s3d_angle_to_cam(3)
NAME
s3d_angle_to_cam - calculate angle between vector and cam
SYNOPSIS
#include <s3d.h> float s3d_angle_to_cam(const float obj_pos[], const float cam_pos[], float *angle_rad);
DESCRIPTION
Given obj_pos and cam_pos in the format float[3], angle_rad about which
angle the object should be rotated around the y-axis so that it faces
the camera. This might become handy if you have some text floating in
space and want it to face the camera.
http://en.wikipedia.org/wiki/Vector_(spatial)
AUTHOR
- Simon Wunderlich
- Author of s3d