YEventSoundObjectAttributes(3)
NAME
YEventSoundObjectAttributes - Y sound object attributes event structures
STRUCTURES
typedef struct {
- #define SndObjTypeNone 0
#define SndObjTypeDSP 1
#define SndObjTypeMIDI 2 - int format;
int sample_size;
int channels;
int sample_rate;
YDataLength length;
char path[YPathMax]; - } YEventSoundObjectAttributes;
- Contains the attributes of a sound object on file (not a sound object that's loaded and playing).
- Note that member length specifies the audio data length in bytes (not the actual length of the file). If the format is SndObjTypeMIDI then sample_size, channels, sample_rate, and length will all be 0.