SDL_SetCursor(3)
NAME
SDL_SetCursor - Set the currently active mouse cursor.
SYNOPSIS
#include "SDL.h" void SDL_SetCursor(SDL_Cursor *cursor);
DESCRIPTION
Sets the currently active cursor to the specified one. If the cursor is
currently visible, the change will be immediately represented on the
display.
SEE ALSO
- SDL_GetCursor, SDL_CreateCursor, SDL_ShowCursor