soglviewingmatrixelement(3)
NAME
SoGLViewingMatrixElement - The SoGLViewingMatrixElement class is used
to store the current viewing matrix.
The viewing matrix contains the inverse camera coordinate system
matrix. The camera coordinate system is built from the field values in
the current SoCamera (currently either SoPerspectiveCamera or
SoOrthographicCamera) and any transformations prior to the camera in
the scene graph.
SYNOPSIS
#include <Inventor/elements/SoGLViewingMatrixElement.h> Inherits SoViewingMatrixElement. Public Member Functions virtual void init (SoState *state) FIXME: write doc. virtual void push (SoState *state) virtual void pop (SoState *state, const SoElement *prevTopElement) Static Public Member Functions static SoType getClassTypeId (void) static int getClassStackIndex (void) static void * createInstance (void) static void initClass (void) static uint32_t getNodeId (SoState *const state) static SbMatrix getResetMatrix (SoState *state) Protected Member Functions virtual ~SoGLViewingMatrixElement () virtual void setElt (const SbMatrix &matrix)
Detailed Description
The SoGLViewingMatrixElement class is used to store the current viewing
matrix.
The viewing matrix contains the inverse camera coordinate system
matrix. The camera coordinate system is built from the field values in
the current SoCamera (currently either SoPerspectiveCamera or
SoOrthographicCamera) and any transformations prior to the camera in
the scene graph.
Constructor & Destructor Documentation
- SoGLViewingMatrixElement::~SoGLViewingMatrixElement (void) [protected,
- virtual]
The destructor.
Member Function Documentation
- SoType SoGLViewingMatrixElement::getClassTypeId (void) [static]
- This static method returns the class type.
- Reimplemented from SoViewingMatrixElement.
- int SoGLViewingMatrixElement::getClassStackIndex (void) [static]
- This static method returns the state stack index for the class.
- Reimplemented from SoViewingMatrixElement.
- void * SoGLViewingMatrixElement::createInstance (void) [static]
- This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
- Reimplemented from SoViewingMatrixElement.
- void SoGLViewingMatrixElement::initClass (void) [static]
- This static method initializes static data for the
SoViewingMatrixElement class. - Reimplemented from SoViewingMatrixElement.
- uint32_t SoGLViewingMatrixElement::getNodeId (SoState *const state)
- [static]
Returns the node id of the current camera node. This is used by
SoGLModelMatrixElement to detect a change in the viewing matrix inside an SoTransformSeparator node. - SbMatrix SoGLViewingMatrixElement::getResetMatrix (SoState * state)
- [static]
Returns the matrix that should be used by SoGLModelMatrixElement when the transformation should be reset during traversal (typically when
encountering an SoResetTransform node). It is not sufficient to simply load the viewing matrix, since the transformations that were applied
before the camera needs to be accounted for. - This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
- Since:
Coin 2.0
- void SoGLViewingMatrixElement::setElt (const SbMatrix & matrix) [protected,
- virtual]
Sets the current viewing matrix. - Reimplemented from SoViewingMatrixElement.
Author
- Generated automatically by Doxygen for Coin from the source code.