s3d_load_polygon_tex(3)
NAME
s3d_load_polygon_tex_coords - add texture coordinates to polygons
SYNOPSIS
#include <s3d.h> int s3d_load_polygon_tex_coords(int object, const float *tbuf, uint32_t start, uint16_t n);
DESCRIPTION
Just as s3d_pep_polygon_tex_coords(), with the difference you won't
alter the latest n polygons but n polygons starting with index start.
AUTHOR
- Simon Wunderlich
- Author of s3d