imaze(6)
NAME
imaze - the game of iMaze
SYNOPSIS
imaze [ -hq ] [ -H server-host[:server-port] ] [ -S sound-directory ]
[ -j | -J joystick-device ] [ -D device-index ]
DESCRIPTION
imaze is a TCP/IP client with 3D graphics for XView, Motif, and Athena
Widgets for the multi-player network action game iMaze.
OPTIONS
-h Print command line option help.
- -H server-host[:server-port]
- The host and port imazesrv(6) is using.
- -q Disable sound.
- -S sound-directory
- Use sounds in sound-directory.
- -j Enable joystick (if supported, Linux and FreeBSD only).
- -J joystick-device
- Enable joystick and use joystick-device (if supported).
- -D device-index
- Set device for MME sound to device-index (if supported, Compaq Alpha only).
GAME CONTROL
- Cursor-Up
- Run forward.
- Cursor-Down
- Run backward.
- Cursor-Left Cursor-Right
- Turn left/right.
- Space Shift Alt
- Shoot.
- Tab Quickturn by 180 degrees.
- Control-S
- Pause the player.
- Control-Q
- Resume playing.
- Control-C
- Leave the game.
XVIEW RESOURCES
- IMaze*message: message
- Message that is sent to other players when they are killed. Default is ``<name> shouts: Gotcha!''
- IMaze*server: server-host[:server-port]
- The host and port imazesrv(6) is using.
- IMaze*sound.directory: directory
- Use sounds in directory.
MOTIF RESOURCES
- IMaze*message*value: message
- Message that is sent to other players when they are killed. Default is ``<name> shouts: Gotcha!''
- IMaze*server*value: server-host[:server-port]
- The host and port imazesrv(6) is using.
- IMaze*soundDirectory: directory
- Use sounds in directory.
ATHENA WIDGET RESOURCES
- IMaze*message*string: message
- Message that is sent to other players when they are killed. Default is ``<name> shouts: Gotcha!''
- IMaze*server*string: server-host[:server-port]
- The host and port imazesrv(6) is using.
- IMaze*soundDirectory: directory
- Use sounds in directory.
FILES
title.au Title sound
failure.au Sound: action failed
action.au Sound: action succeeded
shoot.au Sound: player shot
miss.au Sound: shot missed
bounce.au Sound: shot bounced from wall
injured.au Sound: player was hit
dead.au Sound: player died
wound.au Sound: enemy was hit
kill.au Sound: enemy died
pause.au Sound: player pauses
suspended.au Sound: player was suspended by server
awake.au Sound: player resumes game
SEE ALSO
genlab(6), imazesrv(6), imazestat(6), ninja(6), xlabed(6)
BUGS
- There are still a few bugs in the 3D computations.