s3d_clone(3)

NAME

s3d_clone - clone object

SYNOPSIS

#include <s3d.h>
int s3d_clone(int oid);

DESCRIPTION

Clones an already existing object. They get just look the same as the
parent-object and will change when the parent-object changes. Cloning
especially makes sense if you want to use the same object a lot of
times. Move and transform is independent from the parent. The function returns the childs object id.

AUTHOR

Simon Wunderlich
Author of s3d
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