fb_set_suspend(9)
NAME
fb_set_suspend - low level driver signals suspend
SYNOPSIS
void fb_set_suspend(struct fb_info * info, int state);
ARGUMENTS
- info
- framebuffer affected
- state
- 0 = resuming, !=0 = suspending
DESCRIPTION
This is meant to be used by low level drivers to signal suspend/resume
to the core & clients. It must be called with the console semaphore
held