SDL.setTransparency(3kaya)
NAME
SDL::setTransparency - Set surface transparency
SYNOPSIS
Void setTransparency( SDLSurface surface, SDLColour rgba )
ARGUMENTS
surface The surface to set
rgb The RGBA value of the transparent pixel. Generally A will be 255
DESCRIPTION
- Select a particular colour on the surface to be considered transparent
when copying the surface.
- setTransparency(pic,RGBA(0,255,0,255)); // green is transparent
AUTHORS
Kaya standard library by Edwin Brady, Chris Morris and others
(kaya@kayalang.org). For further information see http://kayalang.org/
LICENSE
- The Kaya standard library is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser General Public
License (version 2.1 or any later version) as published by the Free
Software Foundation.