sbcylinderplaneprojector(3)

NAME

SbCylinderPlaneProjector

SYNOPSIS

#include <Inventor/projectors/SbCylinderPlaneProjector.h>
Inherits SbCylinderSectionProjector.

Detailed Description

The SbCylinderPlaneProjector class projects 2D points to a halfcylinder and a plane.

This projector uses a plane along with the half-cylinder of
SbCylinderSectionProjector for projections. If the 2D point mapping 'misses' the cylinder section, the 3D point will be projected onto the plane.

See also:
SbSpherePlaneProjector
Public Member Functions
SbCylinderPlaneProjector (const float edgetol=0.9f, const SbBool
orienttoeye=1)
SbCylinderPlaneProjector (const SbCylinder &cyl, const float
edgetol=0.9f, const SbBool orienttoeye=1)
virtual SbProjector * copy (void) const
virtual SbVec3f project (const SbVec2f &point) virtual SbRotation getRotation (const SbVec3f &point1, const SbVec3f
&point2)
Protected Member Functions
SbRotation getRotation (const SbVec3f &point1, const SbBool tol1, const
SbVec3f &point2, const SbBool tol2)

Constructor & Destructor Documentation

SbCylinderPlaneProjector::SbCylinderPlaneProjector (const float edgetol =
0.9f, const SbBool orienttoeye = 1) Default constructor. See
SbCylinderSectionProjector::SbCylinderSectionProjector().
Referenced by copy().
SbCylinderPlaneProjector::SbCylinderPlaneProjector (const SbCylinder & cyl,
const float edgetol = 0.9f, const SbBool orienttoeye = 1) Constructor with explicit specification of projection cylinder.

Member Function Documentation

SbProjector * SbCylinderPlaneProjector::copy (void) const [virtual]
Construct and return a copy of this projector. The caller is
responsible for destructing the new instance.
Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.
Reimplemented from SbCylinderSectionProjector.
References SbCylinderPlaneProjector().
SbVec3f SbCylinderPlaneProjector::project (const SbVec2f & point) [virtual]
Project the 2D point from normalized viewport coordinates to a 3D point. The mapping will be done in accordance with the type of the
projector.
Reimplemented from SbCylinderSectionProjector.
References SbProjector::getWorkingLine(), SbPlane::intersect(),
SbCylinderProjector::intersectCylinderFront(),
SbCylinderSectionProjector::isWithinTolerance(),
SbCylinderProjector::lastPoint, SbCylinderProjector::needSetup,
SoDebugError::postWarning(),
SbCylinderSectionProjector::setupTolerance(), and
SbCylinderSectionProjector::tolPlane.
SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1,
const SbVec3f & point2) [virtual] Returns rotation on the projection surface which re-orients point1 to point2.
Reimplemented from SbCylinderSectionProjector.
References SbCylinderSectionProjector::isWithinTolerance().
SbRotation SbCylinderPlaneProjector::getRotation (const SbVec3f & point1,
const SbBool tol1, const SbVec3f & point2, const SbBool tol2) [protected]
Calculates rotation from point1 to point2, with tol1 and tol2 deciding whether or not to use the tolerance setting.
References SbVec3f::cross(), SbCylinderProjector::cylinder,
SbVec3f::dot(), SbCylinder::getAxis(), SbLine::getClosestPoint(),
SbLine::getDirection(), SbLine::getPosition(), SbCylinder::getRadius(), SbCylinderSectionProjector::getRotation(), SbRotation::getValue(),
SbCylinder::intersect(), SbCylinderSectionProjector::planeDir, and
SbCylinderSectionProjector::planeLine.

Author

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