screen(4)
NAME
screen - pc display interface
DESCRIPTION
- Access to the virtual consoles are obtained through the de
- vice files
/dev/ttyv0 - /dev/ttyvb. Each of these files correspond to - a separate
virtual console. All virtual console devices can be open at - once, but
only one is active at a time. The active virtual console - "owns" the keyboard and display screen.
- Output to a virtual console that not currently is on the
- display is saved
in a buffer that holds a "screenfull" (normally 25) lines. - Any output
written to /dev/console (the original console device) is - echoed to
/dev/ttyv0. - To switch between the virtual consoles one uses the sequence
- ALT+Fn,
which means hold down ALT and press one of the function - keys. The virtual console with the same number as the function key is
- then selected as
the current virtual console, and given exclusive use of the - keyboard and
display. This switch sequence can be changed via the key - board mapping
ioctl call (see keyboard(4)). - The console allows entering values that are not physically
- present on the
keyboard via a special keysequence. To use this facility - press and hold
down ALT, then enter a decimal number from 0-255 via the nu - merical keypad, then release ALT. The entered value is then used as
- the ASCII value
for one character. This way it is possible to enter any - ASCII value.
The console driver also includes a history function. It is - activated by
pressing the scroll-lock key. This holds the display, and - enables the
cursor arrows for scrolling up and down through the last - scrolled out
lines. - The console understands a subset of the ANSI x3.64 character
- sequences.
For compatibility with the old pccons, the PC3 character se - quences are
also supported. - ANSI Seq Function
- Termcap entry
======= ======= ===================================== - ==============
- -- E7 Save cursor position sc
- -- E8 Restore saved cursor position rc
- -- Ec Reset rs
- -- EM move cursor up 1 line, -
- scroll if at top
- CUU E[nA move cursor up n lines
- up/UP (ku)
- CUD E[nB move cursor down n lines
- do/DO (kd)
- CUF E[nC move cursor right n characters
- nd/RI (kr)
- CUB E[nD move cursor left n characters
- --/LE (kl)
- HPA E[n` move cursor to character position n ch
- HPR E[na move cursor right n characters -
- VPA E[nd move cursor to line n cv
- VPR E[ne move cursor down n lines -
- CPL E[nF move cursor to start of line, -
- (@7)
- n lines up
- CNL E[nE move cursor to start of line, nw
- n lines down
- CUP E[y;xH Move cursor to x, y cm
- HVP E[y;xf Move cursor to x, y -
- CBT E[nZ Move cursor back n tab stops bt
- (kB)
- IL E[nL Insert n blank lines
- al/AL
- ICH E[n@ Insert n blank characters
- ic/IC
- DL E[nM Delete n lines
- dl/DL
- DCH E[nP Delete n characters
- dc/DC
- ED E[nJ Erase part or all of display: cd
- n=0 from cursor to end of display,
n=1 from begin of display to cursor,
n=2 entire display. - EL E[nK Erase part or all of line: ce
- n=0 from cursor to end of line,
n=1 from begin of line to cursor,
n=2 entire line. - ECH E[nX Erase n characters ec
- SU E[nS Scroll display n lines up (forward)
- sf/SF
- SD E[nT Scroll display n lines down (reverse)
- sr/SR
- SGR E[nm Set character attributes: -
- n= 0 normal attribute (all off)
n= 1 bold (highlight)
n= 4 underscore (if supported by HW)
n= 5 blink (if supported by HW)
n= 7 reverse
n= 22 remove bold
n= 24 remove underscore
n= 25 remove blink
n= 27 remove reverse
n= 3X set ANSI foreground color(see table) - n= 4X set ANSI background color
(see table)
- X=0 black X=1 red
X=2 green X=3 brown
X=4 blue X=5 magenta
X=6 cyan X=7 light grey
X=9 reset to the normal color - -- E[s Save cursor position sc
- -- E[u Restore saved cursor position rc
- -- E[x Reset normal colors and attributes -
- to their default values
- -- E[nz Switch to virtual console n -
- -- E[1;nx Set normal ANSI background color -
- to n (see table)
- -- E[2;nx Set normal ANSI foreground color -
- to n (see table)
- -- E[3;nx Set normal video attribute directly -
- to n (n from 0 to 255)
- -- E[5;nx Set normal ANSI reverse background -
- color to n (see table)
- -- E[6;nx Set normal ANSI reverse foreground -
- color to n (see table)
n= 0 black n= 8 dark grey
n= 1 red n= 9 light red
n= 2 green n=10 light green
n= 3 brown n=11 yellow
n= 4 blue n=12 light blue
n= 5 magenta n=13 light magenta
n= 6 cyan n=14 light cyan
n= 7 light grey n=15 white - -- E[7;nx Set normal reverse video attribute -
- directly to n (n from 0 to 255)
- -- E[=p;dB Set bell pitch (p) and duration (d), -
- pitch is in units of 840 nS,
duration is units of 0,1 S. - -- E[=tC Set global cursor type (see table) -
t=0 normal non-blinking
t=1 normal blinking
t=2 custom non-blinking
t=3 custom blinking
t=4 reset cursor (resets customcursor shape and sets current
cursor type to 0)- t=5 hide cursor
- -- E[=s;eC Set custom cursor shape, where -
- s is the starting and e is the ending
scanlines of the cursor. - -- E[=s;e;dC -
- Same as above, except d specifies the
direction. If 0, scanlines are counted
from the top to the bottom. If 1, from
the bottom to the top. - -- E[=tS Set local cursor type (see table) -
t=0 normal (global) ve
t=1 invisible vi
t=2 very visible vs- -- E[=nA Set the border color to n -
- (see table) (if supported by HW)
- -- E[=nF Set normal foreground color to n -
- (see table)
- -- E[=nG Set normal background color to n -
- (see table)
- -- E[=nH Set normal reverse foreground color -
- to n (see table)
- -- E[=nI Set normal reverse background color -
- to n (see table)
n= 0 black n= 8 dark grey
n= 1 blue n= 9 light blue
n= 2 green n=10 light green
n= 3 cyan n=11 light cyan
n= 4 red n=12 light red
n= 5 magenta n=13 light magenta
n= 6 brown n=14 yellow
n= 7 light grey n=15 white - note: the first E in the sequences stands for ESC (0x1b)
AUTHORS
- Soren Schmidt <sos@FreeBSD.org>
- BSD October 6, 2000