tlp::entitywithdistance(3)
NAME
tlp::EntityWithDistance
SYNOPSIS
#include <GlScene.h> Public Member Functions EntityWithDistance (const double &dist, LODResultSimpleEntity *entity) EntityWithDistance (const double &dist, LODResultComplexEntity *entity, bool isNode) Public Attributes double distance LODResultSimpleEntity * simpleEntity LODResultComplexEntity * complexEntity bool isComplexEntity bool isNode
Detailed Description
/brief Storage class for Z ordering
Constructor & Destructor Documentation
- tlp::EntityWithDistance::EntityWithDistance (const double & dist,
- LODResultSimpleEntity * entity) [inline]
- tlp::EntityWithDistance::EntityWithDistance (const double & dist,
- LODResultComplexEntity * entity, bool isNode) [inline]
Member Data Documentation
LODResultComplexEntity* tlp::EntityWithDistance::complexEntity double tlp::EntityWithDistance::distance bool tlp::EntityWithDistance::isComplexEntity bool tlp::EntityWithDistance::isNode LODResultSimpleEntity* tlp::EntityWithDistance::simpleEntity
Author
- Generated automatically by Doxygen for Tulip Open GL Library from the
source code.