SPRING(6)
NAME
spring - An open source RTS with similar gameplay to TA
SYNOPSIS
spring [-f|--fullscreen] [-w|--window] [-x|--xresolution SIZE] [-y|--yresolution SIZE] [-m|--minimise] [[-c|--client] | [-s|--server]] [-p|--projectiledump] [-t|--textureatlas] [-n|--name STRING] [-C|--config FILE] spring --list-ai-interfaces spring --list-skirmish-ais spring [-h|--help] spring [-V|--version]
DESCRIPTION
Spring is a free Real Time Strategy (RTS) game engine originally
designed to play Total Annihilation ((C) 1997 Cavedog) content which
has evolved into a general RTS engine capable of running various kinds
of games (mods).
It is mainly designed around online multiplayer games but can be played
in single-player mode against an AI.
OPTIONS
- -h, --help
- Print the options help message and exit
- -V, --version
- Display program version and exit
- -f, --fullscreen
- Run in fullscreen mode
- -w, --window
- Run in windowed mode
- -x, --xresolution::'SIZE' Set X resolution
- -y, --yresolution::'SIZE' Set Y resolution
- -m, --minimise
- Start minimised
- -s, --server
- Run as a server
- -c, --client
- Run as a client
- -p, --projectiledump
- Dump projectile class info into projectiles.txt
- -t, --textureatlas
- Dump each finalised textureatlas into textureatlasN.tga
- -n, --name::'NAME' Set your player name
*-C, --config*::'FILE'Configuration file- --list-ai-interfaces
Dump a list of available AI Interfaces to STDOUT
- --list-skirmish-ais
Dump a list of available Skirmish AIs to STDOUT
FILES
- /etc/spring/datadir
- Contains the path used by spring and springlobby to save downloaded
files and temporary data.
SEE ALSO
HOMEPAGE
More information about Spring can be found at link:http://springrts.com
AUTHOR
Spring was written by the Spring developers.
This manual page was written by Marco Amadori
<marco.amadori@gmail.com[1]>, for the Debian project (and may be used
by others).
NOTES
- 1. marco.amadori@gmail.com
- mailto:marco.amadori@gmail.com