s3d_translate(3)
NAME
s3d_translate - move object to absolute position
SYNOPSIS
#include <s3d.h> int s3d_translate(int object, float x, float y, float z);
DESCRIPTION
- Move the object to some position in space. when you create an object,
it's always located at 0.0 , 0.0, 0.0. - Warning
Translation is absolute, not relative!
s3d_translate(object, 2, 0, 0);
s3d_translate(object, 4, 0, 0);
// object will end up at 4,0,0 and not 6,0,0!!
AUTHOR
- Simon Wunderlich
- Author of s3d