tlp::glsceneobserver(3)

NAME

tlp::GlSceneObserver - An observer to the scene An observer to the
scene who observe layers.

SYNOPSIS

#include <GlSceneObserver.h>
Public Member Functions
virtual ~GlSceneObserver ()
virtual void addLayer (GlScene *, const std::string &, GlLayer *)
virtual void delLayer (GlScene *, const std::string &, GlLayer *)
virtual void modifyLayer (GlScene *, const std::string &, GlLayer *)

Detailed Description

An observer to the scene An observer to the scene who observe layers.

Constructor & Destructor Documentation

virtual tlp::GlSceneObserver::~GlSceneObserver () [inline, virtual]

Member Function Documentation

virtual void tlp::GlSceneObserver::addLayer (GlScene *, const std::string
&, GlLayer *) [inline, virtual] This function is call when we add a new layer
virtual void tlp::GlSceneObserver::delLayer (GlScene *, const std::string
&, GlLayer *) [inline, virtual] This function is call when we remove a layer
virtual void tlp::GlSceneObserver::modifyLayer (GlScene *, const
std::string &, GlLayer *) [inline, virtual] This function is call when we add an entity to the layer

Author

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