Clutter::Clone(3pm)
NAME
Clutter::Clone - An actor that displays a clone of a source actor
SYNOPSIS
my $clone = Clutter::Clone->new($actor);
DESCRIPTION
Clutter::Clone is a Clutter::Actor which draws with the paint function
of another actor, scaled to fit its own allocation.
Clutter::Clone can be used to efficiently clone any other actor,
including containers.
Note: This is different from Clutter::Texture::new_from_actor() which
requires support for FBOs in the underlying GL implementation.
HIERARCHY
- Glib::Object
+----Glib::InitiallyUnowned - +----Clutter::Actor
+----Clutter::Clone
INTERFACES
Glib::Object::_Unregistered::ClutterScriptable
METHODS
- actor = Clutter::Clone->new ($source)
- o $source (Clutter::Actor)
- actor = $clone->get_source $clone->set_source ($source)
- o $source (Clutter::Actor)
PROPERTIES
- 'source' (Clutter::Actor : readable / writable / construct-only /
private) - Specifies the actor to be cloned
SEE ALSO
Clutter, Glib::Object, Glib::InitiallyUnowned, Clutter::Actor
COPYRIGHT
Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
Copyright (C) 2009 Intel Corporation
This module is free software; you can redistribute it and/or modify it
under the terms of either:
o the GNU Lesser General Public Library version 2.1; or
o the Artistic License, version 2.0.
- See Clutter for the full copyright notice.