SDL_GetAudioStatus(3)
NAME
SDL_GetAudioStatus - Get the current audio state
SYNOPSIS
#include "SDL.h" SDL_audiostatusSDL_GetAudioStatus(void);
DESCRIPTION
- typedef enum{
- SDL_AUDIO_STOPPED,
SDL_AUDIO_PAUSED,
SDL_AUDIO_PLAYING - } SDL_audiostatus;
- Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED or SDL_AUDIO_PLAYING depending on the current audio state.
SEE ALSO
- SDL_PauseAudio