sointerpolatevec3f(3)
NAME
SoInterpolateVec3f
SYNOPSIS
#include <Inventor/engines/SoInterpolateVec3f.h> Inherits SoInterpolate.
Detailed Description
- The SoInterpolateVec3f class is used to interpolate between pairs of 3D
vectors.
- Public Member Functions
- virtual SoType getTypeId (void) const
virtual const SoFieldData * getFieldData (void) const virtual const SoEngineOutputData * getOutputData (void) const - Static Public Member Functions
- static SoType getClassTypeId (void)
static void * createInstance (void)
static void initClass () - Public Attributes
- SoMFVec3f input0
SoMFVec3f input1 - Static Protected Member Functions
- static const SoFieldData ** getInputDataPtr (void) static const SoEngineOutputData ** getOutputDataPtr (void)
Member Function Documentation
- SoType SoInterpolateVec3f::getClassTypeId (void) [static]
- This static method returns the SoType object associated with objects of this class.
- Reimplemented from SoInterpolate.
- SoType SoInterpolateVec3f::getTypeId (void) const [virtual]
- Returns the type identification of an object derived from a class
inheriting SoBase. This is used for run-time type checking and 'downward' casting. - Usage example:
void foo(SoNode * node)
{if (node->getTypeId() == SoFile::getClassTypeId()) {SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type}} - For application programmers wanting to extend the library with new
nodes, engines, nodekits, draggers or others: this method needs to be
overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually
accomplished by using the pre-defined macros available through for
instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. - For more information on writing Coin extensions, see the class
documentation of the toplevel superclasses for the various class
groups. - Reimplemented from SoInterpolate.
- const SoFieldData ** SoInterpolateVec3f::getInputDataPtr (void) [static,
- protected]
Returns the SoFieldData class which holds information about inputs in this engine. - Reimplemented from SoInterpolate.
- const SoEngineOutputData ** SoInterpolateVec3f::getOutputDataPtr (void)
- [static, protected]
Returns the SoEngineOutputData class which holds information about the outputs in this engine. - Reimplemented from SoInterpolate.
- const SoFieldData * SoInterpolateVec3f::getFieldData (void) const [virtual]
- Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
- Reimplemented from SoInterpolate.
- const SoEngineOutputData * SoInterpolateVec3f::getOutputData (void) const
- [virtual]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. - Reimplemented from SoInterpolate.
- void SoInterpolateVec3f::initClass (void) [static]
- Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
- Reimplemented from SoInterpolate.
- Referenced by SoEngine::initClasses().
Member Data Documentation
- SoMFVec3f SoInterpolateVec3f::input0
- First set of input values.
- SoMFVec3f SoInterpolateVec3f::input1
- Second set of input values.
Author
- Generated automatically by Doxygen for Coin from the source code.