KOULES(6)
NAME
xkoules - Action game for X11
SYNOPSIS
xkoules [-SxslMmpdh]
KOULES FROM THE TOP:
- .
- --- . . O
- / \ . .
- | | . . .. ---
- \ / / \ X O
--- | O|\ O/--- ---. O /O O\. . . . | |. . . \ /. .X. . O ---. . . .. . . . .... . . .. . . .. . .H A V EFUN!
DESCRIPTION
Koules is an action game. The mission is to bounce all koules fighters
from your sector
OPTIONS
-h for help
-s for small display(320x250) for slow machines
-l for large display(640x480) default size
-m for monochrome displays
-b for black and white mode
-p use private colormap
-y Synchronize with X use only for debugging
-f Disable palette fading
-d Disable sound support Game will run faster.
- -x Disable X11 pointer Use game's own cursor when standard X11's
- cursor is blinking
- -M DISABLE shared memory support Slow down the game. Use only if
- shared memory support crashes.
Network options
- -C<host>
- run koules as network client
- -S run koules as network server
- -P<port>
- select port. Default is:12345
Use this in case that some other program is already using
- this port.
Server options
- -W run server in width mode-support for 320x200 svgalib and OS/2
- clients.
Use this in case that server is refusing your clients.
- -L<level>
- select level for server
- -D<number>
- select dificulty for server:
0: nightmare
1: hard
2: medium(default and recomended)
3: easy
4: very easy - -K run server in deathmatch mode
Points:
- Bounce something : +1
Eat extension : +10
Eat thief : -30
Eat friend : +30 At end of level every live : +20
every lost level : -100 - In deathmatch mode
- every destroyed concurrent: +100
PORTABILITY
The program is written in ANSI C and uses the X11 graphics library.
BUGS/LIMITATIONS
Joystick is supported only on Linux.
SEE ALSO
http://www.paru.cas.cz/~hubicka/koules/English/koules.html
AUTHOR
Jan Hubicka
email: hubicka@paru.cas.cz
- smail:
- Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic