cache(3)

NAME

Tie::Cache - LRU Cache in Memory

SYNOPSIS

use Tie::Cache;
tie %cache, 'Tie::Cache', 100, { Debug => 1 };
tie %cache2, 'Tie::Cache', { MaxCount => 100, MaxBytes =>
50000 };
tie  %cache3, 'Tie::Cache', 100, { Debug => 1 , WriteSync
=> 0};
#                                                 Options
##################################################################
#
# Debug =>      0 - DEFAULT, no debugging output
#               1 - prints cache statistics upon destroying
#               2 - prints detailed debugging info
#
# MaxCount =>   Maximum entries in cache.
#
#  MaxBytes  =>   Maximum bytes taken in memory for cache
based on approximate
#               size of total cache structure in memory
#
#               There is approximately 240 bytes used per
key/value pair in the cache for
#                the cache data structures, so a cache of
5000 entries would take
#               at approximately 1.2M plus  the  size  of
the data being cached.
#
#  MaxSize  =>   Maximum size of each cache entry. Larger
entries are not cached.
#                   This helps prevent much of the  cache
being flushed when
#                   you set an exceptionally large entry.
Defaults to MaxBytes/10
#
# WriteSync =>  1 - DEFAULT, write() when data is dirtied
for
#                   TRUE CACHE (see below)
#                0 - write() dirty data as late as possible, when leaving
#                   cache, or when  cache  is  being  DESTROY'd
#
############################################################################
# cache supports normal tied hash functions
$cache{1} = 2;       # STORE
print "$cache{1}0; # FETCH
# FIRSTKEY, NEXTKEY
while(($k, $v) = each %cache) { print "$k: $v0; }
delete $cache{1};    # DELETE
%cache = ();         # CLEAR

DESCRIPTION

This module implements a least recently used (LRU) cache
in memory through a tie interface. Any time data is
stored in the tied hash, that key/value pair has an entry
time associated with it, and as the cache fills up, those
members of the cache that are the oldest are removed to
make room for new entries.

So, the cache only "remembers" the last written entries,
up to the size of the cache. This can be especially use
ful if you access great amounts of data, but only access a
minority of the data a majority of the time.

The implementation is a hash, for quick lookups, overlay
ing a doubly linked list for quick insertion and deletion.
On a WinNT PII 300, writes to the hash were done at a rate
3100 per second, and reads from the hash at 6300 per
second. Work has been done to optimize refreshing cache
entries that are frequently read from, code like
$cache{entry}, which moves the entry to the end of the
linked list internally.

INSTALLATION

Tie::Cache installs easily using the make or nmake com
mands as shown below. Otherwise, just copy Cache.pm to
$PERLLIB/site/Tie
> perl Makefile.PL
> make
> make test
> make install
* use nmake for win32
** you can also just copy Cache.pm to $perllib/Tie

BENCMARKS

There is another simpler LRU cache implementation in CPAN,
Tie::Cache::LRU, which has the same basic size limiting
functionality, and for this functionality, the exact same
interface.

Through healthy competition, Michael G Schwern got
Tie::Cache::LRU mostly faster than Tie::Cache on reads &
writes:
Cache Size 5000 Tie::Cache 0.17 Tie::Cache::LRU
0.21
10000 Writes 1.55 CPU sec 1.10 CPU
sec
40000 Reads 1.82 CPU sec 1.58 CPU
sec
10000 Deletes 0.55 CPU sec 0.59 CPU
sec
Unless you are using TRUE CACHE or MaxBytes functionality,
using Tie::Cache::LRU should be an easy replacement for
Tie::Cache.

TRUE CACHE

To use class as a true cache, which acts as the sole
interface for some data set, subclass the real cache off
Tie::Cache, with @ISA = qw( 'Tie::Cache' ) notation. Then
override the read() method for behavior when there is a
cache miss, and the write() method for behavior when the cache's data changes.

When WriteSync is 1 or TRUE (DEFAULT), write() is called immediately when data in the cache is modified. If set to
0, data that has been modified in the cache gets written
out when the entries are deleted or during the DESTROY
phase of the cache object, usually at the end of a script.

To have the dirty data write() periodically while
WriteSync is set to 0, there is a flush() cache API call that will flush the dirty writes in this way. Just call
the flush() API like:
my $write_flush_count = tied(%cache)->flush();
The flush() API was added in the .17 release thanks to Rob Bloodgood.

TRUE CACHE EXAMPLE

use Tie::Cache;

# personalize the Tie::Cache object, by inheriting from
it
package My::Cache;
@ISA = qw(Tie::Cache);
# override the read() and write() member functions
# these tell the cache what to do with a cache miss or
flush
sub read {
my($self, $key) = @_;
print "cache miss for $key, read() data0;
rand() * $key;
}
sub write {
my($self, $key, $value) = @_;
print "flushing [$key, $value] from cache, write() da
ta0;
}
my $cache_size = $ARGV[0] || 2;
my $num_to_cache = $ARGV[1] || 4;
my $Debug = $ARGV[2] || 1;
tie %cache, 'My::Cache', $cache_size, {Debug => $Debug};
# load the cache with new data, each through its con
tents,
# and then reload in reverse order.
for(1..$num_to_cache) { print "read data $_: $cache{$_}0
}
while(my($k, $v) = each %cache) { print "each data $k:
$v0; }
for(my $i=$num_to_cache; $i>0; $i--) { print "read data
$i: $cache{$i}0; }
# flush writes now, trivial use since will happen in DE
STROY() anyway
tied(%cache)->flush();
# clear cache in 2 ways, write will flush out to disk
%cache = ();
undef %cache;

NOTES

Many thanks to all those who helped me make this module a
reality, including:
:) Tom Hukins who provided me insight and motiva
tion for
finishing this module.
:) Jamie McCarthy, for trying to make Tie::Cache
be all
that it can be.
:) Rob Fugina who knows how to "TRULY CACHE".
:) Rob Bloodgood, for the TRUE CACHE flush() API

AUTHOR

Please send any questions or comments to Joshua Chamas at
chamas@alumni.stanford.org

COPYRIGHT

Copyright (c) 1999-2002 Joshua Chamas, Chamas Enterprises
Inc. Sponsored by development on NodeWorks
http://www.nodeworks.com

All rights reserved. This program is free software; you
can redistribute it and/or modify it under the same terms
as Perl itself.
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