sbvec4us(3)
NAME
SbVec4us
SYNOPSIS
#include <Inventor/SbVec4us.h>
Detailed Description
The SbVec4us class is a 4 dimensional vector with unsigned short
integer coordinates.
This vector class provides storage for a 3 dimensional homogeneoues
vector (with the 4 components usually referred to as <x, y, z, w>)
aswell as simple integer precision arithmetic operations.
- See also:
- SbVec2us, SbVec3us, SbVec4b, SbVec4ub, SbVec4s, SbVec4i32, SbVec4ui32
- Since:
- Coin-2.5
- Public Member Functions
- SbVec4us (void)
SbVec4us (const unsigned short v[4])
SbVec4us (unsigned short x, unsigned short y, unsigned short z,unsigned short w) - SbVec4us (const SbVec4s &v)
SbVec4us (const SbVec4ub &v)
SbVec4us (const SbVec4ui32 &v)
SbVec4us & setValue (const unsigned short v[4]) SbVec4us & setValue (unsigned short x, unsigned short y, unsigned shortz, unsigned short w) - SbVec4us & setValue (const SbVec4s &v)
SbVec4us & setValue (const SbVec4ub &v)
SbVec4us & setValue (const SbVec4ui32 &v)
const unsigned short * getValue (void) const
void getValue (unsigned short &x, unsigned short &y, unsigned short &z,unsigned short &w) const - unsigned short & operator[] (int i)
const unsigned short & operator[] (int i) const
int32_t dot (const SbVec4us &v) const
void negate (void)
SbVec4us & operator*= (int d)
SbVec4us & operator*= (double d)
SbVec4us & operator/= (int d)
SbVec4us & operator/= (double d)
SbVec4us & operator+= (const SbVec4us &v) SbVec4us & operator-= (const SbVec4us &v) SbVec4us operator- (void) const - Protected Attributes
- unsigned short vec [4]
Constructor & Destructor Documentation
- SbVec4us::SbVec4us (void) [inline]
- The default constructor does nothing. The vector coordinates will be
uninitialized until a call the setValue(). - SbVec4us::SbVec4us (const unsigned short v[4]) [inline]
- Constructs an SbVec4us instance with initial values from v.
- SbVec4us::SbVec4us (unsigned short x, unsigned short y, unsigned short z,
- unsigned short w) [inline] Constructs an SbVec4us instance with the initial homogeneous vector set to <x,y,z,w>.
- SbVec4us::SbVec4us (const SbVec4s & v) [inline, explicit]
- Constructs an SbVec4us instance with initial values from the unsigned short integer precision vector v.
- SbVec4us::SbVec4us (const SbVec4ub & v) [inline, explicit]
- Constructs an SbVec4us instance with initial values from the 8-bit integer precision vector v.
- SbVec4us::SbVec4us (const SbVec4ui32 & v) [inline, explicit]
- Constructs an SbVec4us instance with initial values from the unsigned 32-bit integer precision vector v.
Member Function Documentation
- SbVec4us & SbVec4us::setValue (const unsigned short v[4]) [inline]
- Set new coordinates for the vector from v. Returns reference to self.
- See also:
getValue()
- SbVec4us & SbVec4us::setValue (unsigned short x, unsigned short y, unsigned
- short z, unsigned short w) [inline] Set new coordinates for the vector. Returns reference to self.
- See also:
getValue()
- SbVec4us & SbVec4us::setValue (const SbVec4s & v)
- Sets this vector to the short integer precision vector v, converting the vector to a unsigned short integer precision vector.
- SbVec4us & SbVec4us::setValue (const SbVec4ub & v)
- Sets this vector to the unsigned 8-bit integer precision vector v,
converting the vector to a unsigned short integer precision vector. - SbVec4us & SbVec4us::setValue (const SbVec4ui32 & v)
- Sets this vector to the unsigned 32-bit integer precision vector v,
converting the vector to a unsigned short integer precision vector. - const unsigned short * SbVec4us::getValue (void) const [inline]
- Returns a pointer to an array of four unsigned short integers
containing the x, y, z and w coordinates of the vector. - See also:
setValue()
- void SbVec4us::getValue (unsigned short & x, unsigned short & y, unsigned
- short & z, unsigned short & w) const [inline] Returns the x, y, z and w coordinates of the vector.
- unsigned short & SbVec4us::operator[] (int i) [inline]
- Index operator. Returns modifiable x, y, z or w coordinate of the
vector. - const unsigned short & SbVec4us::operator[] (int i) const [inline]
- Index operator. Returns non-modifiable x, y, z or w coordinate of the
vector. - int32_t SbVec4us::dot (const SbVec4us & v) const [inline]
- Calculates and returns the result of taking the dot product of this
vector and v. - void SbVec4us::negate (void)
- Negate the vector (i.e. point it in the opposite direction)
- Referenced by operator-().
- SbVec4us & SbVec4us::operator*= (int d) [inline]
- Multiply components of vector with scalar value d. Returns reference to self.
- SbVec4us & SbVec4us::operator*= (double d)
- Multiply components of vector with value d. Returns reference to self.
- SbVec4us & SbVec4us::operator/= (int d) [inline]
- Divides components of vector with scalar value d. Returns reference to self.
- SbVec4us & SbVec4us::operator/= (double d) [inline]
- Divides components of vector with scalar value d. Returns reference to self.
- SbVec4us & SbVec4us::operator+= (const SbVec4us & v) [inline]
- Adds this vector and vector u. Returns reference to self.
- SbVec4us & SbVec4us::operator-= (const SbVec4us & v) [inline]
- Subtracts v from this vector. Returns reference to self.
- SbVec4us SbVec4us::operator- (void) const [inline]
- Non-destructive negation operator. Returns a new SbVec4us instance which points in the opposite direction of this vector.
- See also:
negate()
- References negate().
Author
- Generated automatically by Doxygen for Coin from the source code.