idraw(1)

NAME

idraw - drawing editor

SYNOPSIS

idraw [options] [file]

DESCRIPTION

Idraw is a drawing editor that lets you create and edit
drawings made up of graphics like text, lines, splines, rectan
gles, polygons, and ellipses. Drawings are stored in files that
can be printed on a PostScript printer. You can can open an ex
isting drawing when starting up idraw by typing a file name on
the command line.
Idraw displays a portrait or landscape view of an 8.5 by
11 inch page in its drawing area. In a column along the drawing
area's left side is a set of drawing tool icons, and above the
drawing area is a set of pull-down menus containing commands. A
panner in the lower left corner lets you pan and zoom the the
drawing area. Along the top is a set of indicators that display
editing information.

DRAWING TOOLS

You must engage a tool before you can use it. You engage
a tool by clicking on its icon or by typing the character below
and to the right of its icon. The icon of the drawing tool
that's engaged appears in inverted colors. Once engaged, you use
the tool by clicking the left mouse button in the drawing area.
The Select, Move, Scale, Stretch, Rotate, and Alter tools
manipulate existing graphics. Magnify makes a part of the view
expand to fill the entire view. Text, Line, Multiline, Open

Spline

graphics. Each tool works as follows:
Select Select a graphic, unselecting all others.
A graphic is selected if its handles are visible. Handles are
small inverse-video squares that either surround the graphic or
demarcate its important points (such as the endpoints of a line).
If you hold down the shift key, Select extends the selection: it
selects the unselected graphic (or unselects the selected graph
ic) you clicked on but does not unselect other selections.
Clicking anywhere other than on a graphic unselects everything;
you may also drag a rubberband rectangle around a group of graph
ics to select all of them at once. Shortcut: the right mouse
button invokes Select while the mouse is in the drawing area.
Move Move graphics from one spot to another.
Shortcut: the middle mouse button invokes Move while the mouse is
in the drawing area.
Scale Scale graphics about their centers.
Stretch Stretch graphics vertically or horizontally
while tying down the opposite edge.
Rotate Rotate graphics about their centers accord
ing to the angle between two radii: the one defined by the origi
nal clicking point and the one defined by the current dragging
point.
Alter Modify a graphic's structure. This tool's
effect is described below for each graphic.
Magnify Magnify a portion of the drawing specified
by sweeping out a rectangular area. Idraw will magnify the area
to occupy the entire screen, if possible.
Text Create some text. Left-click to position
the first line of text, and then type as much text as you want.
You may use emacs-style keystrokes to edit the text as well as
enter it. You can leave text editing mode by typing ESC or by
simply clicking somewhere else. The Alter tool lets you edit the
text in an existing text graphic.
Line Create a line. The shift key constrains
the line to lie on either the vertical or the horizontal axis.
You may left-click with the Alter tool on either endpoint of a
line to move the endpoint to a new location.
Multiline Create a set of connected lines. The shift
key constrains each segment to lie on either the vertical or the
horizontal axis. Each left-click starts a new segment (i.e.,
adds a vertex); each right-click removes the last vertex added.
The middle button finalizes the multiline. The Alter tool lets
you move, add, and remove vertices from an existing multiline.
Open Spline Create an open B-spline. The shift key
constrains each control point to lie on either the vertical or
the horizontal axis with the preceding point. Each left-click
adds a control point; each right-click removes the last control
point added. The middle button finalizes the spline. The Alter
tool lets you move, add, and remove control points from an exist
ing open spline.
Ellipse Create an ellipse. The shift key con
strains the ellipse to the shape of a circle. The Alter tool
does not affect ellipses.
Rectangle Create a rectangle. The shift key con
strains the rectangle to the shape of a square. The Alter tool
lets you move the rectangle's corners independently to form a
four-sided polygon.
Polygon Create a polygon. The shift key constrains
each side to lie on either the vertical or the horizontal axis.
Each left-click starts a new segment (i.e., adds a vertex); each
right-click removes the last vertex added. The middle button fi
nalizes the polygon. The Alter tool lets you move, add, and re
move vertices from an existing polygon.
Closed Spline Create a closed B-spline. The shift key
constrains each control point to lie on either the vertical or
the horizontal axis with the preceding point. Each left-click
adds a control point; each right-click removes the last control
point added. The middle button finalizes the spline. The Alter
tool lets you move, add, and remove control points from an exist
ing closed spline.

PULL-DOWN MENUS

The pull-down menus File, Edit, Structure, Font, Brush,

Pattern

contain commands for editing the drawing and for controlling
idraw's execution. The File menu contains the following commands
to operate on files:
New Destroy the current drawing and replace it
with an unnamed blank drawing.
Revert Reread the current drawing, destroying any
unsaved changes.
Open... Specify an existing drawing to edit through
a FileChooser(3I), which lets you browse the file system easily.
Save As... Save the current drawing in a file with a
specific name.
Save Save the current drawing in the file it
came from.
Print... Send a PostScript version of the drawing to
a printer or to a file. The bold rectangular outline (called the
page boundary) appearing in the drawing area indicates the por
tion of the drawing that will appear on the printed page.
Import Graphic...
Create a graphic from the information in a
file and insert it into the current drawing. Idraw can import
images from files in the following formats: TIFF; PostScript gen
erated by pgmtops, ppmtops, and idraw; X bitmap format; and
Unidraw format.
Quit Quit idraw.
The Edit menu contains the following commands for editing
graphics:
Undo Undo the last editing operation. Succes
sive Undo commands undo earlier and earlier editing operations.
Redo Redo the last editing operation. Succes
sive Redo commands redo later and later editing operations up to
the first operation undone by Undo. Undone operations that have
not been redone are lost as soon as a new operation is performed.
Cut Remove the selected graphics from the draw
ing and place them in a temporary storage area called the
clipboard.
Copy Copy the selected graphics into the clip
board.
Paste Paste copies of the graphics in the clip
board into the drawing. Together, Cut, Copy, and Paste let you
transfer graphics between drawings simply by cutting graphics out
of one view and pasting them into another.
Duplicate Duplicate the selected graphics and add the
copies to the drawing.
Delete Destroy the selected graphics.
Select All Select every graphic in the drawing.
Flip Horizontal, Flip Vertical
Flip the selected graphics into their mir
ror images along the horizontal or vertical axes.
90 Clockwise, 90 CounterCW
Rotate the selected graphics 90 degrees
clockwise or counterclockwise.
Precise Move..., Precise Scale..., Precise Rotate...
Move, scale, or rotate graphics by exact
amounts that you type in a dialog box. You can specify movements
in pixels, points, centimeters, or inches. Scalings are speci
fied in terms of magnification factors in the horizontal and ver
tical dimensions. Rotations are in degrees.
The Structure menu contains the following commands to mod
ify the structure of the drawing, that is, the order in which
graphics are drawn:
Group Nest the selected graphics in a newly cre
ated picture. A picture is just a graphic that contains other
graphics. Group allows you to build hierarchies of graphics.
Ungroup Dissolve any selected pictures.
Bring To Front Bring the selected graphics to the front of
the drawing so that they are drawn on top of (after) other graph
ics.
Send To Back Send the selected graphics to the back of
the drawing so that they are drawn behind (before) other graph
ics.
The Font menu contains a set of fonts in which to display
text. When you set the current font from the menu, you will also
set all the selected graphics' fonts to that font. A font indi
cator in the upper right corner displays the current font.
The Brush menu contains a set of brushes with which to
draw lines. When you set the current brush from the menu, you
will also set all the selected graphics' brushes to that brush.
The nonexistent brush draws invisible lines and non-outlined
graphics. The arrowhead brushes add arrowheads to either or both
ends of lines, multilines, and open splines. A brush indicator in
the upper left corner displays the current brush.
The Pattern menu contains a set of patterns with which to
fill graphics but not text. Text always appears solid, but you
can use a different color than black to get a halftoned shade.
When you set the current pattern from the menu, you will also set
all the selected graphics' patterns to that pattern. The nonex
istent pattern draws unfilled graphics, while the other patterns
draw graphics filled with a bitmap or a halftoned shade.
The FgColor and BgColor menus contains a set of colors
with which to draw graphics and text. When you set the current
foreground or background color from the FgColor or BgColor menu,
you will also set all the selected graphics' foreground or back
ground colors. The ``on'' bits in the bitmaps for dashed lines
and fill patterns appear in the foreground color while the
``off'' bits appear in the background color. A black and white
printer will print a halftoned shade of gray for any color other
than black or white. The brush, pattern, and font indicators all
reflect the current colors.
The Align menu contains commands to align graphics with
other graphics. The first graphic selected stays fixed while the
other graphics move in the order they were selected according to
the type of alignment chosen. The last Align command, Align to

Grid, aligns a key point on each selected graphic to the nearest

point on idraw's grid (see below). The View menu contains the following commands:

New View Create a duplicate idraw window containing
a second view of the current drawing. The second view may be
panned, zoomed, and edited independently of the first. Any num
ber of additional views may be made in this manner. Changes made
to a drawing through one view appear synchronously in all other
views of the same drawing. You may also view another drawing in
any idraw window via the Open command.
Close View Close the current idraw window. Closing
the last idraw window is equivalent to issuing a Quit command.
Normal Size Set the magnification to unity so the draw
ing appears at actual size.
Reduce to Fit Reduce the magnification until the drawing
fits entirely within the view.
Center Page Center the view over the center of the 8.5
by 11 inch page.
Orientation Toggle the drawing's orientation. If the
editor was formerly showing a portrait view of the drawing, it
will now show a landscape view of the drawing and vice versa.
Grid on/off Toggle idraw's grid on or off. When the
grid is on, idraw draws a grid of equally spaced points behind
the drawing.
Grid Spacing...
Change the grid spacing by specifying one
or two values in the units desired (pixels, points, centimeters,
or inches). If two values are given (separated by a space), the
first specifies the horizontal spacing and second the vertical
spacing. One value will specify equal horizontal and vertical
spacing.
Gravity on/off Toggle gravity on or off. Gravity con
strains tool operation to the grid, whether or not the grid is
visible.

X DEFAULTS

You can customize the number of undoable changes and the
font, brush, pattern, or color menus by setting resources in your
X defaults database. Each string of the form ``idraw.re
source:definition'' sets a resource. For example, to customize
any of the paint menus, set a resource given by the concatenation
of the menu's name and the entry's number (e.g., ``idraw.pat
tern8'') for each entry that you want to override. All menus use
the number 1 for the first entry.
You must set resources only for the entries that you want
to override, not all of them. If you want to add entries to the
menus, simply set resources for them. However, don't skip any
numbers after the end of the menu, because the menu will end at
the first undefined resource. To shorten a menu instead of ex
tending it, specify a blank string as the resource for the entry
following the last.
Idraw understands the following resources:
history Set the maximum number of undoable changes
(20 by default).
initialfont Specify the font that will be active on
startup. Supply a number that identifies the font by its posi
tion in the Font menu starting from 1 for the first entry.
fonti Define a custom font to use for the ith en
try in the Font menu. Give three strings separated by whites
pace. The first string defines the font's name, the second
string the corresponding print font, and the third string the
print size. For example, ``idraw.font3:8x13bold Courier-Bold
13'' defines the third font entry.
initialbrush Specify the brush that will be active on
startup. Give a number that identifies the brush by its position
in the Brush menu starting from 1 for the first entry.
brushi Define a custom brush to use for the ith
entry in the Brush menu. The definition requires two numbers: a
16-bit hexadecimal number to define the brush's line style (each
1 bit draws a dash and each 0 bit produces a gap), and a decimal
integer to define the brush's width in pixels. For example,
``idraw.brush2:ffff 1'' defines a single pixel wide solid line.
If the definition specifies only the string ``none'', then it de
fines the nonexistent brush.
initialpattern Specify the pattern that will be active on
startup. Give a number that identifies the pattern by its posi
tion in the Pattern menu starting from 1 for the first entry.
patterni Define a custom pattern to use for the ith
entry in the Pattern menu. You can specify the pattern from a
16x16 bitmap, a 8x8 bitmap, a 4x4 bitmap, a grayscale number, or
the string ``none''. You specify the 16x16 bitmap with sixteen
16-bit hexadecimal numbers, the 8x8 bitmap with eight 8-bit hex
adecimal numbers, the 4x4 bitmap with a single 16-bit hexadecimal
number, and the grayscale number with a single floating point
number. The floating point number must contain a period to dis
tinguish itself from the single hexadecimal number, and it must
lie between 0.0 and 1.0, where 0.0 corresponds to a solid pattern
and 1.0 to a clear pattern. On the printer, the bitmap patterns
appear as bitmaps, the grayscale patterns appear as halftoned
shades, and the ``none'' patterns never obscure any underlying
graphics. For example, ``idraw.pattern8:8421'' defines a diago
nally hatched pattern.
initialfgcolor Specify the foreground color that will be
active on startup. Give a number that identifies the color by
its position in the FgColor menu starting from 1 for the first
entry.
fgcolori Define a custom color to use for the ith
entry in the FgColor menu. Give a string defining the name of
the color and optionally three decimal numbers between 0 and
65535 following the name to define the red, green, and blue com
ponents of the color's intensity. The intensities override the
name; that is, idraw will look the name up in a window system
database of common colors only if you omit the intensities. You
can define shades of gray by using equal proportions of each pri
mary color. For example, ``idraw.fgcolor8:Indigo 48896 0 65280''
defines a color that is a mixture of red and blue.
initialbgcolor Specify the background color that will be
active on startup. Give a number that identifies the color by
its position in the BgColor menu starting from 1 for the first
entry.
bgcolori Define a custom color to use for the ith
entry in the BgColor menu. The same rules apply to background
colors as to foreground colors.

SEE ALSO

drawtool(1)
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