SDL_JoystickGetButton(3)
NAME
SDL_JoystickGetButton - Get the current state of a given button on a
given joystick
SYNOPSIS
#include "SDL.h" Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
DESCRIPTION
SDL_JoystickGetButton returns the current state of the given button on
the given joystick.
RETURN VALUE
1 if the button is pressed. Otherwise, 0.
SEE ALSO
- SDL_JoystickNumButtons