IM_INVERTLUT(3)
NAME
im_invertlut - turn a set of greyscale measurements into a gamma-correcting LUT
SYNOPSIS
#include <vips/vips.h> int im_invertlut( DOUBLEMASK *input, IMAGE *output, int lut_size )
DESCRIPTION
Given a mask of target values and real values, generate a LUT which
will map reals to targets. Handy for linearising images from measurements of a colour chart. All values in [0,1]. Extrapolate head and
tail to 0 and 1.
- Eg. input like:
- 4 3
0.1 0.2 0.3 0.1
0.2 0.4 0.4 0.2
0.7 0.5 0.6 0.3 - means a patch with 10% reflectance produces an image with 20% in channel 1, 30% in channel 2, and 10% in channel 3. A patch with 20% reflectance makes an image with 40% red, 40% green and 20% blue, and so on.
- Inputs don't need to be sorted (we do that). Generate any precision LUT ... typically ask for 256 elements.
- It won't work too well for non-monotonic camera responses (should fix this).
- Interpolation is simple piecewise linear; ought to do something better really.
RETURN VALUE
-1 on error, otherwise 0
SEE ALSO
im_histgr(3), im_hsp(3), im_heq(3), im_identity(3).
COPYRIGHT
- 2001, National Gallery