wml::des::preload(3)

NAME

wml::des::preload - Preload Images

SYNOPSIS

#use wml::des::preload

<preload src=<image filename> via=<trick>>

DESCRIPTION

This include file provides the "<preload>" tag which can be used to
preload images. Such preloading is usually done to speedup access for
following pages. Currently there are only a few tricks how this can be done.

The following combinations are currently supported:

"src="anyimage "via=size"
Preloads the image anyimage by using an "<img>" tag with the attributes "width=1 height=1" which leads to the loading of the
image but only to a 1 pixel in display.
Advantage: Works for all browsers.
Disadvantage: This approach has the nasty side-effect of an
occuring 1 pixel in display because "width=0 height=0" does not
work as expected in most browsers (especially in Netscape 4.x). So, position your "<preload>" tag somewhere it does not destroy the
look and feel of your page.
"src="anyimage "via=js"
Preloads the image anyimage by using a JavaScript snippet which loads the image by declaring an unused "Image" object.
Advantage: Silently preloads the image without displaying anything.
Disadvantage: Only works for browsers with a JavaScript
implementation and only for those who support the "Image" object
(currently NS/3, NS/4, IE/4).

AUTHORS

Ralf S. Engelschall
rse@engelschall.com
www.engelschall.com

Denis Barbier
barbier@engelschall.com

REQUIRES

Internal: P1, P2
External: -

SEE ALSO

wml::std::tags(3) HTML 3.2 "<img>" tag.
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