Clutter::Clone(3pm)

NAME

Clutter::Clone - An actor that displays a clone of a source actor

SYNOPSIS

my $clone = Clutter::Clone->new($actor);

DESCRIPTION

Clutter::Clone is a Clutter::Actor which draws with the paint function of another actor, scaled to fit its own allocation.

Clutter::Clone can be used to efficiently clone any other actor,
including containers.

Note: This is different from Clutter::Texture::new_from_actor() which requires support for FBOs in the underlying GL implementation.

HIERARCHY

Glib::Object
+----Glib::InitiallyUnowned
+----Clutter::Actor
+----Clutter::Clone

INTERFACES

Glib::Object::_Unregistered::ClutterScriptable

METHODS

actor = Clutter::Clone->new ($source)
o $source (Clutter::Actor)
actor = $clone->get_source $clone->set_source ($source)
o $source (Clutter::Actor)

PROPERTIES

'source' (Clutter::Actor : readable / writable / construct-only /
private)
Specifies the actor to be cloned

SEE ALSO

Clutter, Glib::Object, Glib::InitiallyUnowned, Clutter::Actor

COPYRIGHT

Copyright (C) 2006, 2007, 2008 OpenedHand Ltd

Copyright (C) 2009 Intel Corporation

This module is free software; you can redistribute it and/or modify it under the terms of either:

o the GNU Lesser General Public Library version 2.1; or

o the Artistic License, version 2.0.

See Clutter for the full copyright notice.
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