sogltexture3enabledelement(3)

NAME

SoGLTexture3EnabledElement - The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not
available in the original SGI Open Inventor v2.1 API.

SYNOPSIS

#include <Inventor/elements/SoGLTexture3EnabledElement.h>
Inherits SoTexture3EnabledElement.
Public Member Functions
virtual void init (SoState *state)
    FIXME: write doc.
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual void setElt (int32_t value)
    FIXME: write doc.
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const SbBool
    enabled)
static void set (SoState *const state, const SbBool enabled)
static SbBool get (SoState *const state)
static SbBool getDefault (void)
Protected Member Functions
virtual ~SoGLTexture3EnabledElement ()

Detailed Description

The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not.

Be aware that this class is an extension for Coin, and it is not
available in the original SGI Open Inventor v2.1 API.

Since:
Coin 2.0
TGS Inventor 2.6

Constructor & Destructor Documentation

SoGLTexture3EnabledElement::~SoGLTexture3EnabledElement (void) [protected,
virtual]
The destructor.

Member Function Documentation

SoType SoGLTexture3EnabledElement::getClassTypeId (void) [static]
This static method returns the class type.
Reimplemented from SoInt32Element.
int SoGLTexture3EnabledElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.
Reimplemented from SoInt32Element.
void * SoGLTexture3EnabledElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLTexture3EnabledElement::initClass (void) [static]
Initialize relevant common data for all instances, like the type
system.
Reimplemented from SoInt32Element.
void SoGLTexture3EnabledElement::set (SoState *const state, SoNode *const
node, const SbBool enabled) [static] Sets the state of this element.
void SoGLTexture3EnabledElement::set (SoState *const state, const SbBool
enabled) [static]
Sets the state of the element.
SbBool SoGLTexture3EnabledElement::get (SoState *const state) [static]
Return current state of this element.
SbBool SoGLTexture3EnabledElement::getDefault (void) [static]
Returns default state of this element (FALSE).

Author

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