cmake(1)

DESCRIPTION

The "cmake" executable is the CMake command-line interface. It may be used to configure projects in scripts. Project configuration settings may be specified on the command line with the -D option. The -i option will cause cmake to interactively prompt for such settings.

CMake is a cross-platform build system generator. Projects specify their build process with platform-independent CMake listfiles included in each directory of a source tree with the name CMakeLists.txt. Users build a project by using CMake to generate a build system for a native tool on their platform.

MODULES

The following modules are provided with CMake. They can be used with INCLUDE(ModuleName).
CMake Modules - Modules coming with CMake, the Cross-Platform Make
file Generator.
This is the documentation for the modules and scripts coming with CMake. Using these modules you can check the computer system for installed software packages, features of the compiler and the existance of headers to name just a few.
AddFileDependencies
ADD_FILE_DEPENDENCIES(source_file depend_files...)
Adds the given files as dependencies to source_file
CMakeBackwardCompatibilityCXX
define a bunch of backwards compatibility variables

CMAKE_ANSI_CXXFLAGS - flag for ansi c++
CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
INCLUDE(TestForANSIStreamHeaders)
INCLUDE(CheckIncludeFileCXX)
INCLUDE(TestForSTDNamespace)
INCLUDE(TestForANSIForScope)
CMakeDependentOption
Macro to provide an option dependent on other options.
This macro presents an option to the user only if a set of other conditions are true. When the option is not presented a default value is used, but any value set by the user is preserved for when the option is presented again. Example invocation:

CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
"USE_BAR;NOT USE_ZOT" OFF)
If USE_BAR is true and USE_ZOT is false, this provides an option called USE_FOO that defaults to ON. Otherwise, it sets USE_FOO to OFF. If the status of USE_BAR or USE_ZOT ever changes, any value for the USE_FOO option is saved so that when the option is re-enabled it retains its old value.
CMakeDetermineASM-ATTCompiler

determine the compiler to use for ASM using AT&T syntax
CMakeDetermineASMCompiler

determine the compiler to use for ASM programs
CMakeExportBuildSettings
export build settings from a project.

CMAKE_EXPORT_BUILD_SETTINGS(SETTINGS_FILE)
macro defined to export the build settings for use by another project.

SETTINGS_FILE - the file into which the settings are to be
stored.
CMakeFindFrameworks
helper module to find OSX frameworks
CMakeForceCompiler

This module defines macros intended for use by cross-compiling toolchain files when CMake is not able to automatically detect the compiler identification.
Macro CMAKE_FORCE_C_COMPILER has the following signature:

CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)
It sets CMAKE_C_COMPILER to the given compiler and the cmake internal variable CMAKE_C_COMPILER_ID to the given compiler-id. It also bypasses the check for working compiler and basic compiler information tests.
Macro CMAKE_FORCE_CXX_COMPILER has the following signature:

CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)
It sets CMAKE_CXX_COMPILER to the given compiler and the cmake internal variable CMAKE_CXX_COMPILER_ID to the given compilerid. It also bypasses the check for working compiler and basic compiler information tests.
So a simple toolchain file could look like this:

INCLUDE (CMakeForceCompiler)
SET(CMAKE_SYSTEM_NAME Generic)
CMAKE_FORCE_C_COMPILER (chc12 MetrowerksHicross)
CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)
CMakeImportBuildSettings
import build settings from another project

CMAKE_IMPORT_BUILD_SETTINGS(SETTINGS_FILE)
macro defined to import the build settings from another project. SETTINGS_FILE is a file created by the other project's call to the CMAKE_EXPORT_BUILD_SETTINGS macro, see CMakeExportBuildSettings.
CMakeJavaInformation

This should be included before the _INIT variables are used to initialize the cache. Since the rule variables have if blocks on them, users can still define them here. But, it should still be after the platform file so changes can be made to those values.
CMakePrintSystemInformation
print system information
This file can be used for diagnostic purposes just include it in a project to see various internal CMake variables.
CPack Default output files will be CPackConfig.cmake and CPackSource
Config.cmake. This can be overwritten with CPACK_OUTPUT_CONFIG_FILE and CPACK_SOURCE_OUTPUT_CONFIG_FILE.
CPackRPM

CPack script for creating RPM package Author: Eric Noulard with the help of Alexander Neundorf. All variables used by CPackRPM begins with CPACK_RPM_ prefix
Here comes the list of used variables:
CTest Configure a project for testing with CTest/Dart

This file configures a project to use the CTest/Dart testing/dashboard process. This module should be included in the CMakeLists.txt file at the top of a project. Typical usage:

INCLUDE(CTest)
IF(BUILD_TESTING)
# ... testing related CMake code ...
ENDIF(BUILD_TESTING)
The BUILD_TESTING option is created by the CTest module to determine whether testing support should be enabled. The default is ON.
CheckCCompilerFlag
Check whether the C compiler supports a given flag.
CHECK_C_COMPILER_FLAG(FLAG VARIABLE)

FLAG - the compiler flag
VARIABLE - variable to store the result
CheckCSourceCompiles
macro which checks if the source code compiles
CHECK_C_SOURCE_COMPILES(SOURCE VAR)

SOURCE - source code to try to compile
VAR - variable to store whether the source code compiled
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckCSourceRuns
macro which checks if the source code runs
CHECK_C_SOURCE_RUNS(SOURCE VAR)

SOURCE - source code to try to compile
VAR - variable to store the result, 1 for success, empty
for failure
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckCXXCompilerFlag
Check whether the CXX compiler supports a given flag.
CHECK_CXX_COMPILER_FLAG(FLAG VARIABLE)

FLAG - the compiler flag
VARIABLE - variable to store the result
CheckCXXSourceCompiles
macro which checks if the source code compiles
CHECK_CXX_SOURCE_COMPILES(SOURCE VAR)

SOURCE - source code to try to compile
VAR - variable to store whether the source code compiled
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckCXXSourceRuns
macro which checks if the source code compiles
CHECK_CXX_SOURCE_RUNS(SOURCE VAR)

SOURCE - source code to try to compile
VAR - variable to store the result, 1 for success, empty
for failure
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckFortranFunctionExists
macro which checks if the Fortran function exists
CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)

FUNCTION - the name of the Fortran function
VARIABLE - variable to store the result
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckFunctionExists
macro which checks if the function exists
CHECK_FUNCTION_EXISTS(FUNCTION VARIABLE)

FUNCTION - the name of the function
VARIABLE - variable to store the result
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckIncludeFile
macro which checks the include file exists.
CHECK_INCLUDE_FILE(INCLUDE VARIABLE)

INCLUDE - name of include file
VARIABLE - variable to return result
an optional third argument is the CFlags to add to the compile line or you can use CMAKE_REQUIRED_FLAGS
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CheckIncludeFileCXX
Check if the include file exists.

CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)
INCLUDE - name of include file
VARIABLE - variable to return result
An optional third argument is the CFlags to add to the compile line or you can use CMAKE_REQUIRED_FLAGS.
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CheckIncludeFiles
Check if the files can be included
CHECK_INCLUDE_FILES(INCLUDE VARIABLE)

INCLUDE - list of files to include
VARIABLE - variable to return result
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CheckLibraryExists
Check if the function exists.
CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)

LIBRARY - the name of the library you are looking for
FUNCTION - the name of the function
LOCATION - location where the library should be found
VARIABLE - variable to store the result
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckStructHasMember
Check if the given struct or class has the specified member variable
CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)

STRUCT - the name of the struct or class you are interested in MEMBER - the member which existence you want to check
HEADER - the header(s) where the prototype should be declared VARIABLE - variable to store the result
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
Example: CHECK_STRUCT_HAS_MEMBER("struct timeval" tv_sec sys/select.h HAVE_TIMEVAL_TV_SEC)
CheckSymbolExists
Check if the symbol exists in include files
CHECK_SYMBOL_EXISTS(SYMBOL FILES VARIABLE)

SYMBOL - symbol
FILES - include files to check
VARIABLE - variable to return result
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckTypeSize
Check sizeof a type

CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])
Check if the type exists and determine size of type. if the type exists, the size will be stored to the variable. This also calls check_include_file for sys/types.h stdint.h and stddef.h, setting HAVE_SYS_TYPES_H, HAVE_STDINT_H, and HAVE_STDDEF_H. This is because many types are stored in these include files.

VARIABLE - variable to store size if the type exists.
HAVE_${VARIABLE} - does the variable exists or not
BUILTIN_TYPES_ONLY - The third argument is optional and if
it is set to the string
BUILTIN_TYPES_ONLY
this macro will not check for any header
files.
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_INCLUDES = list of include directories
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
CheckVariableExists
Check if the variable exists.

CHECK_VARIABLE_EXISTS(VAR VARIABLE)
VAR - the name of the variable
VARIABLE - variable to store the result
This macro is only for C variables.
The following variables may be set before calling this macro to modify the way the check is run:

CMAKE_REQUIRED_FLAGS = string of compile command line flags
CMAKE_REQUIRED_DEFINITIONS = list of macros to define
(-DFOO=bar)
CMAKE_REQUIRED_LIBRARIES = list of libraries to link
Dart Configure a project for testing with CTest or old Dart Tcl
Client
This file is the backwards-compatibility version of the CTest module. It supports using the old Dart 1 Tcl client for driving dashboard submissions as well as testing with CTest. This module should be included in the CMakeLists.txt file at the top of a project. Typical usage:

INCLUDE(Dart)
IF(BUILD_TESTING)
# ... testing related CMake code ...
ENDIF(BUILD_TESTING)
The BUILD_TESTING option is created by the Dart module to determine whether testing support should be enabled. The default is ON.
Documentation
DocumentationVTK.cmake
This file provides support for the VTK documentation framework. It relies on several tools (Doxygen, Perl, etc).
FeatureSummary
Macros for generating a summary of enabled/disabled features
PRINT_ENABLED_FEATURES()

Print a summary of all enabled features. By default all suc
cessfull
FIND_PACKAGE() calls will appear here, except the ones which
used the QUIET keyword.
Additional features can be added by appending an entry to the
global ENABLED_FEATURES
property. If SET_FEATURE_INFO() is used for that feature, the
output will be much
more informative.
PRINT_DISABLED_FEATURES()

Same as PRINT_ENABLED_FEATURES(), but for disabled features.
It can be extended
the same way by adding to the global property DISABLED_FEA
TURES.
SET_FEATURE_INFO(NAME DESCRIPTION [URL [COMMENT] ] )

Use this macro to set up information about the named fea
ture, which will
then be displayed by PRINT_ENABLED/DISABLED_FEATURES().
Example: SET_FEATURE_INFO(LibXml2 "XML processing library."
"http://xmlsoft.org/")
FindASPELL
Try to find ASPELL
Once done this will define

ASPELL_FOUND - system has ASPELL
ASPELL_INCLUDE_DIR - the ASPELL include directory
ASPELL_LIBRARIES - The libraries needed to use ASPELL
ASPELL_DEFINITIONS - Compiler switches required for using
ASPELL
FindAVIFile
Locate AVIFILE library and include paths
AVIFILE (http://avifile.sourceforge.net/)is a set of libraries for i386 machines to use various AVI codecs. Support is limited beyond Linux. Windows provides native AVI support, and so doesn't need this library. This module defines

AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
AVIFILE_LIBRARIES, the libraries to link against
AVIFILE_DEFINITIONS, definitions to use when compiling
AVIFILE_FOUND, If false, don't try to use AVIFILE
FindBLAS
Find BLAS library
This module finds an installed fortran library that implements the BLAS linear-algebra interface (see http://www.netlib.org/blas/). The list of libraries searched for is taken from the autoconf macro file, acx_blas.m4 (distributed at http://ac-archive.sourceforge.net/acarchive/acx_blas.html).
This module sets the following variables:

BLAS_FOUND - set to true if a library implementing the BLAS
interface
is found
BLAS_LINKER_FLAGS - uncached list of required linker flags
(excluding -l
and -L).
BLAS_LIBRARIES - uncached list of libraries (using full path
name) to
link against to use BLAS
BLAS95_LIBRARIES - uncached list of libraries (using full path
name) # to link against to use BLAS95 interface
FindBZip2
Try to find BZip2
Once done this will define

BZIP2_FOUND - system has BZip2
BZIP2_INCLUDE_DIR - the BZip2 include directory
BZIP2_LIBRARIES - Link these to use BZip2
BZIP2_DEFINITIONS - Compiler switches required for using BZip2 BZIP2_NEED_PREFIX - this is set if the functions are prefixed
with BZ2_
FindBoost
Try to find Boost include dirs and libraries
Usage of this module as follows:

SET(Boost_USE_STATIC_LIBS ON)
SET(Boost_USE_MULTITHREAD OFF)
FIND_PACKAGE( Boost 1.34.1 COMPONENTS date_time filesystem
iostreams ... )
The Boost_ADDITIONAL_VERSIONS variable can be used to specify a list of boost version numbers that should be taken into account when searching for the libraries. Unfortunately boost puts the version number into the actual filename for the libraries, so this might be needed in the future when new Boost versions are released.
Currently this module searches for the following version numbers: 1.33, 1.33.0, 1.33.1, 1.34, 1.34.0, 1.34.1, 1.35, 1.35.0, 1.35.1, 1.36.0, 1.36.1
The components list needs to be the actual names of boost libraries, that is the part of the actual library files that differ on different libraries. So its "date_time" for "libboost_date_time...". Anything else will result in errors
You can provide a minimum version number that should be used. If you provide this version number and specify the REQUIRED attribute, this module will fail if it can't find the specified or a later version. If you specify a version number this is automatically put into the considered list of version numbers and thus doesn't need to be specified in the Boost_ADDITIONAL_VERSIONS variable
Variables used by this module, they can change the default behaviour and need to be set before calling find_package:

Boost_USE_MULTITHREAD Can be set to OFF to use the
non-multithreaded
boost libraries. Defaults to ON.
Boost_USE_STATIC_LIBS Can be set to ON to force the
use of the static
boost libraries. Defaults to
OFF.
Boost_ADDITIONAL_VERSIONS A list of version numbers to use
for searching
the boost include directory. The
default list
of version numbers is:
1.33, 1.33.0, 1.33.1, 1.34,
1.34.0, 1.34.1,
1.35, 1.35.0, 1.35.1, 1.36.0,
1.36.1
If you want to look for an older
or newer
version set this variable to a
list of
strings, where each string con
tains a number, i.e.
SET(Boost_ADDITIONAL_VERSIONS
"0.99.0" "1.35.0")
BOOST_ROOT Preferred installation prefix
for searching for Boost,
set this if the module has prob
lems finding the proper Boost installation
BOOST_INCLUDEDIR Set this to the include direc
tory of Boost, if the
module has problems finding the
proper Boost installation
BOOST_LIBRARYDIR Set this to the lib directory of
Boost, if the
module has problems finding the
proper Boost installation

The last three variables are available also as environment
variables
Variables defined by this module:

Boost_FOUND System has Boost, this
means the include dir was found,
as well as all the
libraries specified in the COMPONENTS list
Boost_INCLUDE_DIRS Boost include directo
ries, not cached
Boost_INCLUDE_DIR This is almost the same
as above, but this one is cached and may be
modified by advanced
users
Boost_LIBRARIES Link these to use the
Boost libraries that you specified, not cached
Boost_LIBRARY_DIRS The path to where the
Boost library files are.
Boost_VERSION The version number of the
boost libraries that have been found,
same as in version.hpp
from Boost
Boost_LIB_VERSION The version number in
filename form as its appended to the library filenames
Boost_MAJOR_VERSION major version number of
boost
Boost_MINOR_VERSION minor version number of
boost
Boost_SUBMINOR_VERSION subminor version number
of boost
Boost_LIB_DIAGNOSTIC_DEFINITIONS Only set on windows. Can
be used with add_definitions
to print diagnostic
information about the automatic
linking done on windows.
FindCABLE
Find CABLE
This module finds if CABLE is installed and determines where the include files and libraries are. This code sets the following variables:

CABLE the path to the cable executable
CABLE_TCL_LIBRARY the path to the Tcl wrapper library
CABLE_INCLUDE_DIR the path to the include directory
To build Tcl wrappers, you should add shared library and link it to ${CABLE_TCL_LIBRARY}. You should also add ${CABLE_INCLUDE_DIR} as an include directory.
FindCURL
Find curl
Find the native CURL headers and libraries.

CURL_INCLUDE_DIRS - where to find curl/curl.h, etc.
CURL_LIBRARIES - List of libraries when using curl.
CURL_FOUND - True if curl found.
FindCVS

The module defines the following variables:

CVS_EXECUTABLE - path to cvs command line client
CVS_FOUND - true if the command line client was found
Example usage:

find_package(CVS)
if(CVS_FOUND)
message("CVS found: ${CVS_EXECUTABLE}")
endif(CVS_FOUND)
FindCups
Try to find the Cups printing system
Once done this will define

CUPS_FOUND - system has Cups
CUPS_INCLUDE_DIR - the Cups include directory
CUPS_LIBRARIES - Libraries needed to use Cups
Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a
version which
features this function (i.e. at least 1.1.19)
FindCurses
Find the curses include file and library

CURSES_FOUND - system has Curses
CURSES_INCLUDE_DIR - the Curses include directory
CURSES_LIBRARIES - The libraries needed to use Curses
CURSES_HAVE_CURSES_H - true if curses.h is available
CURSES_HAVE_NCURSES_H - true if ncurses.h is available
CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is
available
CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is
available
CURSES_LIBRARY - set for backwards compatibility with 2.4
CMake
Set CURSES_NEED_NCURSES to TRUE before the FIND_PACKAGE() command if NCurses functionality is required.
FindCygwin
this module looks for Cygwin
FindDCMTK
find DCMTK libraries
FindDart
Find DART
This module looks for the dart testing software and sets DART_ROOT to point to where it found it.
FindDoxygen
This module looks for Doxygen and the path to Graphviz's dot
Doxygen is a documentation generation tool see http://www.doxygen.org With the OS X GUI version, it likes to be installed to /Applications and it contains the doxygen executable in the bundle. In the versions I've seen, it is located in Resources, but in general, more often binaries are located in MacOS. This code sets the following variables:

DOXYGEN_EXECUTABLE = The path to the doxygen command.
DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by
doxygen.
DOXYGEN_DOT_PATH = The path to dot not including the
executable
DOXYGEN = same as DOXYGEN_EXECUTABLE for backwards compatibil
ity
DOT = same as DOXYGEN_DOT_EXECUTABLE for backwards compatibil
ity
FindEXPAT
Find expat
Find the native EXPAT headers and libraries.

EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
EXPAT_LIBRARIES - List of libraries when using expat.
EXPAT_FOUND - True if expat found.
FindFLTK
Find the native FLTK includes and library
The following settings are defined

FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
FLTK_INCLUDE_DIR, where to find include files
FLTK_LIBRARIES, list of fltk libraries
FLTK_FOUND, Don't use FLTK if false.
The following settings should not be used in general.

FLTK_BASE_LIBRARY = the full path to fltk.lib
FLTK_GL_LIBRARY = the full path to fltk_gl.lib
FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
FindFLTK2
Find the native FLTK2 includes and library
The following settings are defined

FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
FLTK2_INCLUDE_DIR, where to find include files
FLTK2_LIBRARIES, list of fltk2 libraries
FLTK2_FOUND, Don't use FLTK2 if false.
The following settings should not be used in general.

FLTK2_BASE_LIBRARY = the full path to fltk2.lib
FLTK2_GL_LIBRARY = the full path to fltk2_gl.lib
FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib
FindFreetype
Locate FreeType library
This module defines

FREETYPE_LIBRARIES, the library to link against
FREETYPE_FOUND, if false, do not try to link to FREETYPE
FREETYPE_INCLUDE_DIRS, where to find headers.
This is the concatenation of the paths:
FREETYPE_INCLUDE_DIR_ft2build
FREETYPE_INCLUDE_DIR_freetype2
$FREETYPE_DIR is an environment variable that would correspond to the ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.
FindGCCXML
Find the GCC-XML front-end executable.
FindGDAL

Locate gdal This module defines GDAL_LIBRARY GDAL_FOUND, if false, do not try to link to gdal GDAL_INCLUDE_DIR, where to find the headers
$GDALDIR is an environment variable that would correspond to the ./configure --prefix=$GDAL_DIR used in building gdal.
Created by Eric Wing. I'm not a gdal user, but OpenSceneGraph uses it for osgTerrain so I whipped this module together for completeness. I actually don't know the conventions or where files are typically placed in distros. Any real gdal users are encouraged to correct this (but please don't break the OS X framework stuff when doing so which is what usually seems to happen).
FindGIF

This module defines GIF_LIBRARIES - libraries to link to in order to use GIF GIF_FOUND, if false, do not try to link GIF_INCLUDE_DIR, where to find the headers
$GIF_DIR is an environment variable that would correspond to the ./configure --prefix=$GIF_DIR
FindGLUT
try to find glut library and include files

GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
GLUT_LIBRARIES, the libraries to link against
GLUT_FOUND, If false, do not try to use GLUT.
Also defined, but not for general use are:

GLUT_glut_LIBRARY = the full path to the glut library.
GLUT_Xmu_LIBRARY = the full path to the Xmu library.
GLUT_Xi_LIBRARY = the full path to the Xi Library.
FindGTK
try to find GTK (and glib) and GTKGLArea

GTK_INCLUDE_DIR - Directories to include to use GTK
GTK_LIBRARIES - Files to link against to use GTK
GTK_FOUND - GTK was found
GTK_GL_FOUND - GTK's GL features were found
FindGettext
Find GNU gettext tools
This module looks for the GNU gettext tools. This module defines the following values:

GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge
tool.
GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
GETTEXT_FOUND: True if gettext has been found.
Additionally it provides the following macros: GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )

This will create a target "translations" which will convert
the
given input po files into the binary output mo file. If the ALL option is used, the translations will also be created
when
building the default target.
FindGnuplot
this module looks for gnuplot
Once done this will define

GNUPLOT_FOUND - system has Gnuplot
GNUPLOT_EXECUTABLE - the Gnuplot executable
FindHSPELL
Try to find HSPELL
Once done this will define

HSPELL_FOUND - system has HSPELL
HSPELL_INCLUDE_DIR - the HSPELL include directory
HSPELL_LIBRARIES - The libraries needed to use HSPELL
HSPELL_DEFINITIONS - Compiler switches required for using
HSPELL
FindHTMLHelp
This module looks for Microsoft HTML Help Compiler
It defines:

HTML_HELP_COMPILER : full path to the Compiler (hhc.exe) HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h) HTML_HELP_LIBRARY : full path to the library (html
help.lib)
FindITK
Find an ITK installation or build tree.
FindImageMagick
Find Image Magick
This module finds if ImageMagick tools are installed and determines where the executables are. This code sets the following variables:

IMAGEMAGICK_CONVERT_EXECUTABLE =
the full path to the 'convert' utility
IMAGEMAGICK_MOGRIFY_EXECUTABLE =
the full path to the 'mogrify' utility
IMAGEMAGICK_IMPORT_EXECUTABLE =
the full path to the 'import' utility
IMAGEMAGICK_MONTAGE_EXECUTABLE =
the full path to the 'montage' utility
IMAGEMAGICK_COMPOSITE_EXECUTABLE =
the full path to the 'composite' utility
FindJNI
Find JNI java libraries.
This module finds if Java is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

JAVA_AWT_LIB_PATH = the path to the jawt library
JAVA_JVM_LIB_PATH = the path to the jvm library
JAVA_INCLUDE_PATH = the include path to jni.h
JAVA_INCLUDE_PATH2 = the include path to jni_md.h
JAVA_AWT_INCLUDE_PATH = the include path to jawt.h
FindJPEG
Find JPEG
Find the native JPEG includes and library This module defines

JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
JPEG_LIBRARIES, the libraries needed to use JPEG.
JPEG_FOUND, If false, do not try to use JPEG.
also defined, but not for general use are

JPEG_LIBRARY, where to find the JPEG library.
FindJasper
Try to find the Jasper JPEG2000 library
Once done this will define

JASPER_FOUND - system has Jasper
JASPER_INCLUDE_DIR - the Jasper include directory
JASPER_LIBRARIES - The libraries needed to use Jasper
FindJava
Find Java
This module finds if Java is installed and determines where the include files and libraries are. This code sets the following variables:

JAVA_RUNTIME = the full path to the Java runtime
JAVA_COMPILE = the full path to the Java compiler
JAVA_ARCHIVE = the full path to the Java archiver
FindKDE3
Find the KDE3 include and library dirs, KDE preprocessors and define a some macros
This module defines the following variables:

KDE3_DEFINITIONS - compiler definitions required for
compiling KDE software
KDE3_INCLUDE_DIR - the KDE include directory
KDE3_INCLUDE_DIRS - the KDE and the Qt include direc
tory, for use with INCLUDE_DIRECTORIES()
KDE3_LIB_DIR - the directory where the KDE
libraries are installed, for use with LINK_DIRECTORIES()
QT_AND_KDECORE_LIBS - this contains both the Qt and the
kdecore library
KDE3_DCOPIDL_EXECUTABLE - the dcopidl executable
KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
KDE3_KCFGC_EXECUTABLE - the kconfig_compiler executable
KDE3_FOUND - set to TRUE if all of the above has
been found
The following user adjustable options are provided:

KDE3_BUILD_TESTS - enable this to build KDE testcases
It also adds the following macros (from KDE3Macros.cmake) SRCS_VAR is always the variable which contains the list of source files for your application or library.
KDE3_AUTOMOC(file1 ... fileN)

Call this if you want to have automatic moc file handling.
This means if you include "foo.moc" in the source file
foo.cpp
a moc file for the header foo.h will be created automati
cally.
You can set the property SKIP_AUTOMAKE using
SET_SOURCE_FILES_PROPERTIES()
to exclude some files in the list from being processed.
KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )

If you don't use the KDE3_AUTOMOC() macro, for the files
listed here moc files will be created (named "foo.moc.cpp")
KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )

Use this to generate DCOP skeletions from the listed head
ers.
KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )

Use this to generate DCOP stubs from the listed headers.
KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )

Use this to add the Qt designer ui files to your applica
tion/library.
KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ... fileN.kcfgc )

Use this to add KDE kconfig compiler files to your applica
tion/library.
KDE3_INSTALL_LIBTOOL_FILE(target)

This will create and install a simple libtool file for the
given target.
KDE3_ADD_EXECUTABLE(name file1 ... fileN )

Currently identical to ADD_EXECUTABLE(), may provide some
advanced features in the future.
KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )

Create a KDE plugin (KPart, kioslave, etc.) from the given
source files.
If WITH_PREFIX is given, the resulting plugin will have the
prefix "lib", otherwise it won't.
It creates and installs an appropriate libtool la-file.
KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )

Create a KDE application in the form of a module loadable
via kdeinit.
A library named kdeinit_<name> will be created and a small
executable which links to it.
The option KDE3_ENABLE_FINAL to enable all-in-one compilation is no longer supported.
Author: Alexander Neundorf <neundorf@kde.org>
FindKDE4

Find KDE4 and provide all necessary variables and macros to compile software for it. It looks for KDE 4 in the following directories in the given order:

CMAKE_INSTALL_PREFIX
KDEDIRS
/opt/kde4
Please look in FindKDE4Internal.cmake and KDE4Macros.cmake for more information. They are installed with the KDE 4 libraries in $KDEDIRS/share/apps/cmake/modules/.
Author: Alexander Neundorf <neundorf@kde.org>
FindLAPACK
Find LAPACK library
This module finds an installed fortran library that implements the LAPACK linear-algebra interface (see http://www.netlib.org/lapack/).
The approach follows that taken for the autoconf macro file, acx_lapack.m4 (distributed at http://ac-archive.sourceforge.net/ac-archive/acx_lapack.html).
This module sets the following variables:

LAPACK_FOUND - set to true if a library implementing the
LAPACK interface
is found
LAPACK_LINKER_FLAGS - uncached list of required linker flags
(excluding -l
and -L).
LAPACK_LIBRARIES - uncached list of libraries (using full path
name) to
link against to use LAPACK
LAPACK95_LIBRARIES - uncached list of libraries (using full
path name) to
link against to use LAPACK95
FindLATEX
Find Latex
This module finds if Latex is installed and determines where the executables are. This code sets the following variables:

LATEX_COMPILER: path to the LaTeX compiler
PDFLATEX_COMPILER: path to the PdfLaTeX compiler
BIBTEX_COMPILER: path to the BibTeX compiler
MAKEINDEX_COMPILER: path to the MakeIndex compiler
DVIPS_CONVERTER: path to the DVIPS converter
PS2PDF_CONVERTER: path to the PS2PDF converter
LATEX2HTML_CONVERTER: path to the LaTeX2Html converter
FindLibXml2
Try to find LibXml2
Once done this will define

LIBXML2_FOUND - system has LibXml2
LIBXML2_INCLUDE_DIR - the LibXml2 include directory
LIBXML2_LIBRARIES - the libraries needed to use LibXml2
LIBXML2_DEFINITIONS - Compiler switches required for using
LibXml2
FindLibXslt
Try to find LibXslt
Once done this will define

LIBXSLT_FOUND - system has LibXslt
LIBXSLT_INCLUDE_DIR - the LibXslt include directory
LIBXSLT_LIBRARIES - Link these to LibXslt
LIBXSLT_DEFINITIONS - Compiler switches required for using
LibXslt
FindLua50

Locate Lua library This module defines

LUA_LIBRARIES, both lua and lualib
LUA_FOUND, if false, do not try to link to Lua
LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and proba
bly lauxlib.h)
Note that the expected include convention is

#include "lua.h"
and not

#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in locations other than lua/
FindLua51

Locate Lua library This module defines

LUA_LIBRARIES
LUA_FOUND, if false, do not try to link to Lua
LUA_INCLUDE_DIR, where to find lua.h
Note that the expected include convention is

#include "lua.h"
and not

#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in locations other than lua/
FindMFC
Find MFC on Windows
Find the native MFC - i.e. decide if this is an MS VC box.

MFC_FOUND - Was MFC support found
You don't need to include anything or link anything to use it.
FindMPEG
Find the native MPEG includes and library
This module defines

MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
MPEG_LIBRARIES, the libraries required to use MPEG.
MPEG_FOUND, If false, do not try to use MPEG.
also defined, but not for general use are

MPEG_mpeg2_LIBRARY, where to find the MPEG library.
MPEG_vo_LIBRARY, where to find the vo library.
FindMPEG2
Find the native MPEG2 includes and library
This module defines

MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
MPEG2_LIBRARIES, the libraries required to use MPEG2.
MPEG2_FOUND, If false, do not try to use MPEG2.
also defined, but not for general use are

MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
MPEG2_vo_LIBRARY, where to find the vo library.
FindMPI
Message Passing Interface (MPI) module.
The Message Passing Interface (MPI) is a library used to write high-performance parallel applications that use message passing, and is typically deployed on a cluster. MPI is a standard interface (defined by the MPI forum) for which many implementations are available. All of these implementations have somewhat different compilation approaches (different include paths, libraries to link against, etc.), and this module tries to smooth out those differences.
This module will set the following variables:

MPI_FOUND TRUE if we have found MPI
MPI_COMPILE_FLAGS Compilation flags for MPI programs MPI_INCLUDE_PATH Include path(s) for MPI header
MPI_LINK_FLAGS Linking flags for MPI programs
MPI_LIBRARY First MPI library to link against
(cached)
MPI_EXTRA_LIBRARY Extra MPI libraries to link
against (cached)
MPI_LIBRARIES All libraries to link MPI programs
against
MPIEXEC Executable for running MPI pro
grams
MPIEXEC_NUMPROC_FLAG Flag to pass to MPIEXEC before
giving it the
number of processors to run on
MPIEXEC_PREFLAGS Flags to pass to MPIEXEC directly
before the
executable to run.
MPIEXEC_POSTFLAGS Flags to pass to MPIEXEC after all
other flags.
This module will attempt to auto-detect these settings, first by looking for a MPI compiler, which many MPI implementations provide as a pass-through to the native compiler to simplify the compilation of MPI programs. The MPI compiler is stored in the cache variable MPI_COMPILER, and will attempt to look for commonly-named drivers mpic++, mpicxx, mpiCC, or mpicc. If the compiler driver is found and recognized, it will be used to set all of the module variables. To skip this auto-detection, set MPI_LIBRARY and MPI_INCLUDE_PATH in the CMake cache.
If no compiler driver is found or the compiler driver is not recognized, this module will then search for common include paths and library names to try to detect MPI.
If CMake initially finds a different MPI than was intended, and you want to use the MPI compiler auto-detection for a different MPI implementation, set MPI_COMPILER to the MPI compiler driver you want to use (e.g., mpicxx) and then set MPI_LIBRARY to the string MPI_LIBRARY-NOTFOUND. When you re-configure, auto-detection of MPI will run again with the newly-specified MPI_COMPILER.
When using MPIEXEC to execute MPI applications, you should typically use all of the MPIEXEC flags as follows:

${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS ${MPIEXEC_PREFLAGS}
EXECUTABLE
${MPIEXEC_POSTFLAGS} ARGS
where PROCS is the number of processors on which to execute the program, EXECUTABLE is the MPI program, and ARGS are the arguments to pass to the MPI program.
FindMatlab
this module looks for Matlab
Defines:

MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
MATLAB_LIBRARIES: required libraries: libmex, etc
MATLAB_MEX_LIBRARY: path to libmex.lib
MATLAB_MX_LIBRARY: path to libmx.lib
MATLAB_ENG_LIBRARY: path to libeng.lib
FindMotif
Try to find Motif (or lesstif)
Once done this will define:

MOTIF_FOUND - system has MOTIF
MOTIF_INCLUDE_DIR - incude paths to use Motif
MOTIF_LIBRARIES - Link these to use Motif
FindOpenAL

Locate OpenAL This module defines OPENAL_LIBRARY OPENAL_FOUND, if false, do not try to link to OpenAL OPENAL_INCLUDE_DIR, where to find the headers
$OPENALDIR is an environment variable that would correspond to the ./configure --prefix=$OPENALDIR used in building OpenAL.
Created by Eric Wing. This was influenced by the FindSDL.cmake module.
FindOpenGL
Try to find OpenGL
Once done this will define

OPENGL_FOUND - system has OpenGL
OPENGL_XMESA_FOUND - system has XMESA
OPENGL_GLU_FOUND - system has GLU
OPENGL_INCLUDE_DIR - the GL include directory
OPENGL_LIBRARIES - Link these to use OpenGL and GLU
If you want to use just GL you can use these values

OPENGL_gl_LIBRARY - Path to OpenGL Library
OPENGL_glu_LIBRARY - Path to GLU Library
On OSX default to using the framework version of opengl People will have to change the cache values of OPENGL_glu_LIBRARY and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX
FindOpenSSL
Try to find the OpenSSL encryption library
Once done this will define

OPENSSL_FOUND - system has the OpenSSL library
OPENSSL_INCLUDE_DIR - the OpenSSL include directory
OPENSSL_LIBRARIES - The libraries needed to use OpenSSL
FindOpenThreads

OpenThreads is a C++ based threading library. Its largest userbase seems to OpenSceneGraph so you might notice I accept OSGDIR as an environment path. I consider this part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module.
Locate OpenThreads This module defines OPENTHREADS_LIBRARY OPENTHREADS_FOUND, if false, do not try to link to OpenThreads OPENTHREADS_INCLUDE_DIR, where to find the headers
$OPENTHREADS_DIR is an environment variable that would correspond to the ./configure --prefix=$OPENTHREADS_DIR used in building osg.
Created by Eric Wing.
FindPHP4
Find PHP4
This module finds if PHP4 is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

PHP4_INCLUDE_PATH = path to where php.h can be found
PHP4_EXECUTABLE = full path to the php4 binary
FindPNG
Find the native PNG includes and library
This module defines

PNG_INCLUDE_DIR, where to find png.h, etc.
PNG_LIBRARIES, the libraries to link against to use PNG.
PNG_DEFINITIONS - You should ADD_DEFINITONS(${PNG_DEFINI
TIONS}) before compiling code that includes png library files.
PNG_FOUND, If false, do not try to use PNG.
also defined, but not for general use are

PNG_LIBRARY, where to find the PNG library.
None of the above will be defined unles zlib can be found. PNG depends on Zlib
FindPackageHandleStandardArgs

FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME (DEFAULT_MSG|"Custom failure message") VAR1 ... )

This macro is intended to be used in FindXXX.cmake modules
files.
It handles the REQUIRED and QUIET argument to FIND_PACKAGE()
and
it also sets the <UPPERCASED_NAME>_FOUND variable.
The package is found if all variables listed are TRUE.
Example:
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2 DEFAULT_MSG
LIBXML2_LIBRARIES LIBXML2_INCLUDE_DIR)

LibXml2 is considered to be found, if both LIBXML2_LIBRARIES
and
LIBXML2_INCLUDE_DIR are valid. Then also LIBXML2_FOUND is
set to TRUE.
If it is not found and REQUIRED was used, it fails with
FATAL_ERROR,
independent whether QUIET was used or not.
If it is found, the location is reported using the VAR1
argument, so
here a message "Found LibXml2: /usr/lib/libxml2.so" will be
printed out.
If the second argument is DEFAULT_MSG, the message in the
failure case will
be "Could NOT find LibXml2", if you don't like this message
you can specify
your own custom failure message there.
FindPackageMessage

FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details")
This macro is intended to be used in FindXXX.cmake modules files. It will print a message once for each unique find result. This is useful for telling the user where a package was found. The first argument specifies the name (XXX) of the package. The second argument specifies the message to display. The third argument lists details about the find result so that if they change the message will be displayed again. The macro also obeys the QUIET argument to the find_package command.
Example:

IF(X11_FOUND)
FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
"[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
ELSE(X11_FOUND)
...
ENDIF(X11_FOUND)
FindPerl
Find perl
this module looks for Perl

PERL_EXECUTABLE - the full path to perl
PERL_FOUND - If false, don't attempt to use perl.
FindPerlLibs
Find Perl libraries
This module finds if PERL is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

PERL_INCLUDE_PATH = path to where perl.h is found
PERL_EXECUTABLE = full path to the perl binary
FindPhysFS

Locate PhysFS library This module defines PHYSFS_LIBRARY, the name of the library to link against PHYSFS_FOUND, if false, do not try to link to PHYSFS PHYSFS_INCLUDE_DIR, where to find physfs.h
$PHYSFSDIR is an environment variable that would correspond to the ./configure --prefix=$PHYSFSDIR used in building PHYSFS.
Created by Eric Wing.
FindPike
Find Pike
This module finds if PIKE is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

PIKE_INCLUDE_PATH = path to where program.h is found
PIKE_EXECUTABLE = full path to the pike binary
FindPkgConfig
a pkg-config module for CMake
Usage:

pkg_check_modules(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
checks for all the given modules
pkg_search_module(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
checks for given modules and uses the first working one
When the 'REQUIRED' argument was set, macros will fail with an error when module(s) could not be found
It sets the following variables:

PKG_CONFIG_FOUND ... true if pkg-config works on the
system
PKG_CONFIG_EXECUTABLE ... pathname of the pkg-config pro
gram
<PREFIX>_FOUND ... set to 1 if module(s) exist
For the following variables two sets of values exist; first one is the common one and has the given PREFIX. The second set contains flags which are given out when pkgconfig was called with the '--static' option.

<XPREFIX>_LIBRARIES ... only the libraries (w/o the
'-l')
<XPREFIX>_LIBRARY_DIRS ... the paths of the libraries (w/o
the '-L')
<XPREFIX>_LDFLAGS ... all required linker flags
<XPREFIX>_LDFLAGS_OTHER ... all other linker flags
<XPREFIX>_INCLUDE_DIRS ... the '-I' preprocessor flags (w/o
the '-I')
<XPREFIX>_CFLAGS ... all required cflags
<XPREFIX>_CFLAGS_OTHER ... the other compiler flags
<XPREFIX> = <PREFIX> for common case
<XPREFIX> = <PREFIX>_STATIC for static linking
There are some special variables whose prefix depends on the count of given modules. When there is only one module, <PREFIX> stays unchanged. When there are multiple modules, the prefix will be changed to <PREFIX>_<MODNAME>:

<XPREFIX>_VERSION ... version of the module
<XPREFIX>_PREFIX ... prefix-directory of the module
<XPREFIX>_INCLUDEDIR ... include-dir of the module
<XPREFIX>_LIBDIR ... lib-dir of the module
<XPREFIX> = <PREFIX> when |MODULES| == 1, else
<XPREFIX> = <PREFIX>_<MODNAME>
A <MODULE> parameter can have the following formats:

{MODNAME} ... matches any version
{MODNAME}>={VERSION} ... at least version <VERSION> is
required
{MODNAME}={VERSION} ... exactly version <VERSION> is
required
{MODNAME}<={VERSION} ... modules must not be newer than <VER
SION>
Examples

pkg_check_modules (GLIB2 glib-2.0)
pkg_check_modules (GLIB2 glib-2.0>=2.10)
requires at least version 2.10 of glib2 and defines e.g.
GLIB2_VERSION=2.10.3
pkg_check_modules (FOO glib-2.0>=2.10 gtk+-2.0)
requires both glib2 and gtk2, and defines e.g.
FOO_glib-2.0_VERSION=2.10.3
FOO_gtk+-2.0_VERSION=2.8.20
pkg_check_modules (XRENDER REQUIRED xrender)
defines e.g.:
XRENDER_LIBRARIES=Xrender;X11
XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp
pkg_search_module (BAR libxml-2.0 libxml2 libxml>=2)
FindProducer

Though Producer isn't directly part of OpenSceneGraph, its primary user is OSG so I consider this part of the Findosg* suite used to find OpenSceneGraph components. You'll notice that I accept OSGDIR as an environment path.
Each component is separate and you must opt in to each module. You must also opt into OpenGL (and OpenThreads?) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate Producer This module defines PRODUCER_LIBRARY PRODUCER_FOUND, if false, do not try to link to Producer PRODUCER_INCLUDE_DIR, where to find the headers
$PRODUCER_DIR is an environment variable that would correspond to the ./configure --prefix=$PRODUCER_DIR used in building osg.
Created by Eric Wing.
FindPythonInterp
Find python interpreter
This module finds if Python interpreter is installed and determines where the executables are. This code sets the following variables:

PYTHONINTERP_FOUND - Was the Python executable found
PYTHON_EXECUTABLE - path to the Python interpreter
FindPythonLibs
Find python libraries
This module finds if Python is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

PYTHONLIBS_FOUND = have the Python libs been found
PYTHON_LIBRARIES = path to the python library
PYTHON_INCLUDE_PATH = path to where Python.h is found
PYTHON_DEBUG_LIBRARIES = path to the debug library
FindQt Searches for all installed versions of QT.

This should only be used if your project can work with multiple versions of QT. If not, you should just directly use FindQt4 or FindQt3. If multiple versions of QT are found on the machine, then The user must set the option DESIRED_QT_VERSION to the version they want to use. If only one version of qt is found on the machine, then the DESIRED_QT_VERSION is set to that version and the matching FindQt3 or FindQt4 module is included. Once the user sets DESIRED_QT_VERSION, then the FindQt3 or FindQt4 module is included.

QT_REQUIRED if this is set to TRUE then if CMake can
not find QT4 or QT3 an error is raised
and a message is sent to the user.
DESIRED_QT_VERSION OPTION is created
QT4_INSTALLED is set to TRUE if qt4 is found.
QT3_INSTALLED is set to TRUE if qt3 is found.
FindQt3
Locate Qt include paths and libraries
This module defines:

QT_INCLUDE_DIR - where to find qt.h, etc.
QT_LIBRARIES - the libraries to link against to use Qt.
QT_DEFINITIONS - definitions to use when
compiling code that uses Qt.
QT_FOUND - If false, don't try to use Qt.
If you need the multithreaded version of Qt, set QT_MT_REQUIRED to TRUE
Also defined, but not for general use are:

QT_MOC_EXECUTABLE, where to find the moc tool.
QT_UIC_EXECUTABLE, where to find the uic tool.
QT_QT_LIBRARY, where to find the Qt library.
QT_QTMAIN_LIBRARY, where to find the qtmain
library. This is only required by Qt3 on Windows.
FindQt4
Find QT 4
This module can be used to find Qt4. The most important issue is that the Qt4 qmake is available via the system path. This qmake is then used to detect basically everything else. This module defines a number of key variables and macros. First is QT_USE_FILE which is the path to a CMake file that can be included to compile Qt 4 applications and libraries. By default, the QtCore and QtGui libraries are loaded. This behavior can be changed by setting one or more of the following variables to true before doing INCLUDE(${QT_USE_FILE}):

QT_DONT_USE_QTCORE
QT_DONT_USE_QTGUI
QT_USE_QT3SUPPORT
QT_USE_QTASSISTANT
QT_USE_QTDESIGNER
QT_USE_QTMOTIF
QT_USE_QTMAIN
QT_USE_QTNETWORK
QT_USE_QTNSPLUGIN
QT_USE_QTOPENGL
QT_USE_QTSQL
QT_USE_QTXML
QT_USE_QTSVG
QT_USE_QTTEST
QT_USE_QTUITOOLS
QT_USE_QTDBUS
QT_USE_QTSCRIPT
QT_USE_QTASSISTANTCLIENT
QT_USE_QTHELP
QT_USE_QTWEBKIT
QT_USE_QTXMLPATTERNS
QT_USE_PHONON
The file pointed to by QT_USE_FILE will set up your compile environment by adding include directories, preprocessor defines, and populate a QT_LIBRARIES variable containing all the Qt libraries and their dependencies. Add the QT_LIBRARIES variable to your TARGET_LINK_LIBRARIES.
Typical usage could be something like:

FIND_PACKAGE(Qt4)
SET(QT_USE_QTXML 1)
INCLUDE(${QT_USE_FILE})
ADD_EXECUTABLE(myexe main.cpp)
TARGET_LINK_LIBRARIES(myexe ${QT_LIBRARIES})
There are also some files that need processing by some Qt tools such as moc and uic. Listed below are macros that may be used to process those files.

macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
create moc code from a list of files containing Qt class
with
the Q_OBJECT declaration. Options may be given to moc,
such as those found
when executing "moc -help"
macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
create code from a list of Qt designer ui files.
Options may be given to uic, such as those found
when executing "uic -help"
macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
create code from a list of Qt resource files.
Options may be given to rcc, such as those found
when executing "rcc -help"
macro QT4_GENERATE_MOC(inputfile outputfile )
creates a rule to run moc on infile and create outfile. Use this if for some reason QT4_WRAP_CPP() isn't appro
priate, e.g.
because you need a custom filename for the moc file or
something similar.

macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
This macro is still experimental.
It can be used to have moc automatically handled.
So if you have the files foo.h and foo.cpp, and in foo.h
a
a class uses the Q_OBJECT macro, moc has to run on it.
If you don't
want to use QT4_WRAP_CPP() (which is reliable and
mature), you can insert
#include "foo.moc"
in foo.cpp and then give foo.cpp as argument to
QT4_AUTOMOC(). This will the
scan all listed files at cmake-time for such included
moc files and if it finds
them cause a rule to be generated to run moc at build
time on the
accompanying header file foo.h.
If a source file has the SKIP_AUTOMOC property set it
will be ignored by this macro.

macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
create a the interface header and implementation files
with the
given basename from the given interface xml file and add
it to
the list of sources
macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
create the interface header and implementation files
for all listed interface xml files
the name will be automatically determined from the name
of the xml file

macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader par
entclassname [basename] )
create a dbus adaptor (header and implementation file)
from the xml file
describing the interface, and add it to the list of
sources. The adaptor
forwards the calls to a parent class, defined in parent
header and named
parentclassname. The name of the generated files will be <basename>adaptor.{cpp,h} where basename is the basename
of the xml file.

macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] )
generate the xml interface file from the given header.
If the optional argument interfacename is omitted, the
name of the
interface file is constructed from the basename of the
header with
the suffix .xml appended.
macro QT4_CREATE_TRANSLATION( qm_files sources ... ts_files
... )
out: qm_files
in: sources ts_files
generates commands to create .ts (vie lupdate) and .qm
(via lrelease) - files from sources. The ts files are
created and/or updated in the source tree (unless given
with full paths).
The qm files are generated in the build tree.
Updating the translations can be done by adding the
qm_files
to the source list of your library/executable, so they
are
always updated, or by adding a custom target to control
when
they get updated/generated.
macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
out: qm_files
in: ts_files
generates commands to create .qm from .ts - files. The
generated
filenames can be found in qm_files. The ts_files
must exists and are not updated in any way.
QT_FOUND If false, don't try to use Qt.
QT4_FOUND If false, don't try to use Qt 4.
QT_VERSION_MAJOR The major version of Qt found.
QT_VERSION_MINOR The minor version of Qt found.
QT_VERSION_PATCH The patch version of Qt found.
QT_EDITION Set to the edition of Qt (i.e. Desk
topLight)
QT_EDITION_DESKTOPLIGHT True if QT_EDITION == DesktopLight
QT_QTCORE_FOUND True if QtCore was found.
QT_QTGUI_FOUND True if QtGui was found.
QT_QT3SUPPORT_FOUND True if Qt3Support was found.
QT_QTASSISTANT_FOUND True if QtAssistant was found.
QT_QTDBUS_FOUND True if QtDBus was found.
QT_QTDESIGNER_FOUND True if QtDesigner was found.
QT_QTDESIGNERCOMPONENTS True if QtDesignerComponents was
found.
QT_QTMOTIF_FOUND True if QtMotif was found.
QT_QTNETWORK_FOUND True if QtNetwork was found.
QT_QTNSPLUGIN_FOUND True if QtNsPlugin was found.
QT_QTOPENGL_FOUND True if QtOpenGL was found.
QT_QTSQL_FOUND True if QtSql was found.
QT_QTXML_FOUND True if QtXml was found.
QT_QTSVG_FOUND True if QtSvg was found.
QT_QTSCRIPT_FOUND True if QtScript was found.
QT_QTTEST_FOUND True if QtTest was found.
QT_QTUITOOLS_FOUND True if QtUiTools was found.
QT_QTASSISTANTCLIENT_FOUND True if QtAssistantClient was
found.
QT_QTHELP_FOUND True if QtHelp was found.
QT_QTWEBKIT_FOUND True if QtWebKit was found.
QT_QTXMLPATTERNS_FOUND True if QtXmlPatterns was found.
QT_PHONON_FOUND True if phonon was found.
QT_DEFINITIONS Definitions to use when compiling code that
uses Qt.
You do not need to use this if you include
QT_USE_FILE.
The QT_USE_FILE will also define QT_DEBUG and
QT_NO_DEBUG
to fit your current build type. Those are
not contained
in QT_DEFINITIONS.
QT_INCLUDES List of paths to all include directories of
Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR
are
always in this variable even if NOTFOUND,
all other INCLUDE_DIRS are
only added if they are found.
You do not need to use this if you include
QT_USE_FILE.

Include directories for the Qt modules are listed here.
You do not need to use these variables if you include
QT_USE_FILE.

QT_INCLUDE_DIR Path to "include" of Qt4
QT_QT_INCLUDE_DIR Path to "include/Qt"
QT_QT3SUPPORT_INCLUDE_DIR Path to "include/Qt3Support"
QT_QTASSISTANT_INCLUDE_DIR Path to "include/QtAssistant"
QT_QTCORE_INCLUDE_DIR Path to "include/QtCore"
QT_QTDESIGNER_INCLUDE_DIR Path to "include/QtDesigner"
QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR Path to "include/QtDe
signer"
QT_QTDBUS_INCLUDE_DIR Path to "include/QtDBus"
QT_QTGUI_INCLUDE_DIR Path to "include/QtGui"
QT_QTMOTIF_INCLUDE_DIR Path to "include/QtMotif"
QT_QTNETWORK_INCLUDE_DIR Path to "include/QtNetwork"
QT_QTNSPLUGIN_INCLUDE_DIR Path to "include/QtNsPlugin"
QT_QTOPENGL_INCLUDE_DIR Path to "include/QtOpenGL"
QT_QTSQL_INCLUDE_DIR Path to "include/QtSql"
QT_QTXML_INCLUDE_DIR Path to "include/QtXml"
QT_QTSVG_INCLUDE_DIR Path to "include/QtSvg"
QT_QTSCRIPT_INCLUDE_DIR Path to "include/QtScript"
QT_QTTEST_INCLUDE_DIR Path to "include/QtTest"
QT_QTASSISTANTCLIENT_INCLUDE_DIR Path to "include/QtAs
sistant"
QT_QTHELP_INCLUDE_DIR Path to "include/QtHelp"
QT_QTWEBKIT_INCLUDE_DIR Path to "include/QtWebKit"
QT_QTXMLPATTERNS_INCLUDE_DIR Path to "include/QtXmlPatterns" QT_PHONON_INCLUDE_DIR Path to "include/phonon"
QT_LIBRARY_DIR Path to "lib" of Qt4
QT_PLUGINS_DIR Path to "plugins" for Qt4
The Qt toolkit may contain both debug and release libraries. In that case, the following library variables will contain both. You do not need to use these variables if you include QT_USE_FILE, and use QT_LIBRARIES.

QT_QT3SUPPORT_LIBRARY The Qt3Support library
QT_QTASSISTANT_LIBRARY The QtAssistant library
QT_QTCORE_LIBRARY The QtCore library
QT_QTDBUS_LIBRARY The QtDBus library
QT_QTDESIGNER_LIBRARY The QtDesigner library
QT_QTDESIGNERCOMPONENTS_LIBRARY The QtDesignerComponents
library
QT_QTGUI_LIBRARY The QtGui library
QT_QTMOTIF_LIBRARY The QtMotif library
QT_QTNETWORK_LIBRARY The QtNetwork library
QT_QTNSPLUGIN_LIBRARY The QtNsPLugin library
QT_QTOPENGL_LIBRARY The QtOpenGL library
QT_QTSQL_LIBRARY The QtSql library
QT_QTXML_LIBRARY The QtXml library
QT_QTSVG_LIBRARY The QtSvg library
QT_QTSCRIPT_LIBRARY The QtScript library
QT_QTTEST_LIBRARY The QtTest library
QT_QTMAIN_LIBRARY The qtmain library for Win
dows
QT_QTUITOOLS_LIBRARY The QtUiTools library
QT_QTASSISTANTCLIENT_LIBRARY The QtAssistantClient library QT_QTHELP_LIBRARY The QtHelp library
QT_QTWEBKIT_LIBRARY The QtWebKit library
QT_QTXMLPATTERNS_LIBRARY The QtXmlPatterns library
QT_PHONON_LIBRARY The phonon library
also defined, but NOT for general use are

QT_MOC_EXECUTABLE Where to find the moc tool.
QT_UIC_EXECUTABLE Where to find the uic tool.
QT_UIC3_EXECUTABLE Where to find the uic3 tool.
QT_RCC_EXECUTABLE Where to find the rcc tool
QT_DBUSCPP2XML_EXECUTABLE Where to find the qdbuscpp2xml
tool.
QT_DBUSXML2CPP_EXECUTABLE Where to find the qdbusxml2cpp
tool.
QT_LUPDATE_EXECUTABLE Where to find the lupdate tool.
QT_LRELEASE_EXECUTABLE Where to find the lrelease tool.
QT_DOC_DIR Path to "doc" of Qt4
QT_MKSPECS_DIR Path to "mkspecs" of Qt4
These are around for backwards compatibility they will be set

QT_WRAP_CPP Set true if QT_MOC_EXECUTABLE is found
QT_WRAP_UI Set true if QT_UIC_EXECUTABLE is found
These variables do _NOT_ have any effect anymore (compared to FindQt.cmake)

QT_MT_REQUIRED Qt4 is now always multithreaded
These variables are set to "" Because Qt structure changed (They make no sense in Qt4)

QT_QT_LIBRARY Qt-Library is now split
FindQuickTime

Locate QuickTime This module defines QUICKTIME_LIBRARY QUICKTIME_FOUND, if false, do not try to link to gdal QUICKTIME_INCLUDE_DIR, where to find the headers
$QUICKTIME_DIR is an environment variable that would correspond to the ./configure --prefix=$QUICKTIME_DIR
Created by Eric Wing.
FindRuby
Find Ruby
This module finds if Ruby is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

RUBY_INCLUDE_PATH = path to where ruby.h can be found
RUBY_EXECUTABLE = full path to the ruby binary
RUBY_LIBRARY = full path to the ruby library
FindSDL

Locate SDL library This module defines SDL_LIBRARY, the name of the library to link against SDL_FOUND, if false, do not try to link to SDL SDL_INCLUDE_DIR, where to find SDL.h
This module responds to the the flag: SDL_BUILDING_LIBRARY If this is defined, then no SDL_main will be linked in because only applications need main(). Otherwise, it is assumed you are building an application and this module will attempt to locate and set the the proper link flags as part of the returned SDL_LIBRARY variable.
Don't forget to include SDLmain.h and SDLmain.m your project for the OS X framework based version. (Other versions link to -lSDLmain which this module will try to find on your behalf.) Also for OS X, this module will automatically add the -framework Cocoa on your behalf.
Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration and no SDL_LIBRARY, it means CMake did not find your SDL library (SDL.dll, libsdl.so, SDL.framework, etc). Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again. Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this value as appropriate. These values are used to generate the final SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY does not get created.
$SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL. l.e.galup 9-20-02
Modified by Eric Wing. Added code to assist with automated building by using environmental variables and providing a more controlled/consistent search behavior. Added new modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc). Also corrected the header search path to follow "proper" SDL guidelines. Added a search for SDLmain which is needed by some platforms. Added a search for threads which is needed by some platforms. Added needed compile switches for MinGW.
On OSX, this will prefer the Framework version (if found) over others. People will have to manually change the cache values of SDL_LIBRARY to override this selection or set the CMake environment CMAKE_INCLUDE_PATH to modify the search paths.
Note that the header path has changed from SDL/SDL.h to just SDL.h This needed to change because "proper" SDL convention is #include "SDL.h", not <SDL/SDL.h>. This is done for portability reasons because not all systems place things in SDL/ (see FreeBSD).
FindSDL_image

Locate SDL_image library This module defines SDLIMAGE_LIBRARY, the name of the library to link against SDLIMAGE_FOUND, if false, do not try to link to SDL SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h
$SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.
Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
FindSDL_mixer

Locate SDL_mixer library This module defines SDLMIXER_LIBRARY, the name of the library to link against SDLMIXER_FOUND, if false, do not try to link to SDL SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h
$SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.
Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
FindSDL_net

Locate SDL_net library This module defines SDLNET_LIBRARY, the name of the library to link against SDLNET_FOUND, if false, do not try to link against SDLNET_INCLUDE_DIR, where to find the headers
$SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.
Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
FindSDL_sound

Locates the SDL_sound library
FindSDL_ttf

Locate SDL_ttf library This module defines SDLTTF_LIBRARY, the name of the library to link against SDLTTF_FOUND, if false, do not try to link to SDL SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h
$SDLDIR is an environment variable that would correspond to the ./configure --prefix=$SDLDIR used in building SDL.
Created by Eric Wing. This was influenced by the FindSDL.cmake module, but with modifications to recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
FindSWIG
Find SWIG
This module finds an installed SWIG. It sets the following variables:

SWIG_FOUND - set to true if SWIG is found
SWIG_DIR - the directory where swig is installed
SWIG_EXECUTABLE - the path to the swig executable
SWIG_VERSION - the version number of the swig executable
All informations are collected from the SWIG_EXECUTABLE so the version to be found can be changed from the command line by means of setting SWIG_EXECUTABLE
FindSelfPackers
Find upx
This module looks for some executable packers (i.e. softwares that compress executables or shared libs into on-the-fly selfextracting executables or shared libs. Examples:

UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html
FindSubversion
Extract information from a subversion working copy
The module defines the following variables:

Subversion_SVN_EXECUTABLE - path to svn command line client
Subversion_VERSION_SVN - version of svn command line client
Subversion_FOUND - true if the command line client was found
If the command line client executable is found the macro

Subversion_WC_INFO(<dir> <var-prefix>)
is defined to extract information of a subversion working copy at a given location. The macro defines the following variables:

<var-prefix>_WC_URL - url of the repository (at <dir>)
<var-prefix>_WC_ROOT - root url of the repository
<var-prefix>_WC_REVISION - current revision
<var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
<var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
<var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
<var-prefix>_WC_LAST_CHANGED_LOG - last log of base revision
<var-prefix>_WC_INFO - output of command `svn info <dir>'
Example usage:

FIND_PACKAGE(Subversion)
IF(Subversion_FOUND)
Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
MESSAGE("Current revision is ${Project_WC_REVISION}")
ENDIF(Subversion_FOUND)
FindTCL
TK_INTERNAL_PATH was removed.
This module finds if Tcl is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

TCL_FOUND = Tcl was found
TK_FOUND = Tk was found
TCLTK_FOUND = Tcl and Tk were found
TCL_LIBRARY = path to Tcl library (tcl tcl80)
TCL_INCLUDE_PATH = path to where tcl.h can be found
TCL_TCLSH = path to tclsh binary (tcl tcl80)
TK_LIBRARY = path to Tk library (tk tk80 etc)
TK_INCLUDE_PATH = path to where tk.h can be found
TK_WISH = full path to the wish executable
In an effort to remove some clutter and clear up some issues for people who are not necessarily Tcl/Tk gurus/developpers, some variables were moved or removed. Changes compared to CMake 2.4 are:

=> they were only useful for people writing Tcl/Tk exten
sions.
=> these libs are not packaged by default with Tcl/Tk distri
butions.
Even when Tcl/Tk is built from source, several flavors of
debug libs
are created and there is no real reason to pick a single
one
specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx). Let's leave that choice to the user by allowing him to
assign
TCL_LIBRARY to any Tcl library, debug or not.
=> this ended up being only a Win32 variable, and there is a
lot of
confusion regarding the location of this file in an
installed Tcl/Tk
tree anyway (see 8.5 for example). If you need the inter
nal path at
this point it is safer you ask directly where the *source*
tree is
and dig from there.
FindTIFF
Find TIFF library
Find the native TIFF includes and library This module defines

TIFF_INCLUDE_DIR, where to find tiff.h, etc.
TIFF_LIBRARIES, libraries to link against to use TIFF.
TIFF_FOUND, If false, do not try to use TIFF.
also defined, but not for general use are

TIFF_LIBRARY, where to find the TIFF library.
FindTclStub
TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed.
This module finds Tcl stub libraries. It first finds Tcl include files and libraries by calling FindTCL.cmake. How to Use the Tcl Stubs Library:

http://tcl.activestate.com/doc/howto/stubs.html
Using Stub Libraries:

http://safari.oreilly.com/0130385603/ch48lev1sec3
This code sets the following variables:

TCL_STUB_LIBRARY = path to Tcl stub library
TK_STUB_LIBRARY = path to Tk stub library
In an effort to remove some clutter and clear up some issues for people who are not necessarily Tcl/Tk gurus/developpers, some variables were moved or removed. Changes compared to CMake 2.4 are:

=> these libs are not packaged by default with Tcl/Tk distri
butions.
Even when Tcl/Tk is built from source, several flavors of
debug libs
are created and there is no real reason to pick a single
one
specifically (say, amongst tclstub84g, tclstub84gs, or
tclstub84sgx).
Let's leave that choice to the user by allowing him to
assign
TCL_STUB_LIBRARY to any Tcl library, debug or not.
FindTclsh
Find tclsh
This module finds if TCL is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

TCLSH_FOUND = TRUE if tclsh has been found
TCL_TCLSH = the path to the tclsh executable
In cygwin, look for the cygwin version first. Don't look for it later to avoid finding the cygwin version on a Win32 build.
FindThreads
This module determines the thread library of the system.
The following variables are set

CMAKE_THREAD_LIBS_INIT - the thread library
CMAKE_USE_SPROC_INIT - are we using sproc?
CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
CMAKE_USE_PTHREADS_INIT - are we using pthreads
CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
FindUnixCommands
Find unix commands from cygwin
This module looks for some usual Unix commands.
FindVTK
Find a VTK installation or build tree.
The following variables are set if VTK is found. If VTK is not found, VTK_FOUND is set to false.

VTK_FOUND - Set to true when VTK is found.
VTK_USE_FILE - CMake file to use VTK.
VTK_MAJOR_VERSION - The VTK major version number.
VTK_MINOR_VERSION - The VTK minor version number
(odd non-release).
VTK_BUILD_VERSION - The VTK patch level
(meaningless for odd minor).
VTK_INCLUDE_DIRS - Include directories for VTK
VTK_LIBRARY_DIRS - Link directories for VTK libraries
VTK_KITS - List of VTK kits, in CAPS
(COMMON,IO,) etc.
VTK_LANGUAGES - List of wrapped languages, in CAPS
(TCL, PYHTON,) etc.
The following cache entries must be set by the user to locate VTK:

VTK_DIR - The directory containing VTKConfig.cmake.
This is either the root of the build tree,
or the lib/vtk directory. This is the
only cache entry.
The following variables are set for backward compatibility and should not be used in new code:

USE_VTK_FILE - The full path to the UseVTK.cmake file.
This is provided for backward
compatibility. Use VTK_USE_FILE
instead.
FindWget
Find wget
This module looks for wget. This module defines the following values:

WGET_EXECUTABLE: the full path to the wget tool.
WGET_FOUND: True if wget has been found.
FindWish
Find wish installation
This module finds if TCL is installed and determines where the include files and libraries are. It also determines what the name of the library is. This code sets the following variables:

TK_WISH = the path to the wish executable
if UNIX is defined, then it will look for the cygwin version first
FindX11
Find X11 installation
Try to find X11 on UNIX systems. The following values are defined

X11_FOUND - True if X11 is available
X11_INCLUDE_DIR - include directories to use X11
X11_LIBRARIES - link against these to use X11
and also the following more fine grained variables: Include paths: X11_ICE_INCLUDE_PATH, X11_ICE_LIB, X11_ICE_FOUND

X11_Xaccessrules_INCLUDE_PATH,
X11_Xaccess_FOUND
X11_Xaccessstr_INCLUDE_PATH,
X11_Xaccess_FOUND
X11_Xau_INCLUDE_PATH, X11_Xau_LIB,
X11_Xau_FOUND
X11_Xcomposite_INCLUDE_PATH, X11_Xcompos
ite_LIB, X11_Xcomposite_FOUND
X11_Xcursor_INCLUDE_PATH, X11_Xcursor_LIB,
X11_Xcursor_FOUND
X11_Xdamage_INCLUDE_PATH, X11_Xdamage_LIB,
X11_Xdamage_FOUND
X11_Xdmcp_INCLUDE_PATH, X11_Xdmcp_LIB,
X11_Xdmcp_FOUND
X11_Xext_LIB,
X11_Xext_FOUND
X11_dpms_INCLUDE_PATH, (in
X11_Xext_LIB), X11_dpms_FOUND
X11_XShm_INCLUDE_PATH, (in
X11_Xext_LIB), X11_XShm_FOUND
X11_Xshape_INCLUDE_PATH, (in
X11_Xext_LIB), X11_Xshape_FOUND
X11_xf86misc_INCLUDE_PATH,
X11_Xxf86misc_LIB, X11_xf86misc_FOUND
X11_xf86vmode_INCLUDE_PATH,
X11_xf86vmode_FOUND
X11_Xfixes_INCLUDE_PATH, X11_Xfixes_LIB,
X11_Xfixes_FOUND
X11_Xft_INCLUDE_PATH, X11_Xft_LIB,
X11_Xft_FOUND
X11_Xinerama_INCLUDE_PATH, X11_Xinerama_LIB,
X11_Xinerama_FOUND
X11_Xinput_INCLUDE_PATH, X11_Xinput_LIB,
X11_Xinput_FOUND
X11_Xkb_INCLUDE_PATH,
X11_Xkb_FOUND
X11_Xkblib_INCLUDE_PATH,
X11_Xkb_FOUND
X11_Xpm_INCLUDE_PATH, X11_Xpm_LIB,
X11_Xpm_FOUND
X11_XTest_INCLUDE_PATH, X11_XTest_LIB,
X11_XTest_FOUND
X11_Xrandr_INCLUDE_PATH, X11_Xrandr_LIB,
X11_Xrandr_FOUND
X11_Xrender_INCLUDE_PATH, X11_Xrender_LIB,
X11_Xrender_FOUND
X11_Xscreensaver_INCLUDE_PATH, X11_Xscreen
saver_LIB, X11_Xscreensaver_FOUND
X11_Xt_INCLUDE_PATH, X11_Xt_LIB,
X11_Xt_FOUND
X11_Xutil_INCLUDE_PATH,
X11_Xutil_FOUND
X11_Xv_INCLUDE_PATH, X11_Xv_LIB,
X11_Xv_FOUND
FindXMLRPC
Find xmlrpc
Find the native XMLRPC headers and libraries.

XMLRPC_INCLUDE_DIRS - where to find xmlrpc.h, etc.
XMLRPC_LIBRARIES - List of libraries when using
xmlrpc.
XMLRPC_FOUND - True if xmlrpc found.
XMLRPC modules may be specified as components for this find module. Modules may be listed by running "xmlrpc-c-config". Modules include:

c++ C++ wrapper code
libwww-client libwww-based client
cgi-server CGI-based server
abyss-server ABYSS-based server
Typical usage:

FIND_PACKAGE(XMLRPC REQUIRED libwww-client)
FindZLIB
Find zlib
Find the native ZLIB includes and library

ZLIB_INCLUDE_DIR - where to find zlib.h, etc.
ZLIB_LIBRARIES - List of libraries when using zlib.
ZLIB_FOUND - True if zlib found.
Findosg

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osg This module defines OSG_LIBRARY OSG_FOUND, if false, do not try to link to osg OSG_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgDB

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgDB This module defines OSGDB_LIBRARY OSGDB_FOUND, if false, do not try to link to osgDB OSGDB_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgFX

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgFX This module defines OSGFX_LIBRARY OSGFX_FOUND, if false, do not try to link to osgFX OSGFX_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgGA

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgGA This module defines OSGGA_LIBRARY OSGGA_FOUND, if false, do not try to link to osgGA OSGGA_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgIntrospection

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgIntrospection This module defines OSGINTROSPECTION_LIBRARY OSGINTROSPECTION_FOUND, if false, do not try to link to osgIntrospection OSGINTROSPECTION_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgManipulator

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgManipulator This module defines OSG_LIBRARY OSGMANIPULATOR_FOUND, if false, do not try to link to osgManipulator OSGMANIPULATOR_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgParticle

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgParticle This module defines OSGPARTICLE_LIBRARY OSGPARTICLE_FOUND, if false, do not try to link to osgParticle OSGPARTICLE_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgProducer

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgProducer This module defines OSGPRODUCER_LIBRARY OSGPRODUCER_FOUND, if false, do not try to link to osgProducer OSGPRODUCER_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgShadow

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgShadow This module defines OSGSHADOW_LIBRARY OSGSHADOW_FOUND, if false, do not try to link to osgShadow OSGSHADOW_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgSim

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgSim This module defines OSGSIM_LIBRARY OSGSIM_FOUND, if false, do not try to link to osgSim OSGSIM_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgTerrain

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgTerrain This module defines OSGTERRAIN_LIBRARY OSGTERRAIN_FOUND, if false, do not try to link to osgTerrain OSGTERRAIN_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgText

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgText This module defines OSGTEXT_LIBRARY OSGTEXT_FOUND, if false, do not try to link to osgText OSGTEXT_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgUtil

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgUtil This module defines OSGUTIL_LIBRARY OSGUTIL_FOUND, if false, do not try to link to osgUtil OSGUTIL_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindosgViewer

This is part of the Findosg* suite used to find OpenSceneGraph components. Each component is separate and you must opt in to each module. You must also opt into OpenGL and OpenThreads (and Producer if needed) as these modules won't do it for you. This is to allow you control over your own system piece by piece in case you need to opt out of certain components or change the Find behavior for a particular module (perhaps because the default FindOpenGL.cmake module doesn't work with your system as an example). If you want to use a more convenient module that includes everything, use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgViewer This module defines OSGVIEWER_LIBRARY OSGVIEWER_FOUND, if false, do not try to link to osgViewer OSGVIEWER_INCLUDE_DIR, where to find the headers
$OSGDIR is an environment variable that would correspond to the ./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
FindwxWidgets
Find a wxWidgets (a.k.a., wxWindows) installation.
This module finds if wxWidgets is installed and selects a default configuration to use. wxWidgets is a modular library. To specify the modules that you will use, you need to name them as components to the package:
FIND_PACKAGE(wxWidgets COMPONENTS base core ...)
There are two search branches: a windows style and a unix style. For windows, the following variables are searched for and set to defaults in case of multiple choices. Change them if the defaults are not desired (i.e., these are the only variables you should change to select a configuration):

wxWidgets_ROOT_DIR - Base wxWidgets directory
(e.g., C:/wxWidgets-2.6.3).
wxWidgets_LIB_DIR - Path to wxWidgets libraries
(e.g., C:/wxWid
gets-2.6.3/lib/vc_lib).
wxWidgets_CONFIGURATION - Configuration to use
(e.g., msw, mswd, mswu, mswunivud,
etc.)
For unix style it uses the wx-config utility. You can select between debug/release, unicode/ansi, universal/non-universal, and static/shared in the QtDialog or ccmake interfaces by turning ON/OFF the following variables:

wxWidgets_USE_DEBUG
wxWidgets_USE_UNICODE
wxWidgets_USE_UNIVERSAL
wxWidgets_USE_STATIC
The following are set after the configuration is done for both windows and unix style:

wxWidgets_FOUND - Set to TRUE if wxWidgets was
found.
wxWidgets_INCLUDE_DIRS - Include directories for WIN32
i.e., where to find "wx/wx.h" and "wx/setup.h"; possibly empty for
unices.
wxWidgets_LIBRARIES - Path to the wxWidgets libraries. wxWidgets_LIBRARY_DIRS - compile time link dirs, useful
for
rpath on UNIX. Typically an empty
string
in WIN32 environment.
wxWidgets_DEFINITIONS - Contains defines required to com
pile/link
against WX, e.g. -DWXUSINGDLL
wxWidgets_CXX_FLAGS - Include dirs and ompiler flags
for
unices, empty on WIN32. Esen
tially
"`wx-config --cxxflags`".
wxWidgets_USE_FILE - Convenience include file.
Sample usage:

FIND_PACKAGE(wxWidgets COMPONENTS base core gl net)
IF(wxWidgets_FOUND)
INCLUDE(${wxWidgets_USE_FILE})
# and for each of your dependant executable/library tar
gets:
TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
ENDIF(wxWidgets_FOUND)
If wxWidgets is required (i.e., not an optional part):

FIND_PACKAGE(wxWidgets REQUIRED base core gl net)
INCLUDE(${wxWidgets_USE_FILE})
# and for each of your dependant executable/library targets: TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
FindwxWindows
Find wxWindows (wxWidgets) installation
This module finds if wxWindows/wxWidgets is installed and determines where the include files and libraries are. It also determines what the name of the library is. Please note this file is DEPRECATED and replaced by FindwxWidgets.cmake. This code sets the following variables:

WXWINDOWS_FOUND = system has WxWindows
WXWINDOWS_LIBRARIES = path to the wxWindows libraries
on Unix/Linux with additional
linker flags from
"wx-config --libs"
CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
essentially "`wx-config
--cxxflags`"
on Linux
WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and
"wx/setup.h"
WXWINDOWS_LINK_DIRECTORIES = link directories, useful for
rpath on
Unix
WXWINDOWS_DEFINITIONS = extra defines
OPTIONS If you need OpenGL support please

SET(WXWINDOWS_USE_GL 1)
in your CMakeLists.txt *before* you include this file.

HAVE_ISYSTEM - true required to replace -I by -isystem on
g++
For convenience include Use_wxWindows.cmake in your project's CMakeLists.txt using INCLUDE(Use_wxWindows).
USAGE

SET(WXWINDOWS_USE_GL 1)
FIND_PACKAGE(wxWindows)
NOTES wxWidgets 2.6.x is supported for monolithic builds e.g. compiled in wx/build/msw dir as:

nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONO
LITHIC=1
DEPRECATED

CMAKE_WX_CAN_COMPILE
WXWINDOWS_LIBRARY
CMAKE_WX_CXX_FLAGS
WXWINDOWS_INCLUDE_PATH
AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> (07/2003-01/2006)
GetPrerequisites

GetPrerequisites.cmake
This script provides functions to list the .dll, .dylib or .so files that an executable or shared library file depends on. (Its prerequisites.)
It uses various tools to obtain the list of required shared library files:

dumpbin (Windows)
ldd (Linux/Unix)
otool (Mac OSX)
The following functions are provided by this script:

gp_append_unique
gp_file_type
is_file_executable
get_prerequisites
list_prerequisites
Requires CMake 2.5 or greater because it uses function, break, return and PARENT_SCOPE.
ITKCompatibility

work around an old bug in ITK prior to verison 3.0
InstallRequiredSystemLibraries

By including this file, all files in the CMAKE_INSTALL_DEBUG_LIBRARIES, will be installed with INSTALL_PROGRAMS into /bin for WIN32 and /lib for non-win32. If CMAKE_SKIP_INSTALL_RULES is set to TRUE before including this file, then the INSTALL command is not called. The use can use the variable CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS to use a custom install command and install them into any directory they want. If it is the MSVC compiler, then the microsoft run time libraries will be found add automatically added to the CMAKE_INSTALL_DEBUG_LIBRARIES, and installed. If CMAKE_INSTALL_DEBUG_LIBRARIES is set and it is the MSVC compiler, then the debug libraries are installed when available. If CMAKE_INSTALL_MFC_LIBRARIES is set then the MFC run time libraries are installed as well as the CRT run time libraries.
MacroAddFileDependencies
MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)
MACRO_OPTIONAL_FIND_PACKAGE( <name> [QUIT] )
TestBigEndian
Define macro to determine endian type
Check if the system is big endian or little endian

TEST_BIG_ENDIAN(VARIABLE)
VARIABLE - variable to store the result to
TestCXXAcceptsFlag
Test CXX compiler for a flag
Check if the CXX compiler accepts a flag

Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE)
checks if the function exists
FLAGS - the flags to try
VARIABLE - variable to store the result
TestForANSIForScope
Check for ANSI for scope support
Check if the compiler supports std:: on stl classes.

CMAKE_NO_ANSI_FOR_SCOPE - holds result
TestForANSIStreamHeaders
Test for compiler support of ANSI stream headers iostream, etc.
check if we they have the standard ansi stream files (without the .h)

CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results
TestForSSTREAM

# - Test for std:: namespace support check if the compiler supports std:: on stl classes

CMAKE_NO_ANSI_STRING_STREAM - defined by the results
TestForSTDNamespace
Test for std:: namespace support
check if the compiler supports std:: on stl classes

CMAKE_NO_STD_NAMESPACE - defined by the results
UseEcos
This module defines variables and macros required to build eCos application.
This file contains the following macros: ECOS_ADD_INCLUDE_DIRECTORIES() - add the eCos include dirs ECOS_ADD_EXECUTABLE(name source1 ... sourceN ) - create an eCos executable ECOS_ADJUST_DIRECTORY(VAR source1 ... sourceN ) - adjusts the path of the source files and puts the result into VAR
Macros for selecting the toolchain: ECOS_USE_ARM_ELF_TOOLS() - enable the ARM ELF toolchain for the directory where it is called ECOS_USE_I386_ELF_TOOLS() - enable the i386 ELF toolchain for the directory where it is called ECOS_USE_PPC_EABI_TOOLS() - enable the PowerPC toolchain for the directory where it is called
It contains the following variables: ECOS_DEFINITIONS ECOSCONFIG_EXECUTABLE ECOS_CONFIG_FILE - defaults to ecos.ecc, if your eCos configuration file has a different name, adjust this variable for internal use only:

ECOS_ADD_TARGET_LIB
UsePkgConfig
obsolete pkg-config module for CMake
Defines the following macros:
PKGCONFIG(package includedir libdir linkflags cflags)
Calling PKGCONFIG will fill the desired information into the 4 given arguments, e.g. PKGCONFIG(libart-2.0 LIBART_INCLUDE_DIR LIBART_LINK_DIR LIBART_LINK_FLAGS LIBART_CFLAGS) if pkg-config was NOT found or the specified software package doesn't exist, the variable will be empty when the function returns, otherwise they will contain the respective information
UseQt4 Use Module for QT4

Sets up C and C++ to use Qt 4. It is assumed that FindQt.cmake has already been loaded. See FindQt.cmake for information on how to load Qt 4 into your CMake project.
UseSWIG
SWIG module for CMake
Defines the following macros:

SWIG_ADD_MODULE(name language [ files ])
- Define swig module with given name and specified language
SWIG_LINK_LIBRARIES(name [ libraries ])
- Link libraries to swig module
All other macros are for internal use only. To get the actual name of the swig module, use: ${SWIG_MODULE_name_REAL_NAME}. Set Source files properties such as CPLUSPLUS and SWIG_FLAGS to specify special behavior of SWIG. Also global CMAKE_SWIG_FLAGS can be used to add special flags to all swig calls. Another special variable is CMAKE_SWIG_OUTDIR, it allows one to specify where to write all the swig generated module (swig -outdir option) The name-specific variable SWIG_MODULE_<name>_EXTRA_DEPS may be used to specify extra dependencies for the generated modules.
Use_wxWindows
---------------------------------------------------
This convenience include finds if wxWindows is installed and set the appropriate libs, incdirs, flags etc. author Jan Woetzel <jw -at- mip.informatik.uni-kiel.de> (07/2003)
USAGE:

just include Use_wxWindows.cmake
in your projects CMakeLists.txt
INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)

if you are sure you need GL then
SET(WXWINDOWS_USE_GL 1)

*before* you include this file.
16.Feb.2004: changed INCLUDE to FIND_PACKAGE to read from users own non-system CMAKE_MODULE_PATH (Jan Woetzel JW) 07/2006: rewrite as FindwxWidgets.cmake, kept for backward compatibilty JW
UsewxWidgets
Convenience include for using wxWidgets library
Finds if wxWidgets is installed and set the appropriate libs, incdirs, flags etc. INCLUDE_DIRECTORIES, LINK_DIRECTORIES and ADD_DEFINITIONS are called.
USAGE

SET( wxWidgets_USE_LIBS gl xml xrc ) # optionally: more than
wx std libs
FIND_PACKAGE(wxWidgets REQUIRED)
INCLUDE( ${xWidgets_USE_FILE} )
... add your targets here, e.g. ADD_EXECUTABLE/ ADD_LIBRARY
...
TARGET_LINK_LIBRARIERS( <yourWxDependantTarget> ${wxWid
gets_LIBRARIES})
DEPRECATED

LINK_LIBRARIES is not called in favor of adding dependencies
per target.
AUTHOR

Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>

COPYRIGHT

Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

The names of Kitware, Inc., the Insight Consortium, or the names of any consortium members, or of any contributors, may not be used to endorse or promote products derived from this software without specific prior written permission.

Modified source versions must be plainly marked as such, and must not be misrepresented as being the original software.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

SEE ALSO

ccmake(1), cpack(1), ctest(1), cmakecommands(1), cmakecompat(1), cmakemodules(1), cmakeprops(1), cmakevars(1)

The following resources are available to get help using CMake:

Home Page
http://www.cmake.org
The primary starting point for learning about CMake.
Frequently Asked Questions
http://www.cmake.org/Wiki/CMake_FAQ
A Wiki is provided containing answers to frequently asked questions.
Online Documentation
http://www.cmake.org/HTML/Documentation.html
Links to available documentation may be found on this web page.
Mailing List
http://www.cmake.org/HTML/MailingLists.html
For help and discussion about using cmake, a mailing list is provided at cmake@cmake.org. The list is member-post-only but one may sign up on the CMake web page. Please first read the full documentation at http://www.cmake.org before posting questions to the list.
Summary of helpful links:

Home: http://www.cmake.org
Docs: http://www.cmake.org/HTML/Documentation.html
Mail: http://www.cmake.org/HTML/MailingLists.html
FAQ: http://www.cmake.org/Wiki/CMake_FAQ
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