes
UWORD32 Value
Static Private Attributes
static const UWORD32 A = 1367208549
static const UWORD32 C = 1

Detailed Description

To generate the random numbers, the linear congruetial method is used. 2^32 is used as modulus. The overflow in the implementation is intended (and controlled, as UWORD32 is used as datatype which always is 32 bits wide).

Constructor & Destructor Documentation

PseudoRandomSource::PseudoRandomSource (UWORD32 s) [inline]
construct a PseudoRandomSource object
Parameters:
s the seed

Member Function Documentation

UWORD32 PseudoRandomSource::getValue (UWORD32 n)
get a pseudo-random value from {0,...,n-1}
Parameters:
n the range of the random value to be returned
Returns:
a number >= 0 and <= n - 1
After calling getValue, the next getValue call will use the next state of the random number generator (analogous to the C rand() function)

Member Data Documentation

const UWORD32 PseudoRandomSource::A = 1367208549 [static, private] const UWORD32 PseudoRandomSource::C = 1 [static, private] UWORD32 PseudoRandomSource::Value [private]

Author

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