soglshapehintselement(3)
NAME
SoGLShapeHintsElement - The SoGLShapeHintsElement class is yet to be
documented.
FIXME: write doc.
SYNOPSIS
#include <Inventor/elements/SoGLShapeHintsElement.h> Inherits SoShapeHintsElement. Public Member Functions virtual void init (SoState *state) FIXME: write doc. virtual void push (SoState *state) FIXME: write doc. virtual void pop (SoState *state, const SoElement *prevTopElement) FIXME: write doc. Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static void forceSend (SoState *const state, const SbBool twoside) static void forceSend (SoState *const state, const SbBool ccw, const SbBool cull) static void forceSend (SoState *const state, const SbBool ccw, const SbBool cull, const SbBool twoside) FIXME: write doc. Protected Member Functions virtual ~SoGLShapeHintsElement () virtual void setElt (VertexOrdering vertexOrdering, ShapeType shapeType, FaceType faceType) FIXME: write doc.
Detailed Description
The SoGLShapeHintsElement class is yet to be documented.
FIXME: write doc.
Constructor & Destructor Documentation
- SoGLShapeHintsElement::~SoGLShapeHintsElement (void) [protected, virtual]
- The destructor.
Member Function Documentation
- SoType SoGLShapeHintsElement::getClassTypeId (void) [static]
- This static method returns the class type.
- Reimplemented from SoElement.
- int SoGLShapeHintsElement::getClassStackIndex (void) [static]
- This static method returns the state stack index for the class.
- Reimplemented from SoElement.
- void * SoGLShapeHintsElement::createInstance (void) [static]
- This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
- void SoGLShapeHintsElement::initClass (void) [static]
- This static method initializes static data for the
SoGLShapeHintsElement class. - Reimplemented from SoElement.
- void SoGLShapeHintsElement::forceSend (SoState *const state, const SbBool
- twoside) [static]
Update gl state. Use this is you only want to modify the twoside
lighting feature. - void SoGLShapeHintsElement::forceSend (SoState *const state, const SbBool
- ccw, const SbBool cull) [static] Update GL state. Use this if you don't care about the two-side lighting state.
Author
- Generated automatically by Doxygen for Coin from the source code.