Clutter::Behaviour(3pm)

NAME

Clutter::Behaviour - Class for providing behaviours to actors

DESCRIPTION

Clutter::Behaviour is the base class for objects controlling the behaviour of actors. These objects are used primarily to drive a set
of actors depending on the position on a timeline, using an "alpha"
function; the alpha function is held by the Clutter::Alpha object,
which automatically binds a Clutter::Timeline to the function.

HIERARCHY

Glib::Object
+----Clutter::Behaviour

METHODS

$behaviour->actors_foreach ($func, $data=undef)
o $func (scalar)
o $data (scalar)
actors = $behaviour->get_actors alpha = $behaviour->get_alpha $behaviour->set_alpha ($alpha)
o $alpha (Clutter::Alpha)
$behaviour->apply ($actor)
o $actor (Clutter::Actor)
boolean = $behaviour->is_applied ($actor)
o $actor (Clutter::Actor)
integer = $behaviour->get_n_actors actor = $behaviour->get_nth_actor ($index)
o $index (integer)
$behaviour->remove ($actor)
o $actor (Clutter::Actor)
$behaviour->remove_all

PROPERTIES

'alpha' (Clutter::Alpha : readable / writable / private)
Alpha Object to drive the behaviour

SIGNALS

applied (Clutter::Behaviour, Clutter::Actor)
removed (Clutter::Behaviour, Clutter::Actor)

DERIVING NEW BEHAVIOURS

Clutter provides various behaviours, like Clutter::Behaviour::Opacity, Clutter::Behaviour::Path and Clutter::Behaviour::Scale. You may derive a new behaviour from any of these, or directly from the
Clutter::Behaviour class itself.

The new behaviour must be a GObject, so you must follow the normal
procedure for creating a new Glib::Object (i.e., either using the
Glib::Object::Subclass pragmatic module or by directly calling the
Glib::Type::register_object function). The new subclass can customize the behaviour by providing a new implementation of the following
method:

ALPHA_NOTIFY ($behaviour, $alpha_value)
o $behaviour (Clutter::Behaviour)
o $alpha_value (float) The value computed by the alpha function
This is called each time the value of the alpha function held by
the Clutter::Alpha object bound to the behaviour changes. You
should update the property, or the properties, of the actors
controlled by your behaviour using alpha_value, scaled accordingly.

SEE ALSO

Clutter, Glib::Object

COPYRIGHT

Copyright (C) 2006, 2007, 2008 OpenedHand Ltd

Copyright (C) 2009 Intel Corporation

This module is free software; you can redistribute it and/or modify it under the terms of either:

o the GNU Lesser General Public Library version 2.1; or

o the Artistic License, version 2.0.

See Clutter for the full copyright notice.
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