sc::bcaststate(3)
NAME
sc::BcastState - This creates and forwards/retrieves data from either a
BcastStateRecv or a BcastStateSend depending on the value of the
argument to constructor.
SYNOPSIS
#include <mstate.h> Public Member Functions BcastState (const Ref< MessageGrp > &, int source=0) Create a BcastState object. The default source is node 0. void bcast (int &) Broadcast data to all nodes. void bcast (double &) void bcast (int *&, int) void bcast (double *&, int) template<class T> void bcast (Ref< T > &a) void flush () Force data to be written. void forget_references () Call the StateOut or StateIn forget_references member. void set_buffer_size (int) Controls the amount of data that is buffered before it is sent.
Detailed Description
This creates and forwards/retrieves data from either a BcastStateRecv
or a BcastStateSend depending on the value of the argument to
constructor.
Member Function Documentation
- void sc::BcastState::bcast (int &)
- Broadcast data to all nodes.
- After these are called for a group of data the flush member must be
called to force the source node to actually write the data. - void sc::BcastState::flush ()
- Force data to be written.
- Data is not otherwise written until the buffer is full.
- void sc::BcastState::forget_references ()
- Call the StateOut or StateIn forget_references member.
Author
- Generated automatically by Doxygen for MPQC from the source code.