CoDisconnectObject(3w)

NAME

CoDisconnectObject (OLE32.@)

SYNOPSIS

HRESULT CoDisconnectObject
 (
  LPUNKNOWN lpUnk,
  DWORD     reserved
 )

DESCRIPTION

Disconnects all connections to this object from remote processes. Dispatches pending RPCs while blocking new RPCs from occurring, and then calls

IMarshal::DisconnectObject on the given object.

Typically called when the object server is forced to shut down, for instance by the user.

PARAMS

lpUnk [In] The object whose stub should be disconnected.

reserved [In] Reserved. Should be set to 0.

RETURNS

Success: S_OK.

Failure: HRESULT code.

SEE ALSO

CoMarshalInterface, CoReleaseMarshalData, CoLockObjectExternal

IMPLEMENTATION

Defined in "objbase.h".

Implemented in "build/buildd-wine-unstable_1.1.32-1+b1-amd64-KnxYu0/wine-unstable-1.1.32/build32/dlls/ole32/compobj.c".

Debug channel "ole".
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