SDL.setTransparency(3kaya)

NAME

SDL::setTransparency - Set surface transparency

SYNOPSIS

Void setTransparency( SDLSurface surface, SDLColour rgba )

ARGUMENTS

surface The surface to set

rgb The RGBA value of the transparent pixel. Generally A will be 255

DESCRIPTION

Select a particular colour on the surface to be considered transparent when copying the surface.
setTransparency(pic,RGBA(0,255,0,255)); // green is transparent

AUTHORS

Kaya standard library by Edwin Brady, Chris Morris and others (kaya@kayalang.org). For further information see http://kayalang.org/

LICENSE

The Kaya standard library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (version 2.1 or any later version) as published by the Free Software Foundation.
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