sopackedcolor(3)

NAME

SoPackedColor

SYNOPSIS

#include <Inventor/nodes/SoPackedColor.h>
Inherits SoNode.

Detailed Description

The SoPackedColor class is a node for setting diffuse and transparency material values.

This node provides a convenient way of setting diffuse colors and
transparency values with packed 32-bit RGBA vectors.

FILE FORMAT/DEFAULTS:
PackedColor {
orderedRGBA 0xccccccff
}
See also:
SoBaseColor
Public Member Functions
virtual SoType getTypeId (void) const
SoPackedColor (void)
virtual void doAction (SoAction *action) virtual void GLRender (SoGLRenderAction *action) virtual void callback (SoCallbackAction *action) SbBool isTransparent (void)
Static Public Member Functions
static SoType getClassTypeId (void) static void initClass (void)
Public Attributes
SoMFUInt32 orderedRGBA
Protected Member Functions
virtual const SoFieldData * getFieldData (void) const virtual ~SoPackedColor ()
virtual void notify (SoNotList *list)
Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)

Constructor & Destructor Documentation

SoPackedColor::SoPackedColor (void)
Constructor.
SoPackedColor::~SoPackedColor () [protected, virtual]
Destructor.

Member Function Documentation

SoType SoPackedColor::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.
Reimplemented from SoNode.
SoType SoPackedColor::getTypeId (void) const [virtual]
Returns the type identification of an object derived from a class
inheriting SoBase. This is used for run-time type checking and 'downward' casting.
Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new
nodes, engines, nodekits, draggers or others: this method needs to be
overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually
accomplished by using the pre-defined macros available through for
instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class
documentation of the toplevel superclasses for the various class
groups.
Implements SoBase.
const SoFieldData ** SoPackedColor::getFieldDataPtr (void) [static,
protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented from SoNode.
const SoFieldData * SoPackedColor::getFieldData (void) const [protected,
virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoFieldContainer.
void SoPackedColor::initClass (void) [static]
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Reimplemented from SoNode.
Referenced by SoNode::initClasses().
void SoPackedColor::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
References SoNode::getNodeId(), SoMFUInt32::getValues(),
SoState::isElementEnabled(), SoNode::isOverride(), orderedRGBA,
SoOverrideElement::setDiffuseColorOverride(), SoBase::staticDataLock(), and SoBase::staticDataUnlock().
void SoPackedColor::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoNode.
References isTransparent().
void SoPackedColor::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the
render action, so the application programmer can use the
SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
SbBool SoPackedColor::isTransparent (void)
Returns TRUE if there is at least one RGBA vector in the set which is
not completely opaque.
References orderedRGBA.
Referenced by GLRender().
void SoPackedColor::notify (SoNotList * l) [protected, virtual]
Notifies all auditors for this instance when changes are made.
Reimplemented from SoNode.

Member Data Documentation

SoMFUInt32 SoPackedColor::orderedRGBA
Set of packed 32-bit RGBA vectors.
The most significant 24 bits specifies 8 bits each for the red, green
and blue components.
The least significant 8 bits specifies the transparency value, where
0x00 means completely transparent, and 0xff completely opaque.
Referenced by doAction(), and isTransparent().

Author

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