sotextureoverrideelement(3)

NAME

SoTextureOverrideElement - The SoTextureOverrideElement makes it possible to override texture elements.

SYNOPSIS

#include <Inventor/elements/SoTextureOverrideElement.h>
Inherits SoElement.
Public Member Functions
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo () const
virtual void init (SoState *state)
virtual void push (SoState *state)
virtual void print (FILE *fp) const
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static SbBool getQualityOverride (SoState *state)
static SbBool getImageOverride (SoState *state)
static SbBool getBumpMapOverride (SoState *state)
static void setQualityOverride (SoState *state, const SbBool value)
static void setImageOverride (SoState *state, const SbBool value)
static void setBumpMapOverride (SoState *state, const SbBool value)
Protected Types
enum { TEXTURE_QUALITY =  0x1, TEXTURE_IMAGE =  0x2, BUMP_MAP =  0x4 }
Protected Member Functions
virtual ~SoTextureOverrideElement ()

Detailed Description

The SoTextureOverrideElement makes it possible to override texture elements.

Constructor & Destructor Documentation

SoTextureOverrideElement::~SoTextureOverrideElement (void) [protected,
virtual]
The destructor.

Member Function Documentation

SoType SoTextureOverrideElement::getClassTypeId (void) [static]
This static method returns the class type.
Reimplemented from SoElement.
int SoTextureOverrideElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.
Reimplemented from SoElement.
void * SoTextureOverrideElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoTextureOverrideElement::initClass (void) [static]
This static method initializes static data for the
SoTextureOverrideElement class.
Reimplemented from SoElement.
SoElement * SoTextureOverrideElement::copyMatchInfo (void) const [virtual]
This function creates a copy of the element that contains enough
information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
void SoTextureOverrideElement::print (FILE * file) const [virtual]
This function is for printing element information, and is used mostly
for debugging purposes.
Reimplemented from SoElement.

Author

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