s3d_translate(3)

NAME

s3d_translate - move object to absolute position

SYNOPSIS

#include <s3d.h>
int s3d_translate(int object, float x, float y, float z);

DESCRIPTION

Move the object to some position in space. when you create an object,
it's always located at 0.0 , 0.0, 0.0.
Warning
Translation is absolute, not relative!

s3d_translate(object, 2, 0, 0);
s3d_translate(object, 4, 0, 0);
// object will end up at 4,0,0 and not 6,0,0!!

AUTHOR

Simon Wunderlich
Author of s3d
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