struct ff_condition_(9)
NAME
struct_ff_condition_effect - defines a spring or friction forcefeedback effect
SYNOPSIS
struct ff_condition_effect {
__u16 right_saturation;
__u16 left_saturation;
__s16 right_coeff;
__s16 left_coeff;
__u16 deadband;
__s16 center;
};
MEMBERS
- right_saturation
- maximum level when joystick moved all way to the right
- left_saturation
- same for the left side
- right_coeff
- controls how fast the force grows when the joystick moves to the
right - left_coeff
- same for the left side
- deadband
- size of the dead zone, where no force is produced
- center
- position of the dead zone