tlp::glsceneobserver(3)
NAME
tlp::GlSceneObserver - An observer to the scene An observer to the
scene who observe layers.
SYNOPSIS
#include <GlSceneObserver.h> Public Member Functions virtual ~GlSceneObserver () virtual void addLayer (GlScene *, const std::string &, GlLayer *) virtual void delLayer (GlScene *, const std::string &, GlLayer *) virtual void modifyLayer (GlScene *, const std::string &, GlLayer *)
Detailed Description
An observer to the scene An observer to the scene who observe layers.
Constructor & Destructor Documentation
virtual tlp::GlSceneObserver::~GlSceneObserver () [inline, virtual]
Member Function Documentation
- virtual void tlp::GlSceneObserver::addLayer (GlScene *, const std::string
- &, GlLayer *) [inline, virtual] This function is call when we add a new layer
- virtual void tlp::GlSceneObserver::delLayer (GlScene *, const std::string
- &, GlLayer *) [inline, virtual] This function is call when we remove a layer
- virtual void tlp::GlSceneObserver::modifyLayer (GlScene *, const
- std::string &, GlLayer *) [inline, virtual] This function is call when we add an entity to the layer
Author
- Generated automatically by Doxygen for Tulip Open GL Library from the
source code.