YEventSync(3)
NAME
YEventSync - Y server sync event structures
STRUCTURES
- typedef struct {
- long cycle_ahead_us;
- } YEventSync;
- When you receive this event it means that the Y server has synced and the cycle_ahead_us member indicates the microseconds that the Y server has synced ahead (which is server side implmentation specific).
SEE ALSO
- YEvent(3) YEventAudioChange(3) YEventServerStats(3) YEventCycleChange(3) YEventDisconnect(3) YEventHost(3) YEventSoundKill(3)
YEventMixer(3) YEventSoundPlay(3) YEventSoundObjectAttributes(3)
YEventShutdown(3) YEventAudioStats(3) YEventYSHMSound(3) YEventAudioCDStats(3) YGetNextEvent(3) YPutBackEvent(3)