AIRSTRIKE(6)
NAME
airstrike - 2d dogfight game in the tradition of 'Biplanes' and 'BIP'
DESCRIPTION
Airstrike is a 2d biplane dogfight game in the tradition of the Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a robust
physics engine and several other extensions of the original games.
SYNOPSIS
airstrike [options]
OPTIONS
Airstrike reads all the configuration options from a configuration file at startup but you can override from command line a few of the options:
- --fullscreen
- Runs the game in fullscreen mode.
- --sound
- Runs game with sound effects, if support for that has been compiled in.
- --nosound
- Runs the game without sound.
- --noalpha
- Game graphics will not be antialiased. This makes it run faster.
- --alpha
- Game graphics will be antialiased.
- --config CONFIGFILE
- Use given configuration file instead of the one which location is compiled into Airstrike.
- Configuration file name is '.airstrikerc' and it's located in your home directory.
CONTROLS
Airstrike is controlled from keyboard:
RIGHT Plane nose goes up.
LEFT Plane nose goes down.
COMMA Accelerate.
DOT Shoot.
SPACE Drop a bomb.
- ESC Pause game and open game options menu. From menu you can change
- options, view release notes and quit it.
LICENCE
This is free software; you can redistribute it and/or modify it under
the terms specified in the GNU Public Licence (GPL).
WARRANTY
None.
COPYRIGHT AND CREDITS
- Ulf Ekstrm
- Game author, programming and graphics
- Peter Eismann
- Windows port, comments and ideas
- Eero Tamminen
- Sound, graphics, game objects, makefiles, comments and ideas
- Alessandro Giusti
- Graphics and ideas
- And many others for comments, bug reports and ideas.