SDL_FreeSurface(3)
NAME
SDL_FreeSurface - Frees (deletes) a SDL_Surface
SYNOPSIS
#include "SDL.h" void SDL_FreeSurface(SDL_Surface *surface);
DESCRIPTION
Frees the resources used by a previously created SDL_Surface. If the
surface was created using SDL_CreateRGBSurfaceFrom then the pixel data
is not freed.
SEE ALSO
- SDL_CreateRGBSurface SDL_CreateRGBSurfaceFrom