Clutter::Behaviour::Depth(3pm)

NAME

Clutter::Behaviour::Depth - A behaviour controlling the Z position

SYNOPSIS

my $behaviour = Clutter::Behaviour::Depth->new();
$behaviour->set_alpha(Clutter::Alpha->new($timeline, 'ease-in-sine'));
$behaviour->set_bounds(-200, 200);

$behaviour->apply($rectangle);
$behaviour->apply($texture);

$timeline->start();

DESCRIPTION

Clutter::Behaviour::Depth is a simple Clutter::Behaviour controlling the depth of a set of actors between a start and end value.

HIERARCHY

Glib::Object
+----Clutter::Behaviour
+----Clutter::Behaviour::Depth

METHODS

behaviour = Clutter::Behaviour::Depth->new ($alpha=undef, $depth_start,
$depth_end)
o $alpha (Clutter::Alpha or undef)
o $depth_start (integer)
o $depth_end (integer)
(start, end) = $behaviour->get_bounds $behaviour->set_bounds ($start, $end)
o $start (integer)
o $end (integer)

PROPERTIES

'depth-end' (integer : readable / writable / private)
Final depth to apply
'depth-start' (integer : readable / writable / private)
Initial depth to apply

SEE ALSO

Clutter::Behaviour, Clutter::Alpha

COPYRIGHT

Copyright (C) 2006, 2007, 2008 OpenedHand Ltd

Copyright (C) 2009 Intel Corporation

This module is free software; you can redistribute it and/or modify it under the terms of either:

o the GNU Lesser General Public Library version 2.1; or

o the Artistic License, version 2.0.

See Clutter for the full copyright notice.
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