CoDisconnectObject(3w)
NAME
CoDisconnectObject (OLE32.@)
SYNOPSIS
HRESULT CoDisconnectObject ( LPUNKNOWN lpUnk, DWORD reserved )
DESCRIPTION
Disconnects all connections to this object from remote processes. Dispatches pending RPCs while blocking new RPCs from occurring, and then
calls
IMarshal::DisconnectObject on the given object.
Typically called when the object server is forced to shut down, for
instance by the user.
PARAMS
lpUnk [In] The object whose stub should be disconnected.
reserved [In] Reserved. Should be set to 0.
RETURNS
Success: S_OK.
Failure: HRESULT code.
SEE ALSO
CoMarshalInterface, CoReleaseMarshalData, CoLockObjectExternal
IMPLEMENTATION
Defined in "objbase.h".
Implemented in "build/buildd-wine-unstable_1.1.32-1+b1-amd64-KnxYu0/wine-unstable-1.1.32/build32/dlls/ole32/compobj.c".
- Debug channel "ole".