ZMQ(7)

NAME

zmq - 0MQ lightweight messaging kernel

SYNOPSIS

#include <zmq.h>

cc [flags] files -lzmq [libraries]

DESCRIPTION

The 0MQ lightweight messaging kernel is a library which extends the
standard socket interfaces with features traditionally provided by
specialised messaging middleware products. 0MQ sockets provide an abstraction of asynchronous message queues, multiple messaging patterns, message filtering (subscriptions), seamless access to multiple transport protocols and more.

This documentation presents an overview of 0MQ concepts, describes how 0MQ abstracts standard sockets and provides a reference manual for the functions provided by the 0MQ library.
Context
Before using any 0MQ library functions the caller must initialise a 0MQ context using zmq_init(). The following functions are provided to handle initialisation and termination of a context:
Initialise 0MQ context
Terminate 0MQ context
Thread safety
A 0MQ context is thread safe and may be shared among as many application threads as the application has requested using the
app_threads parameter to zmq_init(), without any additional locking required on the part of the caller. Each 0MQ socket belonging to a particular context may only be used by the thread that created it using zmq_socket().
Multiple contexts
Multiple contexts may coexist within a single application. Thus, an application can use 0MQ directly and at the same time make use of
any number of additional libraries or components which themselves
make use of 0MQ as long as the above guidelines regarding thread
safety are adhered to.
Messages
A 0MQ message is a discrete unit of data passed between applications or components of the same application. 0MQ messages have no internal
structure and from the point of view of 0MQ itself they are considered to be opaque binary data.
The following functions are provided to work with messages:
Initialise a message
Release a message
Access message content
Message manipulation
Sockets
0MQ sockets present an abstraction of a asynchronous message queue, with the exact queueing semantics depending on the socket type in use. See zmq_socket(3) for the socket types provided.
The following functions are provided to work with sockets:
Creating a socket
Closing a socket
Manipulating socket options
Establishing a message flow
Sending and receiving messages
Input/output multiplexing. 0MQ provides a mechanism for applications to multiplex input/output events over a set containing both 0MQ sockets
and standard sockets. This mechanism mirrors the standard poll() system call, and is described in detail in zmq_poll(3).
Transports
A 0MQ socket can use multiple different underlying transport
mechanisms. Each transport mechanism is suited to a particular purpose and has its own advantages and drawbacks.
The following transport mechanisms are provided:
Unicast transport using TCP
Reliable multicast transport using PGM
Local inter-process communication transport
Local in-process (inter-thread) communication transport
Devices
Apart from the 0MQ library the 0MQ distribution includes devices which are building blocks intended to serve as intermediate nodes in complex messaging topologies.
The following devices are provided:
Forwarder device for request-response messaging
Forwarder device for publish-subscribe messaging
Streamer device for parallelized pipeline messaging

ERROR HANDLING

The 0MQ library functions handle errors using the standard conventions found on POSIX systems. Generally, this means that upon failure a 0MQ
library function shall return either a NULL value (if returning a
pointer) or a negative value (if returning an integer), and the actual error code shall be stored in the errno variable.

On non-POSIX systems some users may experience issues with retrieving
the correct value of the errno variable. The zmq_errno() function is provided to assist in these cases; for details refer to zmq_errno(3).

The zmq_strerror() function is provided to translate 0MQ-specific error codes into error message strings; for details refer to zmq_strerror(3).

MISCELLANEOUS

The following miscellaneous functions are provided:

Report 0MQ library version
zmq_version(3)

LANGUAGE BINDINGS

The 0MQ library provides interfaces suitable for calling from programs in any language; this documentation documents those interfaces as they would be used by C programmers. The intent is that programmers using
0MQ from other languages shall refer to this documentation alongside
any documentation provided by the vendor of their language binding.
C++ language binding
The 0MQ distribution includes a C++ language binding, which is
documented separately in zmq_cpp(7).
Other language bindings
Other language bindings (Python, Ruby, Java and more) are provided by
members of the 0MQ community and pointers can be found on the 0MQ
website.

AUTHORS

The 0MQ documentation was written by Martin Sustrik
<sustrik@250bpm.com[1]> and Martin Lucina <mato@kotelna.sk[2]>.

RESOURCES

Main web site: http://www.zeromq.org/

Report bugs to the 0MQ development mailing list:
<zeromq-dev@lists.zeromq.org[3]>

COPYING

Free use of this software is granted under the terms of the GNU Lesser General Public License (LGPL). For details see the files COPYING and
COPYING.LESSER included with the 0MQ distribution.

NOTES

1. sustrik@250bpm.com
mailto:sustrik@250bpm.com
2. mato@kotelna.sk
mailto:mato@kotelna.sk
3. zeromq-dev@lists.zeromq.org
mailto:zeromq-dev@lists.zeromq.org
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