soglmultitexturecoordinateelement(3)

NAME

SoGLMultiTextureCoordinateElement - The
SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.

SYNOPSIS

#include <Inventor/elements/SoGLMultiTextureCoordinateElement.h>
Inherits SoMultiTextureCoordinateElement.
Public Member Functions
virtual void init (SoState *state)
    FIXME: write doc.
virtual void push (SoState *state)
    FIXME: write doc.
virtual void pop (SoState *state, const SoElement *prevTopElement)
    FIXME: write doc.
virtual SoTextureCoordinateElement::CoordType getType (const int unit)
    const
    FIXME: write doc.
void send (const int unit, const int index) const
    FIXME: write doc.
void send (const int unit, const int index, const SbVec3f &c, const
    SbVec3f &n) const
    FIXME: write doc.
void initRender (const SbBool *enabled, const int maxenabled) const
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void setTexGen (SoState *const state, SoNode *const node, const
    int unit, SoTexCoordTexgenCB *const texgenFunc, void *const
    texgenData=NULL, SoTextureCoordinateFunctionCB *const func=NULL,
    void *const funcData=NULL)
    FIXME: write doc.
static const SoGLMultiTextureCoordinateElement * getInstance (SoState
    *const state)
    FIXME: write doc.
Protected Member Functions
SoGLMultiTextureCoordinateElement (void)
virtual ~SoGLMultiTextureCoordinateElement ()
virtual void setElt (const int unit, SoTexCoordTexgenCB *func, void
    *data=NULL)
    FIXME: write doc.

Detailed Description

The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.

Constructor & Destructor Documentation

SoGLMultiTextureCoordinateElement::SoGLMultiTextureCoordinateElement (void)
[protected]
The constructor.
SoGLMultiTextureCoordinateElement::~SoGLMultiTextureCoordinateElement ()
[protected, virtual]
The destructor.

Member Function Documentation

SoType SoGLMultiTextureCoordinateElement::getClassTypeId (void) [static]
This static method returns the class type.
Reimplemented from SoElement.
int SoGLMultiTextureCoordinateElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.
Reimplemented from SoElement.
void * SoGLMultiTextureCoordinateElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLMultiTextureCoordinateElement::initClass (void) [static]
This static method initializes static data for the
SoGLMultiTextureCoordinateElement class.
Reimplemented from SoElement.
void SoGLMultiTextureCoordinateElement::initRender (const SbBool * enabled,
const int maxenabled) const Internal method that is called from SoGLTextureCoordinateElement to set up optimized rendering.

Author

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