timeout(9)

NAME

timeout, untimeout, callout_handle_init, callout_init,
callout_init_mtx,

callout_stop, callout_drain, callout_reset, callout_pending, callout_active, callout_deactivate - execute a function af
ter a specified

length of time

SYNOPSIS

#include <sys/types.h>
#include <sys/systm.h>
typedef void timeout_t (void *);
struct callout_handle
timeout(timeout_t *func, void *arg, int ticks);
void
callout_handle_init(struct callout_handle *handle);
struct  callout_handle  handle  =  CALLOUT_HANDLE_INITIALIZER(&handle)
void
untimeout(timeout_t *func, void *arg, struct  callout_handle
handle);
void
callout_init(struct callout *c, int mpsafe);
void
callout_init_mtx(struct  callout  *c,  struct  mtx *mtx, int
flags);
int
callout_stop(struct callout *c);
int
callout_drain(struct callout *c);
int
callout_reset(struct callout *c, int ticks, timeout_t *func,
void *arg);
int
callout_pending(struct callout *c);
int
callout_active(struct callout *c);
callout_deactivate(struct callout *c);

DESCRIPTION

The function timeout() schedules a call to the function giv
en by the

argument func to take place after ticks/hz seconds. Non
positive values

of ticks are silently converted to the value `1'. func
should be a

pointer to a function that takes a void * argument. Upon
invocation,

func will receive arg as its only argument. The return val
ue from

timeout() is a struct callout_handle which can be used in
conjunction

with the untimeout() function to request that a scheduled
timeout be canceled. The timeout() call is the old style and new code
should use the

callout_*() functions.
The function callout_handle_init() can be used to initialize
a handle to

a state which will cause any calls to untimeout() with that
handle to

return with no side effects.
Assigning a callout handle the value of

CALLOUT_HANDLE_INITIALIZER

forms the same function as callout_handle_init() and is pro
vided for use

on statically declared or global callout handles.
The function untimeout() cancels the timeout associated with
handle using

the func and arg arguments to validate the handle. If the
handle does

not correspond to a timeout with the function func taking
the argument

arg no action is taken. handle must be initialized by a
previous call to

timeout(), callout_handle_init(), or assigned the value of CALLOUT_HANDLE_INITIALIZER(&handle) before being passed to
untimeout().

The behavior of calling untimeout() with an uninitialized
handle is undefined. The untimeout() call is the old style and new code
should use the

callout_*() functions.
As handles are recycled by the system, it is possible (al
though unlikely)

that a handle from one invocation of timeout() may match the
handle of

another invocation of timeout() if both calls used the same
function

pointer and argument, and the first timeout is expired or
canceled before

the second call. The timeout facility offers O(1) running
time for

timeout() and untimeout(). Timeouts are executed from
softclock() with

the Giant lock held. Thus they are protected from re-en
trancy.
The functions callout_init(), callout_init_mtx(),
callout_stop(),

callout_drain() and callout_reset() are low-level routines
for clients

who wish to allocate their own callout structures.
The function callout_init() initializes a callout so it can
be passed to

callout_stop(), callout_drain() or callout_reset() without
any side

effects. If the mpsafe argument is zero, the callout struc
ture is not

considered to be ``multi-processor safe''; that is, the Gi
ant lock will

be acquired before calling the callout function, and re
leased when the

callout function returns.
The callout_init_mtx() function may be used as an alterna
tive to

callout_init(). The parameter mtx specifies a mutex that is
to be

acquired by the callout subsystem before calling the callout
function,

and released when the callout function returns. The follow
ing flags may

be specified:
CALLOUT_RETURNUNLOCKED The callout function will re
lease mtx itself,
so the callout subsystem should
not attempt

to unlock it after the callout
function

returns.
The function callout_stop() cancels a callout if it is cur
rently pending.

If the callout is pending, then callout_stop() will return a
non-zero

value. If the callout is not set, has already been serviced
or is currently being serviced, then zero will be returned. If the
callout has an

associated mutex, then that mutex must be held when this
function is

called.
The function callout_drain() is identical to callout_stop()
except that

it will wait for the callout to be completed if it is al
ready in

progress. This function MUST NOT be called while holding
any locks on

which the callout might block, or deadlock will result.
Note that if the

callout subsystem has already begun processing this callout,
then the

callout function may be invoked during the execution of
callout_drain().

However, the callout subsystem does guarantee that the call
out will be

fully stopped before callout_drain() returns.
The function callout_reset() first performs the equivalent
of

callout_stop() to disestablish the callout, and then estab
lishes a new

callout in the same manner as timeout(). If there was al
ready a pending

callout and it was rescheduled, then callout_reset() will
return a nonzero value. If the callout has an associated mutex, then
that mutex must

be held when this function is called.
The macros callout_pending(), callout_active() and
callout_deactivate()

provide access to the current state of the callout. Careful
use of these

macros can avoid many of the race conditions that are inher
ent in asynchronous timer facilities; see Avoiding Race Conditions be
low for further

details. The callout_pending() macro checks whether a call
out is

pending; a callout is considered pending when a timeout has
been set but

the time has not yet arrived. Note that once the timeout
time arrives

and the callout subsystem starts to process this callout,

callout_pending() will return FALSE even though the callout
function may

not have finished (or even begun) executing. The
callout_active() macro

checks whether a callout is marked as active, and the

callout_deactivate() macro clears the callout's active flag.
The callout

subsystem marks a callout as active when a timeout is set
and it clears

the active flag in callout_stop() and callout_drain(), but
it does not

clear it when a callout expires normally via the execution
of the callout

function.
Avoiding Race Conditions
The callout subsystem invokes callout functions from its own
timer context. Without some kind of synchronization it is possible
that a callout

function will be invoked concurrently with an attempt to
stop or reset

the callout by another thread. In particular, since callout
functions

typically acquire a mutex as their first action, the callout
function may

have already been invoked, but be blocked waiting for that
mutex at the

time that another thread tries to reset or stop the callout.
The callout subsystem provides a number of mechanisms to ad
dress these

synchronization concerns:

1. If the callout has an associated mutex that was
specifiedusing the callout_init_mtx() function (or implic
itly specified

as the Giant mutex using callout_init() with
mpsafe set to

FALSE), then this mutex is used to avoid the race
conditions.

The associated mutex must be acquired by the
caller before

calling callout_stop() or callout_reset() and it
is guaranteed

that the callout will be correctly stopped or re
set as

expected. Note that it is still necessary to use

callout_drain() before destroying the callout or
its associated mutex.
2. The return value from callout_stop() and
callout_reset() indi

cates whether or not the callout was removed. If
it is known

that the callout was set and the callout function
has not yet

executed, then a return value of FALSE indicates
that the

callout function is about to be called. For ex
ample:

if (sc->sc_flags & SCFLG_CALLOUT_RUNNING) {

if (callout_stop(&sc->sc_callout))
{

sc->sc_flags &=
~SCFLG_CALLOUT_RUNNING;

/* successfully stopped */
} else {

/*

* callout has expired and
callout

* function is about to be
executed

*/
}
}
3. The callout_pending(), callout_active() and callout_deactivate() macros can be used together
to work

around the race conditions. When a callout's
timeout is set,

the callout subsystem marks the callout as both
active and

pending. When the timeout time arrives, the
callout subsystem

begins processing the callout by first clearing
the pending

flag. It then invokes the callout function with
out changing

the active flag, and does not clear the active
flag even after

the callout function returns. The mechanism de
scribed here

requires the callout function itself to clear the
active flag

using the callout_deactivate() macro. The
callout_stop() and

callout_drain() functions always clear both the
active and

pending flags before returning.
The callout function should first check the
pending flag and

return without action if callout_pending() re
turns TRUE. This

indicates that the callout was rescheduled using

callout_reset() just before the callout function
was invoked.

If callout_active() returns FALSE then the call
out function

should also return without action. This indi
cates that the

callout has been stopped. Finally, the callout
function

should call callout_deactivate() to clear the
active flag.

For example:

mtx_lock(&sc->sc_mtx);

if (callout_pending(&sc->sc_callout)) {

/* callout was reset */

mtx_unlock(&sc->sc_mtx);

return;
}

if (!callout_active(&sc->sc_callout)) {

/* callout was stopped */

mtx_unlock(&sc->sc_mtx);

return;
}

callout_deactivate(&sc->sc_callout);

/* rest of callout function */
Together with appropriate synchronization, such
as the mutex

used above, this approach permits the
callout_stop() and

callout_reset() functions to be used at any time
without

races. For example:

mtx_lock(&sc->sc_mtx);

callout_stop(&sc->sc_callout);

/* The callout is effectively stopped now.
*/
If the callout is still pending then these func
tions operate

normally, but if processing of the callout has
already begun

then the tests in the callout function cause it
to return

without further action. Synchronization between
the callout

function and other code ensures that stopping or
resetting the

callout will never be attempted while the callout
function is

past the callout_deactivate() call.
The above technique additionally ensures that the
active flag

always reflects whether the callout is effective
ly enabled or

disabled. If callout_active() returns false,
then the callout

is effectively disabled, since even if the call
out subsystem

is actually just about to invoke the callout
function, the

callout function will return without action.
There is one final race condition that must be considered
when a callout

is being stopped for the last time. In this case it may not
be safe to

let the callout function itself detect that the callout was
stopped,

since it may need to access data objects that have already
been destroyed

or recycled. To ensure that the callout is completely fin
ished, a call

to callout_drain() should be used.

RETURN VALUES

The timeout() function returns a struct callout_handle that
can be passed

to untimeout(). The callout_stop() and callout_drain()
functions return

non-zero if the callout was still pending when it was called
or zero otherwise.

HISTORY

The current timeout and untimeout routines are based on the

work of Adam

M. Costello and George Varghese, published in a technical
report entitled

Redesigning the BSD Callout and Timer Facilities and modi
fied slightly

for inclusion in FreeBSD by Justin T. Gibbs. The original
work on the

data structures used in this implementation was published by
G. Varghese

and A. Lauck in the paper Hashed and Hierarchical Timing
Wheels: Data

Structures for the Efficient Implementation of a Timer
Facility in the

Proceedings of the 11th ACM Annual Symposium on Operating
Systems

Principles. The current implementation replaces the long
standing BSD

linked list callout mechanism which offered O(n) insertion
and removal

running time but did not generate or require handles for un
timeout operations.
BSD September 8, 2005
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